Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Alancior
Baron Samedi
Level 41
God Stats
1W - 1L
1,284 SR
Queue Stats
27W - 29L
1,471 Elo+
Solo
Ne Zha
Ne Zha
Pinguisaur
Ne Zha
Level 102
God Stats
3W - 1L
1,425 SR
Queue Stats
67W - 66L
1,526 Elo+
Solo
Ix Chel
Ix Chel
danx1215
Ix Chel
Level 134
God Stats
2W - 1L
1,536 SR
Queue Stats
21W - 25L
1,185 Elo+
Solo
Anhur
Anhur
xkarrarx
Anhur
Level 110
God Stats
2W - 1L
1,443 SR
Queue Stats
84W - 81L
1,456 Elo+
Solo
Team Averages
Level 102
1,438 SR
1,428 Elo+

VS

Team Averages
Level 100
1,442 SR
1,457 Elo+
Serqet
Serqet
 
Serqet
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
 
Surtr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Xerr4gon
Yemoja
Level 106
God Stats
14W - 11L
1,473 SR
Queue Stats
178W - 178L
1,370 Elo+
Party 1
Neith
Neith
narxoman
Neith
Level 48
God Stats
0W - 2L
1,252 SR
Queue Stats
68W - 61L
1,393 Elo+
Party 1
Janus
Janus
tremendoculon
Janus
Level 63
God Stats
2W - 2L
1,484 SR
Queue Stats
120W - 109L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 2 / 2
6,403
582
5,163
5,009
1,304
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
Alancior
Baron Samedi
10
1 / 1 / 4
6,274
570
4,601
5,802
4,403
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
Pinguisaur
Ne Zha
11
1 / 1 / 1
6,284
571
2,197
7,021
2,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
danx1215
Ix Chel
10
1 / 5 / 0
6,277
571
4,536
8,226
2,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
xkarrarx
Anhur
11
4 / 1 / 1
6,464
588
5,695
7,091
2,207
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
5 / 0 / 3
7,573
688
4,935
7,522
3,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
 
Surtr
12
0 / 1 / 2
6,819
620
3,099
8,018
5,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Xerr4gon
Yemoja
9
1 / 2 / 1
5,825
530
2,377
7,461
4,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Neith
narxoman
Neith
7
1 / 2 / 0
5,004
455
3,285
6,203
1,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
3 / 3 / 3
6,991
636
5,855
7,092
2,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
19
8
Kills
10
10
Deaths
8
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
2
2
1
L
Serqet
 
Serqet
5
0
3
6.5
L
Surtr
 
Surtr
0
1
2
1
W
Baron Samedi
Alancior
Baron Samedi
1
1
4
3
W
Ne Zha
Pinguisaur
Ne Zha
1
1
1
1.5
L
Yemoja
Xerr4gon
Yemoja
1
2
1
0.75
W
Ix Chel
danx1215
Ix Chel
1
5
0
0.2
L
Neith
narxoman
Neith
1
2
0
0.5
L
3
3
3
1.5
W
Anhur
xkarrarx
Anhur
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,192
Damage
19,551
33,149
Taken
36,296
12,888
Mitigated
17,854
8,238
Healing
10,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,163
2,013
0
1,727
5,009
1,304
0
102
4,832
44,897
0
L
Serqet
 
Serqet
4,935
541
0
4,210
7,522
3,300
0
1,542
5,980
0
47,484
L
Surtr
 
Surtr
3,099
891
0
2,425
8,018
5,497
0
3,833
4,185
240
48,706
W
Baron Samedi
Alancior
Baron Samedi
4,601
665
489
2,160
5,802
4,403
200
2,265
3,509
23,150
0
W
Ne Zha
Pinguisaur
Ne Zha
2,197
484
0
1,237
7,021
2,401
0
276
6,590
0
48,272
L
Yemoja
Xerr4gon
Yemoja
2,377
105
372
1,814
7,461
4,865
0
3,252
4,209
19,109
0
W
Ix Chel
danx1215
Ix Chel
4,536
777
0
435
8,226
2,573
0
4,797
3,358
44,107
0
L
Neith
narxoman
Neith
3,285
1,099
0
938
6,203
1,555
0
1,337
4,866
0
29,286
L
5,855
281
0
333
7,092
2,637
656
4,336
2,756
49,102
0
W
Anhur
xkarrarx
Anhur
5,695
3,292
0
2,190
7,091
2,207
520
894
5,939
0
43,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,702
Gold Earned
32,212
330
Minions Killed
346
0
Camps Cleared
0
1,072,457
Distance Traveled
1,113,133
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,403
582
86
8
0
198,448
0
L
Serqet
7,573
688
91
8
0
297,954
4
L
Surtr
6,819
620
100
9
0
213,213
0
W
Baron Samedi
6,274
570
29
3
0
215,648
1
W
Ne Zha
6,284
571
78
7
0
263,930
2
L
Yemoja
5,825
530
32
3
0
225,683
2
W
Ix Chel
6,277
571
72
7
0
195,746
2
L
Neith
5,004
455
46
4
0
155,459
0
L
Janus
6,991
636
77
7
0
220,824
0
W
Anhur
6,464
588
65
6
0
198,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role