Player Matchup

Odin
Odin
 
Odin
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
IVHadesVV
Surtr
Level 87
God Stats
4W - 4L
1,457 SR
Queue Stats
49W - 48L
1,495 Elo+
Party 2
Ra
Ra
KillerKellar
Ra
Level 66
God Stats
3W - 4L
1,601 SR
Queue Stats
266W - 234L
1,479 Elo+
Party 2
Medusa
Medusa
rohan32984464624
Medusa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 110L
1,512 Elo+
Party 2
Bakasura
Bakasura
xMPxScorpion
Bakasura
Level 101
God Stats
3W - 0L
1,500 SR
Queue Stats
75W - 58L
1,559 Elo+
Party 2
Team Averages
Level 69
1,512 SR
1,509 Elo+

VS

Team Averages
Level 105
1,618 SR
1,487 Elo+
Charybdis
Charybdis
Azrael57
Charybdis
Level 129
God Stats
6W - 7L
1,655 SR
Queue Stats
405W - 398L
1,499 Elo+
Solo
Bakasura
Bakasura
BranchoftheWorld
Bakasura
Level 59
God Stats
5W - 4L
1,658 SR
Queue Stats
69W - 98L
1,377 Elo+
Solo
Chaac
Chaac
Pazzzcu
Chaac
Level 89
God Stats
6W - 6L
1,580 SR
Queue Stats
68W - 88L
1,481 Elo+
Party 1
Artemis
Artemis
Th3SuspectAU
Artemis
Level 120
God Stats
1W - 1L
1,699 SR
Queue Stats
377W - 381L
1,458 Elo+
Party 1
Ix Chel
Ix Chel
TheLingLingV1
Ix Chel
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
210W - 199L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
2 / 1 / 4
7,039
503
3,529
10,752
8,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Surtr
IVHadesVV
Surtr
12
5 / 1 / 2
7,500
536
9,041
13,201
10,774
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

15
2 / 2 / 2
8,836
631
7,329
7,432
2,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 0 / 1
7,172
512
8,017
6,837
2,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
xMPxScorpion
Bakasura
11
1 / 0 / 1
6,392
457
5,027
10,673
4,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Azrael57
Charybdis
13
1 / 3 / 0
8,248
589
6,725
10,515
3,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
0 / 4 / 0
5,497
393
4,547
10,620
3,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
Pazzzcu
Chaac
11
1 / 1 / 0
7,083
506
4,016
10,051
10,364
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
Th3SuspectAU
Artemis
12
1 / 2 / 0
6,956
497
5,191
9,465
3,699
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
13
1 / 2 / 1
7,954
568
7,131
9,569
3,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
12
Kills
4
4
Deaths
12
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
2
1
4
4
L
Charybdis
Azrael57
Charybdis
1
3
0
0.33
L
0
4
0
0
W
Surtr
IVHadesVV
Surtr
5
1
2
6
W
2
2
2
1.5
L
Chaac
Pazzzcu
Chaac
1
1
0
1
L
Artemis
Th3SuspectAU
Artemis
1
2
0
0.5
L
Ix Chel
1
2
1
0.75
W
2
0
1
2.5
W
Bakasura
xMPxScorpion
Bakasura
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,943
Damage
27,610
48,895
Taken
50,220
28,411
Mitigated
24,966
15,787
Healing
16,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
3,529
327
0
2,647
10,752
8,090
0
932
9,670
0
23,105
L
Charybdis
Azrael57
Charybdis
6,725
4,081
0
4,501
10,515
3,779
552
176
10,339
0
68,116
L
4,547
3,070
0
2,231
10,620
3,711
0
615
9,635
0
24,265
W
Surtr
IVHadesVV
Surtr
9,041
3,622
0
4,931
13,201
10,774
246
586
12,535
519
46,657
W
7,329
989
204
2,650
7,432
2,798
0
4,362
3,070
86,103
0
L
Chaac
Pazzzcu
Chaac
4,016
400
1,542
2,659
10,051
10,364
0
1,701
7,816
0
26,803
L
Artemis
Th3SuspectAU
Artemis
5,191
2,668
0
3,317
9,465
3,699
0
0
9,465
0
51,605
L
Ix Chel
7,131
997
153
2,306
9,569
3,413
0
5,131
4,363
66,519
0
W
8,017
4,069
0
2,881
6,837
2,571
296
0
6,796
0
52,405
W
Bakasura
xMPxScorpion
Bakasura
5,027
3,635
0
2,474
10,673
4,178
836
1,251
9,412
0
46,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,939
Gold Earned
35,738
441
Minions Killed
441
0
Camps Cleared
0
1,505,538
Distance Traveled
1,239,688
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,039
503
36
3
0
283,386
4
L
Charybdis
8,248
589
137
10
0
224,140
0
L
Bakasura
5,497
393
50
4
0
220,541
0
W
Surtr
7,500
536
63
5
0
291,742
0
W
Ra
8,836
631
155
11
0
316,181
0
L
Chaac
7,083
506
43
3
0
294,556
0
L
Artemis
6,956
497
90
6
0
246,698
2
L
Ix Chel
7,954
568
121
9
0
253,753
2
W
Medusa
7,172
512
92
7
0
285,549
1
W
Bakasura
6,392
457
95
7
0
328,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role