Player Matchup

Agni
Agni
Platinum IV
 
Agni
Platinum IV
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Mulan
Mulan
Gold IV
 
Mulan
Gold IV
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Jormungandr
Jormungandr
Silver I
JsnB
Jormungandr
Silver I
Level 105
God Stats
1W - 3L
1,500 SR
Queue Stats
82W - 79L
1,593 MMR
Solo
Hachiman
Hachiman
Gold III
Rosentau
Hachiman
Gold III
Level 156
God Stats
4W - 7L
1,500 SR
Queue Stats
278W - 268L
1,563 MMR
Solo
Achilles
Achilles
Silver I
YammyQ
Achilles
Silver I
Level 72
God Stats
0W - 2L
1,244 SR
Queue Stats
19W - 18L
1,576 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,449 SR
1,546 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 109
1,599 SR
1,558 MMR
Artio
Artio
Silver I
Andren1313
Artio
Silver I
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,587 MMR
Party 1
Bakasura
Bakasura
Gold II
JJ_JST
Bakasura
Gold II
Level 156
God Stats
7W - 7L
1,752 SR
Queue Stats
284W - 272L
1,553 MMR
Solo
Thanatos
Thanatos
Silver I
Marv420
Thanatos
Silver I
Level 105
God Stats
5W - 7L
1,511 SR
Queue Stats
34W - 33L
1,575 MMR
Solo
Chronos
Chronos
Gold III
YsachArti
Chronos
Gold III
Level 101
God Stats
3W - 1L
1,733 SR
Queue Stats
178W - 177L
1,610 MMR
Solo
Cupid
Cupid
Silver II
cristyroo
Cupid
Silver II
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,466 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
4 / 8 / 0
8,307
489
12,594
12,873
4,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mulan
 
Mulan
13
1 / 7 / 3
8,212
483
10,715
19,206
9,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
JsnB
Jormungandr
13
1 / 5 / 2
8,203
483
8,389
16,532
12,862
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Rosentau
Hachiman
15
1 / 2 / 1
9,156
539
8,723
11,723
4,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
YammyQ
Achilles
14
0 / 3 / 0
8,232
484
9,022
13,582
9,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
AphroditeAo KuangLoki

VS

Bans
SusanoMartichorasThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
14
4 / 1 / 14
9,583
564
5,657
18,343
20,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
JJ_JST
Bakasura
18
6 / 0 / 2
11,560
680
10,846
17,414
10,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Marv420
Thanatos
16
10 / 2 / 5
10,780
634
12,701
16,375
7,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
YsachArti
Chronos
16
4 / 2 / 10
10,372
610
13,304
14,124
5,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
cristyroo
Cupid
15
1 / 2 / 7
9,539
561
10,968
11,313
5,319
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
63
7
Kills
25
25
Deaths
7
6
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
4
8
0
0.5
L
Mulan
 
Mulan
1
7
3
0.36
W
Artio
4
1
14
11
W
Bakasura
JJ_JST
Bakasura
6
0
2
7
L
Jormungandr
JsnB
Jormungandr
1
5
2
0.4
W
Thanatos
Marv420
Thanatos
10
2
5
6.25
L
Hachiman
Rosentau
Hachiman
1
2
1
0.75
L
Achilles
YammyQ
Achilles
0
3
0
0
W
Chronos
YsachArti
Chronos
4
2
10
4.5
W
Cupid
cristyroo
Cupid
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,443
Damage
53,476
73,916
Taken
77,569
41,461
Mitigated
48,879
20,634
Healing
43,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
12,594
379
0
750
12,873
4,555
0
5,375
7,218
61,055
0
L
Mulan
 
Mulan
10,715
1,117
0
6,048
19,206
9,485
0
5,143
14,052
0
55,165
W
Artio
5,657
760
1,080
5,526
18,343
20,385
0
7,669
10,623
27,548
430
W
Bakasura
JJ_JST
Bakasura
10,846
8,085
0
12,009
17,414
10,067
102
2,469
13,823
0
80,789
L
Jormungandr
JsnB
Jormungandr
8,389
1,177
0
3,913
16,532
12,862
0
6,153
10,099
61,689
0
W
Thanatos
Marv420
Thanatos
12,701
3,867
0
15,912
16,375
7,189
0
5,145
11,230
0
85,658
L
Hachiman
Rosentau
Hachiman
8,723
3,947
0
4,890
11,723
4,914
480
1,093
10,630
0
79,649
L
Achilles
YammyQ
Achilles
9,022
2,185
0
5,033
13,582
9,645
0
767
12,119
286
65,624
W
Chronos
YsachArti
Chronos
13,304
3,139
0
2,978
14,124
5,919
852
5,837
8,236
89,654
0
W
Cupid
cristyroo
Cupid
10,968
6,787
728
4,936
11,313
5,319
916
1,622
9,691
0
84,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,110
Gold Earned
51,834
513
Minions Killed
585
0
Camps Cleared
0
1,600,951
Distance Traveled
1,768,542
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,307
489
98
6
0
304,052
1
L
Mulan
8,212
483
78
5
0
337,109
3
W
Artio
9,583
564
27
2
0
339,870
2
W
Bakasura
11,560
680
187
11
0
400,001
5
L
Jormungandr
8,203
483
96
6
0
335,859
8
W
Thanatos
10,780
634
115
7
0
382,142
2
L
Hachiman
9,156
539
135
8
0
307,270
3
L
Achilles
8,232
484
106
6
0
316,661
2
W
Chronos
10,372
610
141
8
0
324,864
0
W
Cupid
9,539
561
115
7
0
321,665
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role