Player Matchup

Da Ji
Da Ji
Waifu-_-Warlock
Da Ji
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
125W - 136L
1,544 Elo+
Party 1
Kuzenbo
Kuzenbo
crobbins91
Kuzenbo
Level 126
God Stats
6W - 7L
1,806 SR
Queue Stats
93W - 105L
1,517 Elo+
Party 1
Ix Chel
Ix Chel
softlydionysus
Ix Chel
Level 87
God Stats
0W - 2L
1,285 SR
Queue Stats
58W - 62L
1,361 Elo+
Solo
Team Averages
Level 106
1,531 SR
1,474 Elo+

VS

Team Averages
Level 90
1,612 SR
1,491 Elo+
Kukulkan
Kukulkan
Dannoah96
Kukulkan
Level 77
God Stats
6W - 1L
1,834 SR
Queue Stats
38W - 39L
1,501 Elo+
Party 2
Tyr
Tyr
Rook1066
Tyr
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 29L
1,459 Elo+
Party 2
Chiron
Chiron
garanger3269
Chiron
Level 126
God Stats
2W - 2L
1,502 SR
Queue Stats
40W - 35L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 0
10,196
637
9,149
13,249
7,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
crobbins91
Kuzenbo
13
0 / 3 / 0
8,831
552
7,704
16,483
24,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
0 / 1 / 1
9,957
622
8,451
13,172
6,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dannoah96
Kukulkan
14
0 / 0 / 2
9,796
612
8,769
7,762
3,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
1 / 0 / 4
10,002
625
8,188
12,183
11,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chiron
17
5 / 1 / 1
11,252
703
19,539
12,964
5,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
1
Kills
6
6
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Dannoah96
Kukulkan
0
0
2
1
W
1
0
4
3
L
1
2
0
0.5
L
Kuzenbo
crobbins91
Kuzenbo
0
3
0
0
W
Chiron
5
1
1
5.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,304
Damage
36,496
42,904
Taken
32,909
38,281
Mitigated
19,667
7,433
Healing
6,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Dannoah96
Kukulkan
8,769
320
119
833
7,762
3,087
1,023
4,267
3,210
58,727
0
W
8,188
1,947
0
0
12,183
11,016
261
4,777
6,863
0
22,348
L
9,149
2,528
0
0
13,249
7,103
0
1,499
11,750
0
47,140
L
Kuzenbo
crobbins91
Kuzenbo
7,704
2,381
0
2,755
16,483
24,352
43
4,102
12,381
23,016
0
W
Chiron
19,539
9,501
1,014
4,144
12,964
5,564
1,920
6,087
6,351
0
57,323
L
8,451
498
1,721
2,957
13,172
6,826
0
3,239
9,933
48,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,984
Gold Earned
31,050
182
Minions Killed
200
0
Camps Cleared
0
903,734
Distance Traveled
875,891
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,796
612
106
7
0
291,569
2
W
Tyr
10,002
625
32
2
0
279,706
0
L
Da Ji
10,196
637
78
5
0
317,056
5
L
Kuzenbo
8,831
552
28
2
0
289,013
2
W
Chiron
11,252
703
62
4
0
304,616
0
L
Ix Chel
9,957
622
76
5
0
297,665
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role