Player Matchup

Danzaburou
Danzaburou
Corvenuss
Danzaburou
Level 100
God Stats
3W - 4L
1,404 SR
Queue Stats
172W - 163L
1,472 Elo+
Party 2
Mulan
Mulan
Direal
Mulan
Level 60
God Stats
9W - 10L
1,505 SR
Queue Stats
287W - 266L
1,451 Elo+
Solo
Horus
Horus
Wyseri
Horus
Level 69
God Stats
25W - 19L
1,402 SR
Queue Stats
44W - 45L
1,341 Elo+
Party 2
Bakasura
Bakasura
ZXRYD
Bakasura
Level 46
God Stats
5W - 5L
1,328 SR
Queue Stats
250W - 252L
1,348 Elo+
Solo
Chronos
Chronos
juanjo9a
Chronos
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,206 Elo+
Solo
Team Averages
Level 76
1,428 SR
1,364 Elo+

VS

Team Averages
Level 72
1,494 SR
1,432 Elo+
Izanami
Izanami
Bohyně
Izanami
Level 99
God Stats
8W - 8L
1,543 SR
Queue Stats
38W - 32L
1,438 Elo+
Solo
Hercules
Hercules
Imperis
Hercules
Level 107
God Stats
2W - 2L
1,599 SR
Queue Stats
53W - 56L
1,517 Elo+
Party 1
Aphrodite
Aphrodite
MegaMrSanya
Aphrodite
Level 59
God Stats
1W - 2L
1,328 SR
Queue Stats
7W - 13L
1,389 Elo+
Solo
Pele
Pele
nLayer
Pele
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 38L
1,419 Elo+
Solo
Poseidon
Poseidon
viakush
Poseidon
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Corvenuss
Danzaburou
11
7 / 6 / 3
7,867
562
13,936
14,574
6,289
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
Direal
Mulan
13
3 / 1 / 2
7,973
570
4,490
8,870
7,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Horus
Wyseri
Horus
11
2 / 0 / 11
8,434
602
2,949
13,520
12,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
ZXRYD
Bakasura
15
4 / 1 / 2
8,642
617
5,141
13,056
6,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
juanjo9a
Chronos
13
5 / 1 / 1
8,014
572
9,162
9,287
4,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bohyně
Izanami
9
1 / 8 / 0
5,844
417
3,823
9,986
3,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Imperis
Hercules
13
5 / 3 / 4
8,040
574
11,265
13,666
13,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
MegaMrSanya
Aphrodite
1
0 / 0 / 0
4,529
324
0
0
0
Pele
nLayer
Pele
12
1 / 8 / 2
7,262
519
7,951
16,304
5,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
viakush
Poseidon
12
2 / 3 / 3
7,399
529
10,136
9,110
3,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
21
Kills
9
9
Deaths
22
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
Bohyně
Izanami
1
8
0
0.13
W
Danzaburou
Corvenuss
Danzaburou
7
6
3
1.42
W
Mulan
Direal
Mulan
3
1
2
4
L
Hercules
Imperis
Hercules
5
3
4
2.33
L
Aphrodite
MegaMrSanya
Aphrodite
0
0
0
0
W
Horus
Wyseri
Horus
2
0
11
7.5
W
Bakasura
ZXRYD
Bakasura
4
1
2
5
W
Chronos
juanjo9a
Chronos
5
1
1
5.5
L
Pele
nLayer
Pele
1
8
2
0.25
L
Poseidon
viakush
Poseidon
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,678
Damage
33,175
59,307
Taken
49,066
37,084
Mitigated
25,471
21,048
Healing
6,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Bohyně
Izanami
3,823
3,028
0
515
9,986
3,337
16
1,600
8,386
0
19,892
W
Danzaburou
Corvenuss
Danzaburou
13,936
8,762
0
2,704
14,574
6,289
675
3,061
11,247
0
52,826
W
Mulan
Direal
Mulan
4,490
1,227
0
3,276
8,870
7,494
799
670
8,012
0
42,959
L
Hercules
Imperis
Hercules
11,265
3,031
0
2,904
13,666
13,070
0
4,128
9,497
0
49,389
L
Aphrodite
MegaMrSanya
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
W
Horus
Wyseri
Horus
2,949
1,618
4,325
5,583
13,520
12,991
459
2,137
11,334
0
13,606
W
Bakasura
ZXRYD
Bakasura
5,141
4,106
0
3,659
13,056
6,150
1,372
1,224
11,703
0
69,217
W
Chronos
juanjo9a
Chronos
9,162
1,759
0
1,501
9,287
4,160
767
3,044
6,152
48,900
0
L
Pele
nLayer
Pele
7,951
3,059
0
2,151
16,304
5,839
0
1,802
14,437
0
68,148
L
Poseidon
viakush
Poseidon
10,136
997
0
1,250
9,110
3,225
0
1,632
7,456
60,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,930
Gold Earned
33,074
375
Minions Killed
310
0
Camps Cleared
0
1,314,416
Distance Traveled
1,125,132
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,844
417
35
3
0
248,815
0
W
Danzaburou
7,867
562
76
5
0
233,075
0
W
Mulan
7,973
570
83
6
0
199,168
3
L
Hercules
8,040
574
74
5
0
307,440
0
L
Aphrodite
4,529
324
0
0
0
0
0
W
Horus
8,434
602
15
1
0
289,411
3
W
Bakasura
8,642
617
124
9
0
325,024
0
W
Chronos
8,014
572
77
6
0
267,738
0
L
Pele
7,262
519
109
8
0
294,761
0
L
Poseidon
7,399
529
92
7
0
274,116
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role