Player Matchup

Fenrir
Fenrir
StealMyKill
Fenrir
Level 49
God Stats
8W - 5L
1,732 SR
Queue Stats
159W - 137L
1,590 Elo+
Solo
Anubis
Anubis
TARHANIS
Anubis
Level 72
God Stats
116W - 67L
1,619 SR
Queue Stats
206W - 163L
1,525 Elo+
Solo
Ares
Ares
cekyHDa
Ares
Level 49
God Stats
1W - 1L
1,274 SR
Queue Stats
11W - 8L
1,581 Elo+
Solo
Cernunnos
Cernunnos
darkness201
Cernunnos
Level 94
God Stats
24W - 21L
1,514 SR
Queue Stats
238W - 227L
1,456 Elo+
Solo
Hercules
Hercules
银鞍白马度春风
Hercules
Level 120
God Stats
16W - 17L
1,754 SR
Queue Stats
221W - 216L
1,492 Elo+
Solo
Team Averages
Level 77
1,579 SR
1,529 Elo+

VS

Team Averages
Level 101
1,543 SR
1,457 Elo+
Serqet
Serqet
Ar5eL1ck3r
Serqet
Level 94
God Stats
9W - 4L
1,298 SR
Queue Stats
457W - 450L
1,479 Elo+
Party 1
Lancelot
Lancelot
Iwantoplay
Lancelot
Level 106
God Stats
7W - 5L
1,555 SR
Queue Stats
270W - 289L
1,446 Elo+
Solo
Cerberus
Cerberus
TropicalVampire
Cerberus
Level 98
God Stats
5W - 2L
1,500 SR
Queue Stats
102W - 79L
1,540 Elo+
Solo
Chiron
Chiron
Yazuskrii
Chiron
Level 82
God Stats
1W - 1L
1,727 SR
Queue Stats
4W - 9L
1,310 Elo+
Solo
Ix Chel
Ix Chel
xxAicoxx
Ix Chel
Level 127
God Stats
20W - 16L
1,635 SR
Queue Stats
414W - 411L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
7 / 1 / 3
6,876
688
3,008
7,149
3,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
TARHANIS
Anubis
11
3 / 1 / 4
6,675
668
6,543
6,763
3,652
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
cekyHDa
Ares
9
1 / 0 / 4
5,174
517
1,496
5,361
4,140
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
darkness201
Cernunnos
10
1 / 0 / 2
5,658
566
4,064
4,286
1,678
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 0 / 0
6,930
693
6,826
6,272
4,444
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Ar5eL1ck3r
Serqet
6
0 / 4 / 1
4,689
469
1,064
8,300
4,611
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lancelot
Iwantoplay
Lancelot
9
0 / 1 / 1
5,134
513
1,520
6,341
1,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cerberus
9
0 / 3 / 0
5,094
509
2,767
9,839
5,905
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chiron
Yazuskrii
Chiron
8
0 / 2 / 0
5,110
511
2,974
4,741
1,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ix Chel
xxAicoxx
Ix Chel
10
2 / 5 / 0
5,929
593
6,643
6,572
1,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
15
Kills
2
2
Deaths
15
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Serqet
Ar5eL1ck3r
Serqet
0
4
1
0.13
L
Lancelot
Iwantoplay
Lancelot
0
1
1
0.5
W
Fenrir
7
1
3
8.5
W
Anubis
TARHANIS
Anubis
3
1
4
5
L
Cerberus
0
3
0
0
L
Chiron
Yazuskrii
Chiron
0
2
0
0
W
Ares
cekyHDa
Ares
1
0
4
3
W
Cernunnos
darkness201
Cernunnos
1
0
2
2
L
Ix Chel
xxAicoxx
Ix Chel
2
5
0
0.4
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,937
Damage
14,968
29,831
Taken
35,793
16,936
Mitigated
15,449
12,312
Healing
6,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Ar5eL1ck3r
Serqet
1,064
54
0
1,306
8,300
4,611
0
3,489
4,811
0
7,137
L
Lancelot
Iwantoplay
Lancelot
1,520
430
0
8
6,341
1,923
0
708
5,633
0
23,997
W
Fenrir
3,008
634
0
2,611
7,149
3,022
0
1,057
6,092
0
41,137
W
Anubis
TARHANIS
Anubis
6,543
175
0
3,889
6,763
3,652
0
4,601
2,072
53,270
0
L
Cerberus
2,767
696
0
3,230
9,839
5,905
0
0
9,839
28,604
0
L
Chiron
Yazuskrii
Chiron
2,974
1,156
115
1,323
4,741
1,239
0
101
4,640
0
28,112
W
Ares
cekyHDa
Ares
1,496
54
199
1,722
5,361
4,140
114
985
4,376
11,950
0
W
Cernunnos
darkness201
Cernunnos
4,064
2,515
0
2,183
4,286
1,678
1,213
0
4,196
0
47,653
L
Ix Chel
xxAicoxx
Ix Chel
6,643
548
58
850
6,572
1,771
0
3,741
2,831
33,118
0
W
6,826
3,766
0
1,708
6,272
4,444
0
2,755
3,505
0
43,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,313
Gold Earned
25,956
322
Minions Killed
230
0
Camps Cleared
0
967,931
Distance Traveled
1,007,141
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
4,689
469
10
1
0
200,822
0
L
Lancelot
5,134
513
54
5
0
239,410
0
W
Fenrir
6,876
688
64
6
0
215,457
1
W
Anubis
6,675
668
93
9
0
177,474
0
L
Cerberus
5,094
509
56
6
0
198,280
0
L
Chiron
5,110
511
60
6
0
204,898
0
W
Ares
5,174
517
21
2
0
204,177
7
W
Cernunnos
5,658
566
76
8
0
166,449
0
L
Ix Chel
5,929
593
50
5
0
163,731
0
W
Hercules
6,930
693
68
7
0
204,374
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role