Player Matchup

Rama
Rama
Tora36
Rama
Level 159
God Stats
1W - 1L
1,814 SR
Queue Stats
66W - 31L
1,679 Elo+
Party 1
Bacchus
Bacchus
niskasan
Bacchus
Level 157
God Stats
1W - 0L
2,004 SR
Queue Stats
22W - 16L
1,716 Elo+
Party 1
Mulan
Mulan
おてぃんぽみるくchan
Mulan
Level 183
God Stats
1W - 1L
1,678 SR
Queue Stats
33W - 18L
1,778 Elo+
Party 1
Team Averages
Level 166
1,832 SR
1,724 Elo+

VS

Team Averages
Level 147
1,511 SR
1,570 Elo+
Surtr
Surtr
MrConch
Surtr
Level 149
God Stats
6W - 6L
1,411 SR
Queue Stats
188W - 189L
1,456 Elo+
Solo
Xbalanque
Xbalanque
timezap
Xbalanque
Level 158
God Stats
46W - 20L
1,623 SR
Queue Stats
458W - 405L
1,671 Elo+
Solo
Hades
Hades
Ѕtars
Hades
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 61L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Tora36
Rama
16
6 / 1 / 0
9,186
766
14,608
11,167
5,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
niskasan
Bacchus
13
0 / 0 / 5
7,689
641
8,221
12,017
15,691
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 3 / 5
7,540
628
10,077
15,058
16,575
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
MrConch
Surtr
13
1 / 2 / 3
7,837
653
8,854
12,382
14,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Xbalanque
timezap
Xbalanque
11
0 / 2 / 3
7,536
628
12,697
11,429
5,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
Ѕtars
Hades
13
3 / 2 / 1
8,503
709
9,144
13,310
9,702
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
6
Kills
4
4
Deaths
6
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Surtr
MrConch
Surtr
1
2
3
1.25
W
Rama
Tora36
Rama
6
1
0
6
W
Bacchus
niskasan
Bacchus
0
0
5
2.5
L
Xbalanque
timezap
Xbalanque
0
2
3
0.75
L
Hades
Ѕtars
Hades
3
2
1
1.75
W
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,906
Damage
30,695
38,242
Taken
37,121
37,750
Mitigated
29,028
11,237
Healing
10,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
MrConch
Surtr
8,854
2,331
62
1,944
12,382
14,278
0
3,220
9,162
350
27,953
W
Rama
Tora36
Rama
14,608
11,674
0
5,224
11,167
5,484
0
2,588
8,284
0
61,182
W
Bacchus
niskasan
Bacchus
8,221
803
0
2,098
12,017
15,691
0
3,621
8,062
20,483
0
L
Xbalanque
timezap
Xbalanque
12,697
6,199
0
2,519
11,429
5,048
128
2,460
8,969
0
34,004
L
Hades
Ѕtars
Hades
9,144
1,076
648
5,821
13,310
9,702
278
2,609
10,701
38,763
0
W
10,077
1,496
271
3,644
15,058
16,575
0
3,598
11,005
0
24,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,415
Gold Earned
23,876
161
Minions Killed
150
0
Camps Cleared
0
672,117
Distance Traveled
664,909
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,837
653
31
3
0
229,624
0
W
Rama
9,186
766
95
8
0
213,628
0
W
Bacchus
7,689
641
24
2
0
251,636
0
L
Xbalanque
7,536
628
61
5
0
225,617
0
L
Hades
8,503
709
58
5
0
209,668
0
W
Mulan
7,540
628
42
4
0
206,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role