Player Matchup

Aphrodite
Aphrodite
CabezaDeTermo
Aphrodite
Level 168
God Stats
9W - 12L
1,534 SR
Queue Stats
203W - 216L
1,443 Elo+
Solo
Sol
Sol
M1nim4L
Sol
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 54L
1,440 Elo+
Solo
Lancelot
Lancelot
Mossflayer
Lancelot
Level 128
God Stats
44W - 60L
1,573 SR
Queue Stats
247W - 240L
1,499 Elo+
Party 1
King Arthur
King Arthur
Slugwatch
King Arthur
Level 86
God Stats
9W - 11L
1,541 SR
Queue Stats
129W - 114L
1,516 Elo+
Party 1
Neith
Neith
你看我打不打你就完了
Neith
Level 59
God Stats
14W - 26L
1,234 SR
Queue Stats
580W - 570L
1,529 Elo+
Solo
Team Averages
Level 114
1,476 SR
1,485 Elo+

VS

Team Averages
Level 104
1,550 SR
1,391 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
AlexxTheBeast
Baron Samedi
Level 107
God Stats
44W - 36L
1,532 SR
Queue Stats
467W - 420L
1,448 Elo+
Solo
Gilgamesh
Gilgamesh
AquaSwagBoy
Gilgamesh
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,235 Elo+
Solo
Rama
Rama
LoudiPR
Rama
Level 154
God Stats
3W - 4L
1,720 SR
Queue Stats
111W - 122L
1,559 Elo+
Solo
Sobek
Sobek
M0986331610
Sobek
Level 31
God Stats
2W - 2L
1,500 SR
Queue Stats
76W - 92L
1,212 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CabezaDeTermo
Aphrodite
13
2 / 0 / 9
7,545
1,258
4,734
3,355
1,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sol
13
5 / 1 / 6
7,730
1,288
11,966
6,270
2,517
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
Mossflayer
Lancelot
12
1 / 1 / 7
6,785
1,131
5,802
5,756
3,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

King Arthur
Slugwatch
King Arthur
12
4 / 1 / 8
7,668
1,278
10,055
8,668
8,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
0 / 0 / 10
7,066
1,178
7,689
2,400
1,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

375

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
0 / 0 / 0
4,297
716
0
0
0
Baron Samedi
AlexxTheBeast
Baron Samedi
11
0 / 5 / 1
6,477
1,080
3,694
9,279
4,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
AquaSwagBoy
Gilgamesh
12
1 / 1 / 1
6,974
1,162
6,028
11,324
11,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rama
LoudiPR
Rama
12
1 / 2 / 2
7,159
1,193
8,244
9,276
3,814
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 4 / 2
6,651
1,109
6,076
13,105
9,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
9
12
Kills
3
3
Deaths
12
40
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
0
0
0
L
Baron Samedi
AlexxTheBeast
Baron Samedi
0
5
1
0.1
L
Gilgamesh
AquaSwagBoy
Gilgamesh
1
1
1
1.5
W
Aphrodite
CabezaDeTermo
Aphrodite
2
0
9
6.5
L
Rama
LoudiPR
Rama
1
2
2
1
L
1
4
2
0.5
W
Sol
5
1
6
8
W
Lancelot
Mossflayer
Lancelot
1
1
7
4.5
W
King Arthur
Slugwatch
King Arthur
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,246
Damage
24,042
26,449
Taken
42,984
17,381
Mitigated
28,386
7,866
Healing
3,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
L
Baron Samedi
AlexxTheBeast
Baron Samedi
3,694
503
531
344
9,279
4,270
0
3,585
5,694
19,993
0
L
Gilgamesh
AquaSwagBoy
Gilgamesh
6,028
1,044
191
411
11,324
11,240
0
5,072
6,252
0
15,890
W
Aphrodite
CabezaDeTermo
Aphrodite
4,734
725
2,465
2,962
3,355
1,874
0
1,300
1,803
17,570
0
L
Rama
LoudiPR
Rama
8,244
7,424
0
1,281
9,276
3,814
0
3,461
5,815
0
22,571
L
6,076
247
0
572
13,105
9,062
0
5,478
7,627
9,010
136
W
Sol
11,966
6,104
0
1,097
6,270
2,517
0
2,357
3,715
22,009
0
W
Lancelot
Mossflayer
Lancelot
5,802
1,390
0
265
5,756
3,554
0
1,191
4,434
0
16,917
W
King Arthur
Slugwatch
King Arthur
10,055
1,097
60
409
8,668
8,348
0
3,040
5,003
1,499
14,719
W
7,689
3,832
216
392
2,400
1,088
0
1,043
1,298
0
19,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,794
Gold Earned
31,558
135
Minions Killed
108
5
Camps Cleared
5
669,489
Distance Traveled
470,764
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
4,297
716
0
0
0
0
0
L
Baron Samedi
6,477
1,080
30
5
0
106,235
0
L
Gilgamesh
6,974
1,162
31
5
2
121,145
0
W
Aphrodite
7,545
1,258
41
7
1
128,652
0
L
Rama
7,159
1,193
39
7
3
119,974
0
L
Sobek
6,651
1,109
8
1
0
123,410
0
W
Sol
7,730
1,288
22
4
1
135,307
0
W
Lancelot
6,785
1,131
25
4
2
161,365
0
W
King Arthur
7,668
1,278
12
2
1
134,179
0
W
Neith
7,066
1,178
35
6
0
109,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role