Player Matchup

Surtr
Surtr
Fear kamina
Surtr
Level 18
God Stats
11W - 22L
1,314 SR
Queue Stats
234W - 233L
1,229 Elo+
Party 2
Anubis
Anubis
Illpugerino
Anubis
Level 59
God Stats
12W - 5L
1,616 SR
Queue Stats
173W - 156L
1,219 Elo+
Party 2
Jing Wei
Jing Wei
Zygard4019
Jing Wei
Level 26
God Stats
9W - 8L
1,500 SR
Queue Stats
67W - 82L
1,170 Elo+
Party 2
Team Averages
Level 34
1,477 SR
1,206 Elo+

VS

Team Averages
Level 33
1,577 SR
1,656 Elo+
Scylla
Scylla
Kratos4Smite
Scylla
Level 11
God Stats
5W - 1L
1,500 SR
Queue Stats
34W - 12L
1,691 Elo+
Party 1
Fafnir
Fafnir
isnab
Fafnir
Level 56
God Stats
4W - 0L
1,731 SR
Queue Stats
31W - 22L
1,630 Elo+
Party 1
Rama
Rama
nimbusthefragger
Rama
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 5L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,815
620
1,820
8,921
8,823
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
12
0 / 4 / 0
7,420
675
4,268
10,489
4,933
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
Zygard4019
Jing Wei
12
2 / 5 / 0
7,806
710
3,999
10,099
4,016
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
6 / 1 / 5
9,191
836
12,289
6,043
2,435
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
isnab
Fafnir
13
0 / 1 / 11
9,197
836
3,236
10,319
15,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
6 / 0 / 5
9,271
843
9,289
5,471
2,133
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
2
Kills
12
12
Deaths
2
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Anubis
0
4
0
0
W
Scylla
6
1
5
8.5
L
Jing Wei
Zygard4019
Jing Wei
2
5
0
0.4
W
Fafnir
isnab
Fafnir
0
1
11
5.5
W
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,087
Damage
24,814
29,509
Taken
21,833
17,772
Mitigated
19,920
2,029
Healing
7,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,820
580
0
248
8,921
8,823
0
2,964
5,957
131
11,975
L
Anubis
4,268
264
0
1,447
10,489
4,933
507
7,419
3,070
35,169
0
W
Scylla
12,289
930
0
793
6,043
2,435
786
731
5,312
47,712
0
L
Jing Wei
Zygard4019
Jing Wei
3,999
1,947
0
334
10,099
4,016
69
5,155
4,944
0
12,628
W
Fafnir
isnab
Fafnir
3,236
478
0
3,219
10,319
15,352
68
2,180
8,139
15,056
0
W
9,289
7,063
0
3,504
5,471
2,133
1,727
1,440
4,031
0
44,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,041
Gold Earned
27,659
123
Minions Killed
168
0
Camps Cleared
0
566,675
Distance Traveled
590,965
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,815
620
22
2
0
182,486
0
L
Anubis
7,420
675
71
6
0
194,087
0
W
Scylla
9,191
836
68
6
0
192,389
3
L
Jing Wei
7,806
710
30
3
0
190,102
0
W
Fafnir
9,197
836
20
2
0
201,593
0
W
Rama
9,271
843
80
7
0
196,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role