Player Matchup

Artemis
Artemis
 
Artemis
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Luolanlove
Bacchus
Level 149
God Stats
0W - 3L
1,936 SR
Queue Stats
297W - 290L
1,573 Elo+
Party 3
Serqet
Serqet
Syntharon95
Serqet
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,769 Elo+
Solo
Kukulkan
Kukulkan
cakilee
Kukulkan
Level 196
God Stats
10W - 7L
1,666 SR
Queue Stats
381W - 377L
1,560 Elo+
Solo
Hercules
Hercules
ziqun
Hercules
Level 159
God Stats
16W - 12L
1,482 SR
Queue Stats
565W - 577L
1,456 Elo+
Party 3
Team Averages
Level 147
1,617 SR
1,571 Elo+

VS

Team Averages
Level 169
1,579 SR
1,537 Elo+
He Bo
He Bo
 
He Bo
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
 
Ullr
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Atmyr
Gilgamesh
Level 139
God Stats
9W - 4L
1,814 SR
Queue Stats
569W - 454L
1,529 Elo+
Party 1
Hercules
Hercules
SheShe19611
Hercules
Level 150
God Stats
9W - 11L
1,582 SR
Queue Stats
252W - 214L
1,567 Elo+
Party 2
Fenrir
Fenrir
XIII07
Fenrir
Level 253
God Stats
3W - 1L
1,500 SR
Queue Stats
155W - 124L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
3 / 2 / 0
7,316
523
8,733
8,293
3,229
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Luolanlove
Bacchus
10
0 / 1 / 3
6,814
487
6,568
9,055
10,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Serqet
9
0 / 7 / 0
5,652
404
3,732
11,083
3,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
cakilee
Kukulkan
13
0 / 3 / 0
7,724
552
3,747
9,513
3,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
ziqun
Hercules
13
2 / 2 / 0
7,917
566
7,811
15,092
13,412
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
4 / 0 / 2
8,649
618
10,194
6,331
2,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
 
Ullr
13
0 / 1 / 3
7,209
515
4,127
10,008
4,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
Atmyr
Gilgamesh
11
1 / 1 / 4
6,485
463
3,849
10,973
8,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hercules
SheShe19611
Hercules
14
4 / 2 / 1
8,053
575
11,507
15,426
13,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
XIII07
Fenrir
13
5 / 1 / 0
8,003
572
5,741
11,540
5,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
5
Kills
14
15
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
3
2
0
1.5
W
He Bo
 
He Bo
4
0
2
5
W
Ullr
 
Ullr
0
1
3
1.5
W
Gilgamesh
Atmyr
Gilgamesh
1
1
4
3
L
Bacchus
Luolanlove
Bacchus
0
1
3
1.5
W
Hercules
SheShe19611
Hercules
4
2
1
2.25
L
Serqet
0
7
0
0
W
Fenrir
XIII07
Fenrir
5
1
0
5
L
Kukulkan
cakilee
Kukulkan
0
3
0
0
L
Hercules
ziqun
Hercules
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,591
Damage
35,418
53,036
Taken
54,278
34,750
Mitigated
34,154
16,655
Healing
13,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
8,733
4,687
0
3,349
8,293
3,229
710
0
8,293
0
61,980
W
He Bo
 
He Bo
10,194
581
0
1,234
6,331
2,600
0
3,210
2,977
72,915
0
W
Ullr
 
Ullr
4,127
1,390
0
849
10,008
4,155
440
1,476
8,376
0
65,034
W
Gilgamesh
Atmyr
Gilgamesh
3,849
1,049
0
1,082
10,973
8,621
0
3,092
7,881
0
18,343
L
Bacchus
Luolanlove
Bacchus
6,568
917
0
2,761
9,055
10,738
0
2,214
6,806
29,632
0
W
Hercules
SheShe19611
Hercules
11,507
5,528
0
5,046
15,426
13,647
0
571
14,551
0
65,670
L
Serqet
3,732
918
165
2,925
11,083
3,873
0
1,858
9,157
0
32,320
W
Fenrir
XIII07
Fenrir
5,741
2,420
0
5,212
11,540
5,131
0
1,966
9,418
0
62,993
L
Kukulkan
cakilee
Kukulkan
3,747
251
0
1,109
9,513
3,498
0
6,122
3,391
67,624
0
L
Hercules
ziqun
Hercules
7,811
3,747
0
6,346
15,092
13,412
0
0
14,120
0
61,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,423
Gold Earned
38,399
459
Minions Killed
473
0
Camps Cleared
0
1,390,232
Distance Traveled
1,530,847
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,316
523
110
8
0
259,124
0
W
He Bo
8,649
618
135
10
0
303,021
7
W
Ullr
7,209
515
110
8
0
256,075
5
W
Gilgamesh
6,485
463
23
2
0
319,471
2
L
Bacchus
6,814
487
44
3
0
292,575
3
W
Hercules
8,053
575
106
8
0
305,972
4
L
Serqet
5,652
404
57
4
0
306,933
0
W
Fenrir
8,003
572
99
7
0
346,308
0
L
Kukulkan
7,724
552
137
10
0
265,028
4
L
Hercules
7,917
566
111
8
0
266,572
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role