Player Matchup

Awilix
Awilix
 
Awilix
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
One_For_All_1996
Kukulkan
Level 120
God Stats
4W - 3L
1,675 SR
Queue Stats
210W - 213L
1,452 Elo+
Solo
Anhur
Anhur
RPGer07
Anhur
Level 33
God Stats
3W - 3L
1,500 SR
Queue Stats
423W - 421L
1,395 Elo+
Party 1
Guan Yu
Guan Yu
TDF-Jao_Marcos_
Guan Yu
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 45L
1,483 Elo+
Solo
Cerberus
Cerberus
TimedHalfling14
Cerberus
Level 154
God Stats
23W - 24L
1,476 SR
Queue Stats
864W - 935L
1,382 Elo+
Solo
Team Averages
Level 102
1,530 SR
1,442 Elo+

VS

Team Averages
Level 109
1,430 SR
1,457 Elo+
Thor
Thor
 
Thor
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
CancelThat8124
Sol
Level 84
God Stats
66W - 83L
1,478 SR
Queue Stats
1,073W - 1,085L
1,456 Elo+
Solo
Ymir
Ymir
GHOST_DETROIT1
Ymir
Level 69
God Stats
274W - 329L
1,405 SR
Queue Stats
337W - 401L
1,340 Elo+
Solo
Artemis
Artemis
SamuelJCruz
Artemis
Level 87
God Stats
16W - 14L
1,452 SR
Queue Stats
87W - 91L
1,435 Elo+
Solo
Ix Chel
Ix Chel
truezandan
Ix Chel
Level 147
God Stats
3W - 3L
1,315 SR
Queue Stats
48W - 46L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
6 / 0 / 2
7,309
1,462
5,013
3,828
1,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
2 / 0 / 4
6,363
1,273
4,143
5,150
2,165
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
RPGer07
Anhur
12
1 / 0 / 6
6,601
1,320
3,752
3,369
1,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

11
2 / 2 / 7
6,640
1,328
4,817
5,254
5,047
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
11
0 / 3 / 9
6,242
1,248
2,581
6,970
5,861
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

380

VS

Team 2 Tickets

315

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
1 / 0 / 1
6,346
1,269
2,133
3,867
3,930
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
2 / 5 / 2
6,397
1,279
7,870
8,164
1,438
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 0 / 0
5,229
1,046
0
0
0
Artemis
SamuelJCruz
Artemis
10
1 / 5 / 3
5,972
1,194
4,078
7,579
2,382
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ix Chel
truezandan
Ix Chel
12
1 / 1 / 3
6,903
1,381
7,057
3,372
1,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
11
Kills
5
5
Deaths
11
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
6
0
2
7
L
Thor
 
Thor
1
0
1
1.5
L
2
5
2
0.6
L
0
0
0
0
W
2
0
4
4
W
Anhur
RPGer07
Anhur
1
0
6
4
L
Artemis
SamuelJCruz
Artemis
1
5
3
0.5
W
2
2
7
2.75
W
Cerberus
0
3
9
1.5
L
Ix Chel
truezandan
Ix Chel
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,306
Damage
21,138
24,571
Taken
22,982
16,016
Mitigated
9,088
1,899
Healing
1,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
5,013
1,821
0
18
3,828
1,547
0
2,070
1,739
0
9,728
L
Thor
 
Thor
2,133
280
0
308
3,867
3,930
0
857
3,010
0
11,234
L
7,870
1,986
0
448
8,164
1,438
0
1,975
6,189
18,741
0
L
0
0
0
0
0
0
0
0
0
0
0
W
4,143
537
0
16
5,150
2,165
0
3,291
1,859
18,557
0
W
Anhur
RPGer07
Anhur
3,752
1,863
0
921
3,369
1,396
0
2,422
867
0
18,295
L
Artemis
SamuelJCruz
Artemis
4,078
2,443
0
0
7,579
2,382
0
2,615
4,964
0
7,363
W
4,817
997
282
256
5,254
5,047
0
3,097
2,039
0
10,701
W
Cerberus
2,581
255
0
406
6,970
5,861
0
3,783
3,140
6,031
188
L
Ix Chel
truezandan
Ix Chel
7,057
650
142
246
3,372
1,338
0
1,089
2,283
28,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,155
Gold Earned
30,847
96
Minions Killed
95
5
Camps Cleared
3
521,785
Distance Traveled
370,350
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,309
1,462
12
2
1
117,321
0
L
Thor
6,346
1,269
15
3
3
102,458
0
L
Sol
6,397
1,279
18
4
0
89,078
0
L
Ymir
5,229
1,046
0
0
0
0
0
W
Kukulkan
6,363
1,273
18
4
1
107,575
0
W
Anhur
6,601
1,320
35
7
2
97,088
0
L
Artemis
5,972
1,194
4
1
0
73,899
0
W
Guan Yu
6,640
1,328
15
3
1
113,793
0
W
Cerberus
6,242
1,248
16
3
0
86,008
2
L
Ix Chel
6,903
1,381
58
12
0
104,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role