Player Matchup

Anubis
Anubis
DesertFalke
Anubis
Level 18
God Stats
8W - 7L
1,906 SR
Queue Stats
89W - 79L
1,545 Elo+
Party 1
Janus
Janus
IISlicee
Janus
Level 9
God Stats
8W - 10L
1,501 SR
Queue Stats
19W - 26L
1,447 Elo+
Party 1
Scylla
Scylla
SnIpEr_Baerchi
Scylla
Level 116
God Stats
39W - 26L
1,561 SR
Queue Stats
176W - 168L
1,489 Elo+
Party 1
Team Averages
Level 48
1,656 SR
1,494 Elo+

VS

Team Averages
Level 101
1,531 SR
1,469 Elo+
Serqet
Serqet
DavidouDuBled
Serqet
Level 88
God Stats
13W - 9L
1,301 SR
Queue Stats
190W - 199L
1,470 Elo+
Party 2
Jing Wei
Jing Wei
adrienguesh
Jing Wei
Level 128
God Stats
2W - 0L
1,715 SR
Queue Stats
109W - 113L
1,479 Elo+
Party 2
Anubis
Anubis
zjer02
Anubis
Level 88
God Stats
7W - 2L
1,576 SR
Queue Stats
59W - 50L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
6 / 6 / 4
11,291
706
14,318
12,714
6,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
IISlicee
Janus
16
1 / 1 / 6
10,471
654
7,908
9,014
3,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
5 / 6 / 3
11,196
700
8,828
11,133
4,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 7
11,835
740
6,779
11,043
4,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
adrienguesh
Jing Wei
18
7 / 3 / 5
12,553
785
13,097
14,649
9,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
zjer02
Anubis
16
2 / 5 / 7
11,524
720
10,557
9,849
4,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
32
12
Kills
13
13
Deaths
12
13
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
4
7
1.88
L
Anubis
6
6
4
1.33
L
Janus
IISlicee
Janus
1
1
6
4
L
5
6
3
1.08
W
Jing Wei
adrienguesh
Jing Wei
7
3
5
3.17
W
Anubis
zjer02
Anubis
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,054
Damage
30,433
32,861
Taken
35,541
14,230
Mitigated
17,701
4,696
Healing
4,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,779
2,014
0
0
11,043
4,271
1,071
9,993
1,050
0
35,477
L
Anubis
14,318
395
0
3,012
12,714
6,227
786
4,346
8,052
48,003
0
L
Janus
IISlicee
Janus
7,908
164
0
1,224
9,014
3,924
280
2,663
6,351
32,336
0
L
8,828
180
0
460
11,133
4,079
770
3,597
7,260
26,781
0
W
Jing Wei
adrienguesh
Jing Wei
13,097
8,240
0
4,102
14,649
9,249
1,705
12,309
2,340
0
60,619
W
Anubis
zjer02
Anubis
10,557
0
0
663
9,849
4,181
494
8,866
983
48,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,958
Gold Earned
35,912
154
Minions Killed
214
0
Camps Cleared
0
793,399
Distance Traveled
836,343
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
11,835
740
48
3
0
269,562
0
L
Anubis
11,291
706
63
4
0
249,372
2
L
Janus
10,471
654
54
3
0
294,620
0
L
Scylla
11,196
700
37
2
0
249,407
1
W
Jing Wei
12,553
785
93
6
0
280,224
5
W
Anubis
11,524
720
73
5
0
286,557
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role