Player Matchup

Guan Yu
Guan Yu
Diamond V
 
Guan Yu
Diamond V
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Diamond IV
Carlos03151_
Set
Diamond IV
Level 152
God Stats
34W - 22L
1,742 SR
Queue Stats
194W - 166L
2,204 MMR
Solo
Janus
Janus
Diamond III
JuanilloTopG
Janus
Diamond III
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
2,329 MMR
Solo
Neith
Neith
Diamond III
XD__ZD
Neith
Diamond III
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 164L
2,096 MMR
Solo
Atlas
Atlas
Diamond V
pajskalle
Atlas
Diamond V
Level 148
God Stats
73W - 58L
1,727 SR
Queue Stats
300W - 285L
2,108 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 156
1,594 SR
2,047 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 109
1,564 SR
1,933 MMR
Martichoras
Martichoras
Masters
 
Martichoras
Masters
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Platinum I
 
Chronos
Platinum I
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chernobog
Chernobog
Diamond III
JounzGo
Chernobog
Diamond III
Level 99
God Stats
3W - 2L
1,432 SR
Queue Stats
324W - 307L
2,408 MMR
Solo
Baron Samedi
Baron Samedi
Diamond III
Pablo_01345
Baron Samedi
Diamond III
Level 98
God Stats
2W - 1L
1,500 SR
Queue Stats
121W - 91L
2,136 MMR
Solo
Sun Wukong
Sun Wukong
Diamond V
Shadert
Sun Wukong
Diamond V
Level 103
God Stats
16W - 9L
1,887 SR
Queue Stats
103W - 70L
2,123 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
7
0 / 2 / 0
4,249
472
2,423
7,462
3,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

10
2 / 2 / 1
5,423
603
3,642
7,500
3,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 0 / 0
5,556
617
3,281
4,706
1,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
XD__ZD
Neith
8
2 / 2 / 2
5,172
575
5,249
6,057
2,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
pajskalle
Atlas
9
1 / 2 / 1
4,916
546
3,077
6,632
4,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Ne ZhaAo KuangHe Bo

VS

Bans
AphroditeHelThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
10
1 / 0 / 0
5,617
624
3,671
4,722
1,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chronos
 
Chronos
10
1 / 3 / 2
5,590
621
1,902
7,177
2,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
JounzGo
Chernobog
10
2 / 1 / 2
5,705
634
5,948
5,586
1,913
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Pablo_01345
Baron Samedi
9
2 / 1 / 1
5,711
635
2,875
6,868
4,031
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
Shadert
Sun Wukong
11
2 / 0 / 1
6,410
712
6,893
6,771
2,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
5
Kills
8
8
Deaths
5
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
2
0
0
W
Martichoras
 
Martichoras
1
0
0
1
W
Chronos
 
Chronos
1
3
2
0.67
L
2
2
1
1.25
W
Chernobog
JounzGo
Chernobog
2
1
2
3
L
0
0
0
0
W
Baron Samedi
Pablo_01345
Baron Samedi
2
1
1
2.5
W
Sun Wukong
Shadert
Sun Wukong
2
0
1
2.5
L
Neith
XD__ZD
Neith
2
2
2
1.5
L
Atlas
pajskalle
Atlas
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,672
Damage
21,289
32,357
Taken
31,124
15,379
Mitigated
13,211
7,383
Healing
11,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
2,423
439
0
2,550
7,462
3,292
0
304
7,158
0
20,907
W
Martichoras
 
Martichoras
3,671
1,061
0
2,068
4,722
1,765
0
1,941
2,609
0
50,325
W
Chronos
 
Chronos
1,902
1,035
0
2,756
7,177
2,565
0
1,131
5,934
33,406
0
L
3,642
2,230
0
976
7,500
3,504
0
727
6,773
0
41,968
W
Chernobog
JounzGo
Chernobog
5,948
4,760
0
1,518
5,586
1,913
0
914
4,672
0
39,139
L
3,281
0
0
1,148
4,706
1,486
0
957
3,749
47,705
0
W
Baron Samedi
Pablo_01345
Baron Samedi
2,875
583
244
2,468
6,868
4,031
0
2,047
4,780
18,697
0
W
Sun Wukong
Shadert
Sun Wukong
6,893
2,027
0
2,851
6,771
2,937
0
0
6,771
0
48,010
L
Neith
XD__ZD
Neith
5,249
1,906
0
1,219
6,057
2,324
0
1,798
4,259
0
35,071
L
Atlas
pajskalle
Atlas
3,077
1,426
0
1,490
6,632
4,773
0
991
5,641
12,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,316
Gold Earned
29,033
281
Minions Killed
327
0
Camps Cleared
0
885,357
Distance Traveled
935,072
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,249
472
33
4
0
135,880
2
W
Martichoras
5,617
624
82
9
0
173,483
5
W
Chronos
5,590
621
74
8
0
195,902
0
L
Set
5,423
603
69
8
0
202,035
0
W
Chernobog
5,705
634
65
7
0
187,730
2
L
Janus
5,556
617
106
12
0
180,694
4
W
Baron Samedi
5,711
635
21
2
0
179,891
5
W
Sun Wukong
6,410
712
85
9
0
198,066
0
L
Neith
5,172
575
59
7
0
172,680
1
L
Atlas
4,916
546
14
2
0
194,068
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role