Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
GaruMx7629
Vamana
Level 102
God Stats
9W - 11L
1,680 SR
Queue Stats
202W - 227L
1,399 Elo+
Party 1
Anubis
Anubis
Memo Reaper
Anubis
Level 100
God Stats
42W - 33L
1,511 SR
Queue Stats
246W - 260L
1,303 Elo+
Party 1
Ymir
Ymir
Sochiix
Ymir
Level 88
God Stats
9W - 9L
1,629 SR
Queue Stats
223W - 251L
1,371 Elo+
Solo
Team Averages
Level 105
1,564 SR
1,415 Elo+

VS

Team Averages
Level 121
1,477 SR
1,498 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
BLOODR3INA
Chang'e
Level 107
God Stats
59W - 44L
1,591 SR
Queue Stats
174W - 164L
1,466 Elo+
Party 2
Agni
Agni
LVLUpNinja
Agni
Level 128
God Stats
25W - 14L
1,583 SR
Queue Stats
36W - 21L
1,523 Elo+
Solo
Ix Chel
Ix Chel
sasar72
Ix Chel
Level 127
God Stats
0W - 1L
1,209 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
2 / 1 / 3
5,847
835
4,457
7,391
3,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
 
Aphrodite
12
1 / 0 / 5
5,648
807
2,160
3,946
1,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
GaruMx7629
Vamana
12
3 / 0 / 2
5,951
850
4,270
6,905
3,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
12
2 / 1 / 2
5,771
824
4,849
6,476
3,287
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
Sochiix
Ymir
11
0 / 0 / 7
5,779
826
2,282
6,503
5,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
1 / 2 / 0
5,739
820
2,960
4,217
1,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
 
Loki
11
0 / 3 / 2
5,396
771
5,620
6,580
2,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
BLOODR3INA
Chang'e
12
0 / 0 / 2
5,836
834
4,995
2,840
1,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 2 / 0
5,393
770
7,571
5,626
1,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ix Chel
sasar72
Ix Chel
10
1 / 1 / 1
5,450
779
3,500
3,047
904
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
8
Kills
2
2
Deaths
8
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
1
3
3.5
W
Aphrodite
 
Aphrodite
1
0
5
3.5
L
Danzaburou
 
Danzaburou
1
2
0
0.5
L
Loki
 
Loki
0
3
2
0.33
L
Chang'e
BLOODR3INA
Chang'e
0
0
2
1
W
Vamana
GaruMx7629
Vamana
3
0
2
4
L
0
2
0
0
W
Anubis
2
1
2
3
W
Ymir
Sochiix
Ymir
0
0
7
3.5
L
Ix Chel
sasar72
Ix Chel
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,018
Damage
24,646
31,221
Taken
22,310
17,893
Mitigated
7,791
13,897
Healing
4,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,457
1,574
0
1,813
7,391
3,288
0
3,096
4,295
0
14,047
W
Aphrodite
 
Aphrodite
2,160
100
3,234
2,657
3,946
1,975
0
2,374
1,572
11,587
0
L
Danzaburou
 
Danzaburou
2,960
917
0
601
4,217
1,754
204
1,010
3,207
0
14,942
L
Loki
 
Loki
5,620
997
0
250
6,580
2,219
0
2,851
3,729
0
15,446
L
Chang'e
BLOODR3INA
Chang'e
4,995
196
600
1,609
2,840
1,029
0
989
1,851
20,478
0
W
Vamana
GaruMx7629
Vamana
4,270
2,252
0
1,730
6,905
3,353
0
3,691
3,214
0
18,736
L
7,571
149
0
923
5,626
1,885
769
2,430
3,196
19,044
0
W
Anubis
4,849
86
0
1,619
6,476
3,287
0
3,563
2,913
15,575
0
W
Ymir
Sochiix
Ymir
2,282
164
137
2,707
6,503
5,990
56
3,342
3,161
8,033
0
L
Ix Chel
sasar72
Ix Chel
3,500
774
227
84
3,047
904
205
2,011
1,036
10,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,996
Gold Earned
27,814
128
Minions Killed
146
0
Camps Cleared
0
836,287
Distance Traveled
774,600
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,847
835
25
4
0
158,896
2
W
Aphrodite
5,648
807
35
5
0
147,796
0
L
Danzaburou
5,739
820
27
4
0
146,045
0
L
Loki
5,396
771
24
3
0
176,413
0
L
Chang'e
5,836
834
48
7
0
173,808
0
W
Vamana
5,951
850
33
5
0
199,476
0
L
Agni
5,393
770
29
4
0
154,633
0
W
Anubis
5,771
824
23
3
0
155,795
0
W
Ymir
5,779
826
12
2
0
174,324
2
L
Ix Chel
5,450
779
18
3
0
123,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role