Player Matchup

Yemoja
Yemoja
Masters
 
Yemoja
Masters
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Persephone
Persephone
Silver IV
Ahryman
Persephone
Silver IV
Level 123
God Stats
11W - 20L
1,399 SR
Queue Stats
25W - 53L
884 MMR
Solo
Hercules
Hercules
Silver IV
kindaok
Hercules
Silver IV
Level 134
God Stats
3W - 5L
1,281 SR
Queue Stats
60W - 90L
837 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 124
1,394 SR
1,074 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 138
1,466 SR
1,163 MMR
Medusa
Medusa
Silver IV
 
Medusa
Silver IV
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Silver IV
TUTUCANSALVAJE
Cerberus
Silver IV
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 82L
837 MMR
Solo
Janus
Janus
Silver I
Wilrat
Janus
Silver I
Level 177
God Stats
12W - 17L
1,398 SR
Queue Stats
261W - 294L
1,153 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
0 / 1 / 0
7,737
774
1,517
4,261
3,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Persephone
Ahryman
Persephone
10
0 / 2 / 0
6,444
644
5,461
5,179
2,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
kindaok
Hercules
10
0 / 1 / 0
6,008
601
2,143
6,411
5,004
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
CharybdisAtlasAh Muzen CabThothCabrakan

VS

Bans
Ao KuangLokiHorusKaliHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
2 / 0 / 1
7,114
711
3,614
3,312
1,287
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
13
1 / 0 / 2
7,663
766
4,714
8,114
8,394
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
Wilrat
Janus
12
1 / 0 / 2
7,242
724
4,197
2,958
1,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
4
4
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
1
0
0
W
Medusa
 
Medusa
2
0
1
2.5
L
Persephone
Ahryman
Persephone
0
2
0
0
W
Cerberus
1
0
2
2
W
Janus
Wilrat
Janus
1
0
2
2
L
Hercules
kindaok
Hercules
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,121
Damage
12,525
15,851
Taken
14,384
10,635
Mitigated
10,935
3,895
Healing
5,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
1,517
381
409
791
4,261
3,550
0
2,293
1,968
26,869
0
W
Medusa
 
Medusa
3,614
1,833
0
840
3,312
1,287
1,672
1,378
1,934
0
20,833
L
Persephone
Ahryman
Persephone
5,461
287
0
904
5,179
2,081
0
2,804
2,364
27,253
0
W
Cerberus
4,714
414
0
3,304
8,114
8,394
0
3,884
4,230
25,651
0
W
Janus
Wilrat
Janus
4,197
167
0
1,243
2,958
1,254
0
1,768
1,190
30,648
0
L
Hercules
kindaok
Hercules
2,143
910
0
1,791
6,411
5,004
0
3,851
2,560
0
11,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,189
Gold Earned
22,019
120
Minions Killed
166
0
Camps Cleared
0
562,189
Distance Traveled
611,104
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,737
774
43
4
0
181,918
0
W
Medusa
7,114
711
35
4
0
207,711
0
L
Persephone
6,444
644
59
6
0
183,806
2
W
Cerberus
7,663
766
65
7
0
198,853
0
W
Janus
7,242
724
66
7
0
204,540
0
L
Hercules
6,008
601
18
2
0
196,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role