Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BrxtnWlf
Anubis
Level 122
God Stats
3W - 3L
1,257 SR
Queue Stats
276W - 326L
1,484 Elo+
Party 2
Baron Samedi
Baron Samedi
Fromunduh
Baron Samedi
Level 193
God Stats
12W - 10L
1,555 SR
Queue Stats
317W - 330L
1,468 Elo+
Party 2
Loki
Loki
PinkBadger81
Loki
Level 55
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 18L
1,423 Elo+
Solo
Charybdis
Charybdis
XProfBadAceX
Charybdis
Level 126
God Stats
2W - 3L
1,522 SR
Queue Stats
152W - 183L
1,495 Elo+
Party 2
Team Averages
Level 112
1,467 SR
1,474 Elo+

VS

Team Averages
Level 156
1,459 SR
1,472 Elo+
Ares
Ares
Argussm
Ares
Level 143
God Stats
4W - 2L
1,605 SR
Queue Stats
94W - 88L
1,471 Elo+
Solo
Merlin
Merlin
DarkonSA
Merlin
Level 267
God Stats
11W - 17L
1,573 SR
Queue Stats
355W - 351L
1,447 Elo+
Solo
Tsukuyomi
Tsukuyomi
DerrickTheGoatx
Tsukuyomi
Level 117
God Stats
18W - 14L
1,554 SR
Queue Stats
69W - 66L
1,494 Elo+
Party 1
Bellona
Bellona
OrikamiNA
Bellona
Level 102
God Stats
0W - 1L
1,244 SR
Queue Stats
5W - 10L
1,433 Elo+
Party 1
Medusa
Medusa
yuhboi_sup
Medusa
Level 149
God Stats
18W - 18L
1,317 SR
Queue Stats
264W - 271L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
16
2 / 1 / 8
10,241
512
15,219
11,350
5,099
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
BrxtnWlf
Anubis
18
7 / 3 / 2
12,359
618
15,940
14,076
7,523
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
Fromunduh
Baron Samedi
14
0 / 3 / 9
9,750
488
6,826
16,535
18,768
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 4 / 6
9,359
468
2,706
11,751
4,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
XProfBadAceX
Charybdis
18
8 / 2 / 4
12,412
621
17,181
14,006
6,827
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Argussm
Ares
15
1 / 3 / 9
9,895
495
7,819
18,991
18,310
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Merlin
DarkonSA
Merlin
14
1 / 4 / 1
9,054
453
12,005
11,453
5,596
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
DerrickTheGoatx
Tsukuyomi
16
6 / 3 / 1
10,669
533
9,079
15,177
7,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
OrikamiNA
Bellona
16
2 / 4 / 2
10,854
543
5,738
22,849
22,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
yuhboi_sup
Medusa
16
3 / 4 / 2
10,130
507
6,333
15,410
7,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
28
18
Kills
13
13
Deaths
18
29
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
2
1
8
6
L
Ares
Argussm
Ares
1
3
9
1.83
W
Anubis
BrxtnWlf
Anubis
7
3
2
2.67
L
Merlin
DarkonSA
Merlin
1
4
1
0.38
L
Tsukuyomi
DerrickTheGoatx
Tsukuyomi
6
3
1
2.17
W
Baron Samedi
Fromunduh
Baron Samedi
0
3
9
1.5
L
Bellona
OrikamiNA
Bellona
2
4
2
0.75
W
1
4
6
1
W
Charybdis
XProfBadAceX
Charybdis
8
2
4
5
L
Medusa
yuhboi_sup
Medusa
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,872
Damage
40,974
67,718
Taken
83,880
42,565
Mitigated
62,059
29,185
Healing
20,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
15,219
2,060
2,585
7,285
11,350
5,099
448
3,536
7,814
97,482
0
L
Ares
Argussm
Ares
7,819
136
2,501
2,401
18,991
18,310
0
12,039
6,952
20,145
0
W
Anubis
BrxtnWlf
Anubis
15,940
1,928
0
6,147
14,076
7,523
0
3,187
10,889
112,165
0
L
Merlin
DarkonSA
Merlin
12,005
566
0
1,620
11,453
5,596
464
3,408
8,045
69,775
0
L
Tsukuyomi
DerrickTheGoatx
Tsukuyomi
9,079
1,741
0
3,513
15,177
7,636
0
6,551
8,626
0
74,711
W
Baron Samedi
Fromunduh
Baron Samedi
6,826
994
731
3,950
16,535
18,768
428
6,715
9,820
36,359
0
L
Bellona
OrikamiNA
Bellona
5,738
2,014
0
7,048
22,849
22,869
172
9,405
13,444
0
87,134
W
2,706
411
0
2,906
11,751
4,348
0
2,930
8,821
0
54,808
W
Charybdis
XProfBadAceX
Charybdis
17,181
10,737
0
5,581
14,006
6,827
2,331
4,257
9,749
0
98,872
L
Medusa
yuhboi_sup
Medusa
6,333
3,157
0
3,332
15,410
7,648
580
6,582
8,828
0
89,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,121
Gold Earned
50,602
584
Minions Killed
514
0
Camps Cleared
0
2,001,697
Distance Traveled
1,957,027
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
10,241
512
140
7
0
413,959
4
L
Ares
9,895
495
32
2
0
418,634
2
W
Anubis
12,359
618
172
9
0
387,316
0
L
Merlin
9,054
453
109
5
0
356,767
0
L
Tsukuyomi
10,669
533
101
5
0
392,432
4
W
Baron Samedi
9,750
488
32
2
0
380,559
0
L
Bellona
10,854
543
139
7
0
404,724
2
W
Loki
9,359
468
79
4
0
426,413
0
W
Charybdis
12,412
621
161
8
0
393,450
3
L
Medusa
10,130
507
133
7
0
384,470
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role