Player Matchup

King Arthur
King Arthur
FRC_Rex
King Arthur
Level 116
God Stats
1W - 5L
1,282 SR
Queue Stats
80W - 77L
1,553 Elo+
Party 4
Ravana
Ravana
FitN3rd
Ravana
Level 128
God Stats
4W - 3L
1,500 SR
Queue Stats
380W - 360L
1,549 Elo+
Party 2
Jormungandr
Jormungandr
LUIS-EXTRIME
Jormungandr
Level 146
God Stats
6W - 2L
1,601 SR
Queue Stats
402W - 408L
1,481 Elo+
Party 4
Hera
Hera
NiwaFaks
Hera
Level 129
God Stats
0W - 2L
1,288 SR
Queue Stats
57W - 59L
1,521 Elo+
Party 4
Chiron
Chiron
iMaLLeY
Chiron
Level 142
God Stats
0W - 3L
1,244 SR
Queue Stats
139W - 156L
1,552 Elo+
Party 2
Team Averages
Level 132
1,383 SR
1,531 Elo+

VS

Team Averages
Level 102
1,501 SR
1,396 Elo+
Nike
Nike
CuddleButticus
Nike
Level 75
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 42L
1,574 Elo+
Party 1
Ganesha
Ganesha
MightyDragon
Ganesha
Level 153
God Stats
2W - 1L
1,753 SR
Queue Stats
171W - 159L
1,480 Elo+
Solo
Apollo
Apollo
Saminator1999
Apollo
Level 98
God Stats
1W - 1L
1,254 SR
Queue Stats
60W - 40L
1,579 Elo+
Party 1
Bastet
Bastet
crisYFgamer
Bastet
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 54L
1,174 Elo+
Party 3
Lancelot
Lancelot
reyjulien177
Lancelot
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,174 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FRC_Rex
King Arthur
13
1 / 5 / 9
7,538
754
8,724
11,958
15,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
FitN3rd
Ravana
13
2 / 5 / 7
7,704
770
5,837
9,521
9,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
LUIS-EXTRIME
Jormungandr
15
4 / 5 / 10
8,814
881
10,455
11,974
15,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Hera
13
2 / 6 / 4
8,471
847
6,202
9,446
2,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
iMaLLeY
Chiron
16
7 / 4 / 5
9,408
941
9,635
8,689
3,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 12
9,041
904
7,146
13,160
17,744
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
MightyDragon
Ganesha
15
0 / 3 / 22
9,269
927
7,012
14,829
20,503
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 2 / 9
9,098
910
6,179
6,389
3,326
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bastet
17
9 / 4 / 12
10,150
1,015
13,416
13,319
7,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Lancelot
reyjulien177
Lancelot
15
7 / 4 / 9
9,584
958
9,834
11,869
8,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
89
16
Kills
25
25
Deaths
18
35
Assists
64
Player
Kills
Deaths
Assists
KDA
W
4
5
12
2
L
King Arthur
FRC_Rex
King Arthur
1
5
9
1.1
L
Ravana
FitN3rd
Ravana
2
5
7
1.1
L
Jormungandr
LUIS-EXTRIME
Jormungandr
4
5
10
1.8
W
Ganesha
MightyDragon
Ganesha
0
3
22
3.67
L
Hera
2
6
4
0.67
W
5
2
9
4.75
W
Bastet
9
4
12
3.75
L
Chiron
iMaLLeY
Chiron
7
4
5
2.38
W
Lancelot
reyjulien177
Lancelot
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,853
Damage
43,587
51,588
Taken
59,566
46,961
Mitigated
57,061
7,353
Healing
19,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,146
1,030
544
1,530
13,160
17,744
302
4,163
8,383
568
17,214
L
King Arthur
FRC_Rex
King Arthur
8,724
648
281
875
11,958
15,848
150
1,723
10,235
1,796
9,208
L
Ravana
FitN3rd
Ravana
5,837
1,518
751
728
9,521
9,959
296
1,732
7,789
0
10,038
L
Jormungandr
LUIS-EXTRIME
Jormungandr
10,455
2,474
351
1,087
11,974
15,333
404
1,769
10,205
19,980
0
W
Ganesha
MightyDragon
Ganesha
7,012
483
1,389
2,225
14,829
20,503
507
3,034
11,344
16,335
304
L
Hera
6,202
1,514
254
919
9,446
2,768
0
600
8,846
15,444
0
W
6,179
4,657
2,754
2,212
6,389
3,326
3,907
1,144
5,060
0
14,985
W
Bastet
13,416
2,996
2,197
4,083
13,319
7,228
1,710
3,857
8,994
0
27,477
L
Chiron
iMaLLeY
Chiron
9,635
2,299
1,188
919
8,689
3,053
956
1,352
7,337
0
24,594
W
Lancelot
reyjulien177
Lancelot
9,834
1,768
750
1,997
11,869
8,260
1,725
4,248
7,360
0
15,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,935
Gold Earned
47,142
109
Minions Killed
112
0
Camps Cleared
0
748,797
Distance Traveled
985,337
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,041
904
24
2
0
168,634
0
L
King Arthur
7,538
754
8
1
0
140,906
0
L
Ravana
7,704
770
19
2
0
168,243
0
L
Jormungandr
8,814
881
19
2
0
152,428
0
W
Ganesha
9,269
927
0
0
0
158,315
0
L
Hera
8,471
847
23
2
0
130,011
0
W
Apollo
9,098
910
30
3
0
224,639
0
W
Bastet
10,150
1,015
42
4
0
211,703
0
L
Chiron
9,408
941
40
4
0
157,209
0
W
Lancelot
9,584
958
16
2
0
222,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role