Player Matchup

Olorun
Olorun
Blufox2dmax
Olorun
Level 64
God Stats
1W - 1L
1,750 SR
Queue Stats
1W - 1L
1,774 Elo+
Solo
Ix Chel
Ix Chel
CptKotA
Ix Chel
Level 122
God Stats
6W - 5L
1,392 SR
Queue Stats
216W - 271L
1,404 Elo+
Party 1
Cliodhna
Cliodhna
KonoGIoDa
Cliodhna
Level 102
God Stats
2W - 2L
1,299 SR
Queue Stats
56W - 82L
1,309 Elo+
Party 1
Team Averages
Level 96
1,480 SR
1,496 Elo+

VS

Team Averages
Level 112
1,553 SR
1,490 Elo+
Izanami
Izanami
Denner_rj
Izanami
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
157W - 162L
1,513 Elo+
Solo
Sol
Sol
Fantoastic
Sol
Level 51
God Stats
2W - 0L
1,697 SR
Queue Stats
17W - 15L
1,523 Elo+
Solo
Cerberus
Cerberus
Medium Freds
Cerberus
Level 157
God Stats
884W - 957L
1,462 SR
Queue Stats
888W - 966L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
0 / 2 / 1
9,555
562
5,938
10,798
6,151
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ix Chel
CptKotA
Ix Chel
17
2 / 0 / 0
11,019
648
8,674
17,185
22,822
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
KonoGIoDa
Cliodhna
15
0 / 2 / 2
9,860
580
11,845
13,742
7,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Denner_rj
Izanami
19
3 / 0 / 1
12,049
709
21,414
9,672
4,228
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
0 / 1 / 3
10,802
635
4,391
9,253
3,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Medium Freds
Cerberus
15
1 / 1 / 1
10,381
611
8,548
19,078
14,605
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
9
2
Kills
4
4
Deaths
2
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Olorun
0
2
1
0.25
L
Ix Chel
CptKotA
Ix Chel
2
0
0
2
W
Izanami
Denner_rj
Izanami
3
0
1
3.5
W
0
1
3
1.5
L
Cliodhna
KonoGIoDa
Cliodhna
0
2
2
0.5
W
Cerberus
Medium Freds
Cerberus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,457
Damage
34,353
41,725
Taken
38,003
36,927
Mitigated
22,491
13,928
Healing
12,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
5,938
2,840
737
2,232
10,798
6,151
0
2,294
8,473
41,111
0
L
Ix Chel
CptKotA
Ix Chel
8,674
1,565
1,705
6,639
17,185
22,822
0
6,155
10,987
50,653
0
W
Izanami
Denner_rj
Izanami
21,414
16,481
0
3,029
9,672
4,228
3,047
4,005
5,667
0
102,471
W
4,391
1,508
5
1,538
9,253
3,658
961
4,051
5,202
28,730
0
L
Cliodhna
KonoGIoDa
Cliodhna
11,845
1,007
0
2,615
13,742
7,954
0
4,483
9,231
0
44,316
W
Cerberus
Medium Freds
Cerberus
8,548
127
796
6,835
19,078
14,605
266
6,651
12,427
42,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,434
Gold Earned
33,232
202
Minions Killed
280
0
Camps Cleared
0
960,011
Distance Traveled
904,474
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,555
562
52
3
0
271,214
0
L
Ix Chel
11,019
648
86
5
0
334,784
0
W
Izanami
12,049
709
152
9
0
298,638
1
W
Sol
10,802
635
63
4
0
268,518
0
L
Cliodhna
9,860
580
64
4
0
354,013
2
W
Cerberus
10,381
611
65
4
0
337,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role