Player Matchup

King Arthur
King Arthur
Husky_Jarl55
King Arthur
Level 67
God Stats
0W - 1L
1,377 SR
Queue Stats
19W - 31L
1,329 Elo+
Party 2
Athena
Athena
LerinthVix
Athena
Level 83
God Stats
0W - 1L
1,372 SR
Queue Stats
24W - 36L
1,308 Elo+
Party 2
Aphrodite
Aphrodite
Lumamercury
Aphrodite
Level 17
God Stats
0W - 2L
1,277 SR
Queue Stats
2W - 9L
1,225 Elo+
Party 2
Team Averages
Level 56
1,342 SR
1,288 Elo+

VS

Team Averages
Level 59
1,491 SR
1,549 Elo+
Atlas
Atlas
 
Atlas
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
DjBaddieDaddy
Medusa
Level 17
God Stats
3W - 1L
1,671 SR
Queue Stats
18W - 11L
1,573 Elo+
Party 1
Hades
Hades
Metalocolypse
Hades
Level 93
God Stats
3W - 1L
1,303 SR
Queue Stats
20W - 13L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Husky_Jarl55
King Arthur
12
1 / 5 / 3
7,564
630
4,539
14,346
13,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Athena
LerinthVix
Athena
13
2 / 6 / 2
8,221
685
8,509
14,762
8,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
Lumamercury
Aphrodite
12
1 / 2 / 3
7,506
626
4,086
9,077
4,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
3 / 1 / 8
9,590
799
10,026
9,339
6,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
8 / 0 / 4
10,047
837
13,897
5,613
2,474
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 3 / 7
8,268
689
9,376
8,639
4,731
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
4
Kills
13
13
Deaths
4
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
3
1
8
7
W
8
0
4
10
L
King Arthur
Husky_Jarl55
King Arthur
1
5
3
0.5
L
Athena
LerinthVix
Athena
2
6
2
0.5
L
Aphrodite
Lumamercury
Aphrodite
1
2
3
1.25
W
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,134
Damage
33,299
38,185
Taken
23,591
26,523
Mitigated
13,683
6,634
Healing
4,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
10,026
3,955
53
1,618
9,339
6,478
623
3,847
5,492
29,484
0
W
13,897
8,117
0
1,892
5,613
2,474
1,898
2,260
3,353
0
50,433
L
King Arthur
Husky_Jarl55
King Arthur
4,539
287
0
46
14,346
13,246
0
6,317
8,029
0
20,026
L
Athena
LerinthVix
Athena
8,509
1,709
0
734
14,762
8,370
0
6,959
7,803
20,204
0
L
Aphrodite
Lumamercury
Aphrodite
4,086
949
2,659
3,195
9,077
4,907
0
6,198
2,879
16,180
0
W
9,376
1,218
234
718
8,639
4,731
224
6,604
2,035
23,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,291
Gold Earned
27,905
97
Minions Killed
131
0
Camps Cleared
0
543,561
Distance Traveled
634,271
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,590
799
31
3
0
215,966
0
W
Medusa
10,047
837
57
5
0
225,067
2
L
King Arthur
7,564
630
25
2
0
195,034
0
L
Athena
8,221
685
39
3
0
185,768
3
L
Aphrodite
7,506
626
33
3
0
162,759
0
W
Hades
8,268
689
43
4
0
193,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role