Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
ANRIASKA
Ganesha
Level 102
God Stats
1W - 1L
1,508 SR
Queue Stats
25W - 19L
1,507 Elo+
Party 1
Baron Samedi
Baron Samedi
leko86
Baron Samedi
Level 61
God Stats
0W - 1L
1,294 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 103
1,434 SR
1,502 Elo+

VS

Team Averages
Level 92
1,633 SR
1,476 Elo+
Kuzenbo
Kuzenbo
Hardskrayp
Kuzenbo
Level 120
God Stats
17W - 9L
1,598 SR
Queue Stats
207W - 219L
1,464 Elo+
Party 2
Thor
Thor
Rakavan
Thor
Level 29
God Stats
15W - 16L
1,567 SR
Queue Stats
132W - 141L
1,462 Elo+
Party 2
Chronos
Chronos
hüargo
Chronos
Level 128
God Stats
10W - 3L
1,733 SR
Queue Stats
111W - 110L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
14
2 / 1 / 1
8,056
732
8,416
8,501
4,061
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ganesha
ANRIASKA
Ganesha
14
0 / 2 / 2
8,148
741
5,543
14,605
15,962
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
leko86
Baron Samedi
10
0 / 6 / 1
6,536
594
5,928
10,240
5,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Hardskrayp
Kuzenbo
14
4 / 0 / 5
9,006
819
8,155
11,938
18,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thor
Rakavan
Thor
13
2 / 2 / 7
8,314
756
10,238
8,891
6,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Chronos
hüargo
Chronos
14
3 / 1 / 4
8,748
795
10,361
8,181
6,057
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
2
Kills
9
9
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
2
1
1
2.5
L
Ganesha
ANRIASKA
Ganesha
0
2
2
0.5
W
Kuzenbo
Hardskrayp
Kuzenbo
4
0
5
6.5
W
Thor
Rakavan
Thor
2
2
7
2.75
W
Chronos
hüargo
Chronos
3
1
4
5
L
Baron Samedi
leko86
Baron Samedi
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,887
Damage
28,754
33,346
Taken
29,010
25,506
Mitigated
30,635
9,494
Healing
2,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
8,416
620
1,143
2,373
8,501
4,061
0
4,434
4,067
37,129
0
L
Ganesha
ANRIASKA
Ganesha
5,543
702
0
3,631
14,605
15,962
0
7,968
6,637
23,287
0
W
Kuzenbo
Hardskrayp
Kuzenbo
8,155
3,442
0
1,696
11,938
18,508
0
7,147
4,791
19,506
0
W
Thor
Rakavan
Thor
10,238
883
0
0
8,891
6,070
132
7,251
1,640
0
22,122
W
Chronos
hüargo
Chronos
10,361
3,302
227
994
8,181
6,057
2,521
5,535
2,646
54,592
0
L
Baron Samedi
leko86
Baron Samedi
5,928
492
1,248
1,099
10,240
5,483
0
6,136
4,104
19,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,740
Gold Earned
26,068
132
Minions Killed
133
0
Camps Cleared
0
570,999
Distance Traveled
621,922
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
8,056
732
89
8
0
217,451
0
L
Ganesha
8,148
741
4
0
0
190,334
0
W
Kuzenbo
9,006
819
15
1
0
214,809
0
W
Thor
8,314
756
25
2
0
205,270
0
W
Chronos
8,748
795
93
8
0
201,843
0
L
Baron Samedi
6,536
594
39
4
0
163,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role