Player Matchup

Izanami
Izanami
AshyisKawaii
Izanami
Level 66
God Stats
27W - 21L
1,647 SR
Queue Stats
723W - 577L
1,619 Elo+
Party 1
Maui
Maui
Demontian
Maui
Level 88
God Stats
2W - 1L
1,877 SR
Queue Stats
386W - 272L
1,633 Elo+
Party 1
Surtr
Surtr
Jacdinho
Surtr
Level 54
God Stats
4W - 1L
1,867 SR
Queue Stats
13W - 15L
1,461 Elo+
Solo
Discordia
Discordia
Zaracksol
Discordia
Level 113
God Stats
17W - 12L
1,671 SR
Queue Stats
583W - 455L
1,635 Elo+
Party 1
Nemesis
Nemesis
underdog83
Nemesis
Level 125
God Stats
4W - 4L
1,558 SR
Queue Stats
1,667W - 1,455L
1,649 Elo+
Party 1
Team Averages
Level 89
1,724 SR
1,600 Elo+

VS

Team Averages
Level 124
1,541 SR
1,505 Elo+
Ares
Ares
DEVILS_VENGANCE
Ares
Level 157
God Stats
20W - 15L
1,469 SR
Queue Stats
331W - 338L
1,447 Elo+
Solo
Janus
Janus
TexasGoat__
Janus
Level 107
God Stats
1W - 2L
1,552 SR
Queue Stats
38W - 48L
1,418 Elo+
Solo
Vamana
Vamana
TheNotorious_23
Vamana
Level 156
God Stats
5W - 6L
1,828 SR
Queue Stats
142W - 136L
1,563 Elo+
Solo
Hun Batz
Hun Batz
Wicked_Wayz21
Hun Batz
Level 141
God Stats
2W - 7L
1,161 SR
Queue Stats
332W - 350L
1,590 Elo+
Party 2
Charybdis
Charybdis
killerpain1234
Charybdis
Level 60
God Stats
13W - 10L
1,696 SR
Queue Stats
168W - 187L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AshyisKawaii
Izanami
9
2 / 1 / 1
5,478
548
3,497
4,411
1,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Maui
9
1 / 0 / 4
6,241
624
3,619
6,574
5,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Surtr
Jacdinho
Surtr
9
0 / 3 / 0
5,258
526
3,146
9,671
5,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Zaracksol
Discordia
11
3 / 1 / 5
6,473
647
5,487
4,218
1,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
underdog83
Nemesis
12
9 / 0 / 2
7,278
728
9,332
6,886
2,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 5 / 0
5,312
531
1,814
11,189
8,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 4 / 0
4,580
458
769
5,745
1,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 0 / 1
7,100
710
5,743
5,887
3,981
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
Wicked_Wayz21
Hun Batz
9
1 / 3 / 1
5,498
550
3,056
7,472
2,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
killerpain1234
Charybdis
8
0 / 3 / 0
4,841
484
1,940
6,195
2,031
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
15
Kills
5
5
Deaths
15
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
AshyisKawaii
Izanami
2
1
1
2.5
L
2
5
0
0.4
W
Maui
1
0
4
3
W
Surtr
Jacdinho
Surtr
0
3
0
0
L
0
4
0
0
L
2
0
1
2.5
L
Hun Batz
Wicked_Wayz21
Hun Batz
1
3
1
0.5
W
Discordia
Zaracksol
Discordia
3
1
5
5.5
L
Charybdis
killerpain1234
Charybdis
0
3
0
0
W
Nemesis
underdog83
Nemesis
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,081
Damage
13,322
31,760
Taken
36,488
16,499
Mitigated
19,201
8,246
Healing
7,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AshyisKawaii
Izanami
3,497
2,377
0
752
4,411
1,571
412
415
3,996
0
40,213
L
1,814
139
0
1,639
11,189
8,883
0
2,905
8,284
15,298
0
W
Maui
3,619
1,054
0
3,259
6,574
5,072
0
402
6,172
17,754
0
W
Surtr
Jacdinho
Surtr
3,146
1,362
0
1,951
9,671
5,669
0
0
9,671
568
31,434
L
769
51
0
0
5,745
1,887
0
2,541
3,204
23,581
0
L
5,743
2,428
0
2,206
5,887
3,981
0
120
5,767
0
63,121
L
Hun Batz
Wicked_Wayz21
Hun Batz
3,056
639
0
2,202
7,472
2,419
0
1,383
6,089
0
31,019
W
Discordia
Zaracksol
Discordia
5,487
1,164
0
976
4,218
1,273
681
1,360
2,858
44,391
0
L
Charybdis
killerpain1234
Charybdis
1,940
1,433
0
1,190
6,195
2,031
0
2,277
3,918
0
20,987
W
Nemesis
underdog83
Nemesis
9,332
5,488
0
1,308
6,886
2,914
0
406
6,480
0
54,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,728
Gold Earned
27,331
306
Minions Killed
280
0
Camps Cleared
0
991,433
Distance Traveled
908,471
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,478
548
78
8
0
177,935
0
L
Ares
5,312
531
22
2
0
205,839
4
W
Maui
6,241
624
17
2
0
190,542
2
W
Surtr
5,258
526
52
5
0
192,308
0
L
Janus
4,580
458
33
3
0
131,134
0
L
Vamana
7,100
710
121
12
0
189,996
2
L
Hun Batz
5,498
550
65
7
0
221,367
0
W
Discordia
6,473
647
70
7
0
185,361
0
L
Charybdis
4,841
484
39
4
0
160,135
0
W
Nemesis
7,278
728
89
9
0
245,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role