Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
LeBrownGamez333
Skadi
Level 128
God Stats
6W - 11L
1,292 SR
Queue Stats
412W - 408L
1,501 Elo+
Solo
Serqet
Serqet
Ratman96
Serqet
Level 147
God Stats
3W - 1L
1,500 SR
Queue Stats
98W - 88L
1,701 Elo+
Solo
Cthulhu
Cthulhu
RobBricks
Cthulhu
Level 40
God Stats
59W - 62L
1,518 SR
Queue Stats
89W - 87L
1,516 Elo+
Solo
Team Averages
Level 121
1,462 SR
1,544 Elo+

VS

Team Averages
Level 118
1,583 SR
1,542 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
GenistaSouji
Discordia
Level 146
God Stats
9W - 8L
1,628 SR
Queue Stats
405W - 405L
1,584 Elo+
Solo
Tyr
Tyr
L0custKiller27
Tyr
Level 147
God Stats
8W - 5L
1,787 SR
Queue Stats
135W - 142L
1,625 Elo+
Solo
Ix Chel
Ix Chel
MitchVS
Ix Chel
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
10
0 / 0 / 3
5,629
1,126
1,935
997
401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
 
Mulan
10
0 / 0 / 3
5,452
1,090
1,524
2,321
1,471
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

10
2 / 0 / 1
5,947
1,189
1,202
1,411
525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Serqet
Ratman96
Serqet
10
1 / 0 / 2
5,784
1,157
1,065
2,281
1,249
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
RobBricks
Cthulhu
10
0 / 0 / 2
5,373
1,075
2,350
2,232
1,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Team 1 Tickets

395

VS

Team 2 Tickets

375

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
9
0 / 0 / 0
5,177
1,035
242
1,061
380
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Geb
 
Geb
9
0 / 0 / 0
5,115
1,023
855
864
330
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Discordia
GenistaSouji
Discordia
10
0 / 1 / 0
5,699
1,140
3,708
2,798
873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 0 / 0
5,180
1,036
1,597
2,726
2,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ix Chel
MitchVS
Ix Chel
9
0 / 2 / 0
4,972
994
570
1,868
659
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
3
Kills
0
0
Deaths
3
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
0
0
3
1.5
W
Mulan
 
Mulan
0
0
3
1.5
L
Hou Yi
 
Hou Yi
0
0
0
0
L
Geb
 
Geb
0
0
0
0
L
Discordia
GenistaSouji
Discordia
0
1
0
0
L
0
0
0
0
W
2
0
1
2.5
L
Ix Chel
MitchVS
Ix Chel
0
2
0
0
W
Serqet
Ratman96
Serqet
1
0
2
2
W
Cthulhu
RobBricks
Cthulhu
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,076
Damage
6,972
9,242
Taken
9,317
5,273
Mitigated
4,541
2,114
Healing
496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
1,935
251
486
131
997
401
0
665
332
15,729
0
W
Mulan
 
Mulan
1,524
123
0
756
2,321
1,471
0
1,343
899
0
5,621
L
Hou Yi
 
Hou Yi
242
242
0
160
1,061
380
0
410
609
0
5,265
L
Geb
 
Geb
855
0
0
0
864
330
0
495
295
5,690
0
L
Discordia
GenistaSouji
Discordia
3,708
89
0
0
2,798
873
0
839
1,672
28,567
0
L
1,597
112
0
236
2,726
2,299
0
1,206
1,253
0
5,328
W
1,202
118
0
131
1,411
525
0
745
630
0
17,058
L
Ix Chel
MitchVS
Ix Chel
570
106
100
0
1,868
659
0
966
902
2,306
0
W
Serqet
Ratman96
Serqet
1,065
246
0
172
2,281
1,249
0
1,402
875
0
7,515
W
Cthulhu
RobBricks
Cthulhu
2,350
38
0
438
2,232
1,627
0
973
1,185
8,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,185
Gold Earned
26,143
115
Minions Killed
102
9
Camps Cleared
2
484,803
Distance Traveled
353,166
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
5,629
1,126
40
8
2
97,342
0
W
Mulan
5,452
1,090
12
2
2
93,632
0
L
Hou Yi
5,177
1,035
23
5
0
61,094
0
L
Geb
5,115
1,023
11
2
0
82,006
0
L
Discordia
5,699
1,140
60
12
0
89,706
0
L
Tyr
5,180
1,036
5
1
0
92,237
0
W
Skadi
5,947
1,189
35
7
1
101,791
0
L
Ix Chel
4,972
994
3
1
2
28,123
0
W
Serqet
5,784
1,157
8
2
3
86,680
0
W
Cthulhu
5,373
1,075
20
4
1
105,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role