Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Aphr0disiac
Ix Chel
Level 171
God Stats
2W - 3L
1,825 SR
Queue Stats
248W - 257L
1,463 Elo+
Solo
Jormungandr
Jormungandr
flo27xx
Jormungandr
Level 129
God Stats
275W - 200L
1,615 SR
Queue Stats
733W - 787L
1,508 Elo+
Solo
Scylla
Scylla
knightmare530
Scylla
Level 149
God Stats
0W - 2L
1,660 SR
Queue Stats
12W - 17L
1,549 Elo+
Solo
Team Averages
Level 148
1,620 SR
1,504 Elo+

VS

Team Averages
Level 141
1,612 SR
1,531 Elo+
Hercules
Hercules
 
Hercules
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Delsø
Mercury
Level 154
God Stats
18W - 1L
1,753 SR
Queue Stats
54W - 23L
1,675 Elo+
Party 1
Ix Chel
Ix Chel
Perrupato
Ix Chel
Level 170
God Stats
8W - 1L
1,809 SR
Queue Stats
226W - 214L
1,621 Elo+
Party 1
Ishtar
Ishtar
bunnyion
Ishtar
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 22L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
0 / 5 / 2
7,103
646
7,294
11,501
5,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charybdis
 
Charybdis
13
0 / 1 / 1
7,040
640
3,343
8,370
3,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ix Chel
Aphr0disiac
Ix Chel
14
1 / 3 / 0
7,513
683
10,144
7,644
3,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
flo27xx
Jormungandr
13
1 / 1 / 0
7,767
706
2,544
5,564
2,685
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 2 / 2
7,863
715
6,515
11,544
4,332
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
3 / 1 / 6
8,791
799
8,720
12,017
12,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Aphrodite
 
Aphrodite
15
2 / 0 / 7
8,509
774
4,542
8,834
5,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mercury
Delsø
Mercury
17
5 / 0 / 2
9,550
868
6,948
11,072
5,238
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ix Chel
Perrupato
Ix Chel
16
2 / 1 / 6
8,965
815
14,232
8,009
3,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ishtar
bunnyion
Ishtar
14
0 / 0 / 6
8,405
764
4,434
8,280
3,437
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
2
Kills
12
12
Deaths
2
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
5
2
0.2
L
Charybdis
 
Charybdis
0
1
1
0.5
W
Hercules
 
Hercules
3
1
6
6
W
Aphrodite
 
Aphrodite
2
0
7
5.5
L
Ix Chel
Aphr0disiac
Ix Chel
1
3
0
0.33
W
Mercury
Delsø
Mercury
5
0
2
6
W
Ix Chel
Perrupato
Ix Chel
2
1
6
5
W
Ishtar
bunnyion
Ishtar
0
0
6
3
L
Jormungandr
flo27xx
Jormungandr
1
1
0
1
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,840
Damage
38,876
44,623
Taken
48,212
19,363
Mitigated
29,734
4,043
Healing
24,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
7,294
1,863
0
210
11,501
5,850
0
4,819
6,531
0
13,252
L
Charybdis
 
Charybdis
3,343
2,323
155
2,089
8,370
3,348
117
1,814
6,276
0
17,114
W
Hercules
 
Hercules
8,720
1,796
0
3,085
12,017
12,284
609
5,790
6,213
0
14,082
W
Aphrodite
 
Aphrodite
4,542
111
7,837
6,332
8,834
5,170
843
4,471
4,344
23,592
0
L
Ix Chel
Aphr0disiac
Ix Chel
10,144
1,249
155
495
7,644
3,148
0
3,349
4,120
25,831
0
W
Mercury
Delsø
Mercury
6,948
1,944
0
1,576
11,072
5,238
1,210
1,666
9,406
0
47,444
W
Ix Chel
Perrupato
Ix Chel
14,232
922
2,118
2,291
8,009
3,605
2,009
4,350
3,649
48,665
0
W
Ishtar
bunnyion
Ishtar
4,434
2,599
0
996
8,280
3,437
4,024
2,883
5,397
0
28,555
L
Jormungandr
flo27xx
Jormungandr
2,544
233
0
939
5,564
2,685
0
2,421
2,927
23,800
0
L
6,515
288
0
0
11,544
4,332
0
6,057
5,040
40,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,286
Gold Earned
44,220
205
Minions Killed
262
0
Camps Cleared
0
1,053,085
Distance Traveled
1,354,598
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,103
646
14
1
0
240,474
0
L
Charybdis
7,040
640
34
3
0
215,343
5
W
Hercules
8,791
799
16
1
0
272,735
0
W
Aphrodite
8,509
774
54
5
0
249,006
0
L
Ix Chel
7,513
683
37
3
0
213,803
0
W
Mercury
9,550
868
80
7
0
317,661
0
W
Ix Chel
8,965
815
62
6
0
264,020
0
W
Ishtar
8,405
764
50
5
0
251,176
0
L
Jormungandr
7,767
706
47
4
0
138,122
0
L
Scylla
7,863
715
73
7
0
245,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role