Player Matchup

Set
Set
FragileToaster
Set
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Slevandos
Sun Wukong
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 11L
1,500 Elo+
Party 1
Olorun
Olorun
TheHavokkz
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 46
1,500 SR
1,500 Elo+

VS

Team Averages
Level 105
1,558 SR
1,513 Elo+
Hercules
Hercules
behill25
Hercules
Level 107
God Stats
35W - 30L
1,663 SR
Queue Stats
119W - 117L
1,565 Elo+
Solo
Chronos
Chronos
ddadddd
Chronos
Level 109
God Stats
23W - 19L
1,629 SR
Queue Stats
57W - 53L
1,568 Elo+
Solo
Heimdallr
Heimdallr
killerkoo1aid
Heimdallr
Level 100
God Stats
1W - 2L
1,381 SR
Queue Stats
31W - 38L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 1
5,511
612
1,486
7,083
2,858
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
Slevandos
Sun Wukong
10
1 / 4 / 0
6,026
670
7,830
9,172
10,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
TheHavokkz
Olorun
9
0 / 5 / 1
5,733
637
3,963
8,622
3,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
behill25
Hercules
12
3 / 0 / 12
7,551
839
7,180
12,016
11,596
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
ddadddd
Chronos
12
4 / 0 / 7
7,495
833
5,530
6,473
2,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
killerkoo1aid
Heimdallr
14
8 / 1 / 7
8,320
924
8,641
6,553
2,976
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
41
1
Kills
15
15
Deaths
1
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
Sun Wukong
Slevandos
Sun Wukong
1
4
0
0.25
L
Olorun
TheHavokkz
Olorun
0
5
1
0.1
W
Hercules
behill25
Hercules
3
0
12
9
W
Chronos
ddadddd
Chronos
4
0
7
7.5
W
Heimdallr
killerkoo1aid
Heimdallr
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,279
Damage
21,351
24,877
Taken
25,042
16,664
Mitigated
17,312
2,855
Healing
6,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,486
501
0
6
7,083
2,858
0
1,838
5,245
0
4,989
L
Sun Wukong
Slevandos
Sun Wukong
7,830
1,958
0
1,922
9,172
10,167
60
1,727
7,445
0
20,025
L
Olorun
TheHavokkz
Olorun
3,963
1,782
180
747
8,622
3,639
126
1,774
6,848
13,884
0
W
Hercules
behill25
Hercules
7,180
1,722
0
2,714
12,016
11,596
386
2,182
9,440
0
16,898
W
Chronos
ddadddd
Chronos
5,530
1,325
0
1,469
6,473
2,740
2,138
801
5,439
25,562
2,859
W
Heimdallr
killerkoo1aid
Heimdallr
8,641
2,960
0
2,797
6,553
2,976
1,029
1,042
5,227
0
37,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,270
Gold Earned
23,366
64
Minions Killed
107
0
Camps Cleared
0
460,014
Distance Traveled
488,612
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,511
612
14
2
0
118,243
0
L
Sun Wukong
6,026
670
22
2
0
179,367
0
L
Olorun
5,733
637
28
3
0
162,404
0
W
Hercules
7,551
839
15
2
0
175,652
0
W
Chronos
7,495
833
27
3
0
158,599
0
W
Heimdallr
8,320
924
65
7
0
154,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role