Player Matchup

Anubis
Anubis
Nomercey99
Anubis
Level 46
God Stats
11W - 4L
1,646 SR
Queue Stats
54W - 44L
1,508 Elo+
Party 1
Bacchus
Bacchus
Rabooski
Bacchus
Level 23
God Stats
17W - 15L
1,543 SR
Queue Stats
19W - 16L
1,560 Elo+
Party 1
Apollo
Apollo
Ragearms
Apollo
Level 28
God Stats
12W - 11L
1,487 SR
Queue Stats
45W - 30L
1,505 Elo+
Party 1
Team Averages
Level 32
1,559 SR
1,524 Elo+

VS

Team Averages
Level 68
1,547 SR
1,477 Elo+
Apollo
Apollo
ChrxsVD
Apollo
Level 87
God Stats
5W - 3L
1,550 SR
Queue Stats
165W - 147L
1,463 Elo+
Party 2
Hades
Hades
datavius
Hades
Level 69
God Stats
3W - 4L
1,591 SR
Queue Stats
219W - 206L
1,470 Elo+
Party 2
Khepri
Khepri
gronkbandz
Khepri
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 103L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Nomercey99
Anubis
15
2 / 6 / 4
10,671
667
11,816
11,825
7,118
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Rabooski
Bacchus
16
2 / 3 / 4
11,734
733
10,163
19,369
36,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
Ragearms
Apollo
16
2 / 4 / 4
10,728
671
16,188
13,453
7,219
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ChrxsVD
Apollo
18
8 / 0 / 5
12,759
797
15,743
14,163
7,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
datavius
Hades
17
4 / 2 / 7
11,421
714
14,170
13,871
10,245
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
gronkbandz
Khepri
16
1 / 4 / 9
11,368
711
5,568
17,924
19,968
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
6
Kills
13
13
Deaths
6
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Apollo
ChrxsVD
Apollo
8
0
5
10.5
L
Anubis
Nomercey99
Anubis
2
6
4
0.67
L
Bacchus
Rabooski
Bacchus
2
3
4
1.33
L
Apollo
Ragearms
Apollo
2
4
4
1
W
Hades
datavius
Hades
4
2
7
3.75
W
Khepri
gronkbandz
Khepri
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,167
Damage
35,481
44,647
Taken
45,958
51,064
Mitigated
38,056
9,397
Healing
17,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
ChrxsVD
Apollo
15,743
11,274
0
6,059
14,163
7,843
2,427
5,568
8,595
0
86,129
L
Anubis
Nomercey99
Anubis
11,816
267
0
3,463
11,825
7,118
165
6,814
5,011
69,560
0
L
Bacchus
Rabooski
Bacchus
10,163
1,954
0
2,894
19,369
36,727
82
7,449
11,920
17,621
0
L
Apollo
Ragearms
Apollo
16,188
11,828
0
3,040
13,453
7,219
1,120
5,640
7,813
0
57,015
W
Hades
datavius
Hades
14,170
1,125
719
5,835
13,871
10,245
1,039
6,965
6,906
43,847
0
W
Khepri
gronkbandz
Khepri
5,568
592
1,866
2,822
17,924
19,968
281
9,483
8,441
13,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,133
Gold Earned
35,548
186
Minions Killed
189
0
Camps Cleared
0
881,975
Distance Traveled
922,193
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,759
797
127
8
0
325,740
0
L
Anubis
10,671
667
95
6
0
256,530
0
L
Bacchus
11,734
733
4
0
0
329,658
0
L
Apollo
10,728
671
87
5
0
295,787
0
W
Hades
11,421
714
56
4
0
293,206
0
W
Khepri
11,368
711
6
0
0
303,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role