Player Matchup

Anubis
Anubis
FDMajora
Anubis
Level 89
God Stats
1W - 4L
1,416 SR
Queue Stats
224W - 186L
1,492 Elo+
Solo
Charybdis
Charybdis
Heraion92
Charybdis
Level 148
God Stats
6W - 8L
1,824 SR
Queue Stats
334W - 334L
1,563 Elo+
Party 1
Ne Zha
Ne Zha
One Pump2448
Ne Zha
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 13L
1,134 Elo+
Solo
Atlas
Atlas
ToG_White
Atlas
Level 78
God Stats
11W - 8L
1,620 SR
Queue Stats
171W - 160L
1,538 Elo+
Party 1
Ix Chel
Ix Chel
diagonal-umlaut7
Ix Chel
Level 157
God Stats
17W - 11L
1,986 SR
Queue Stats
184W - 208L
1,502 Elo+
Party 1
Team Averages
Level 111
1,669 SR
1,446 Elo+

VS

Team Averages
Level 122
1,574 SR
1,466 Elo+
Jormungandr
Jormungandr
MrDragonBalls
Jormungandr
Level 142
God Stats
26W - 10L
1,773 SR
Queue Stats
194W - 166L
1,419 Elo+
Party 2
Fenrir
Fenrir
RedneckMinotaur
Fenrir
Level 43
God Stats
11W - 20L
1,410 SR
Queue Stats
89W - 96L
1,426 Elo+
Party 3
Baba Yaga
Baba Yaga
THE WAR TITAN56
Baba Yaga
Level 128
God Stats
4W - 2L
1,263 SR
Queue Stats
344W - 311L
1,475 Elo+
Party 3
Vamana
Vamana
TheNotorious_23
Vamana
Level 156
God Stats
5W - 6L
1,732 SR
Queue Stats
142W - 136L
1,542 Elo+
Solo
Medusa
Medusa
TunaSkooma_
Medusa
Level 141
God Stats
3W - 1L
1,692 SR
Queue Stats
62W - 59L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FDMajora
Anubis
9
1 / 3 / 0
5,570
506
3,364
5,974
2,795
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Heraion92
Charybdis
9
0 / 3 / 1
4,971
452
2,962
7,510
2,555
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ne Zha
9
0 / 2 / 0
5,060
460
315
7,920
2,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Atlas
ToG_White
Atlas
8
0 / 2 / 0
5,054
459
3,143
9,455
6,084
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 1 / 0
5,071
461
1,404
7,586
2,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MrDragonBalls
Jormungandr
9
0 / 1 / 5
6,095
554
4,514
7,863
6,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
2 / 0 / 1
6,012
547
1,216
5,775
2,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baba Yaga
THE WAR TITAN56
Baba Yaga
12
0 / 0 / 2
6,766
615
6,549
2,756
904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 1 / 0
7,161
651
3,354
6,093
3,218
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
11
5 / 0 / 0
6,737
612
6,736
4,982
1,882
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
1
Kills
9
11
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anubis
FDMajora
Anubis
1
3
0
0.33
L
Charybdis
Heraion92
Charybdis
0
3
1
0.17
W
Jormungandr
MrDragonBalls
Jormungandr
0
1
5
2.5
L
Ne Zha
0
2
0
0
W
2
0
1
2.5
W
Baba Yaga
THE WAR TITAN56
Baba Yaga
0
0
2
1
W
2
1
0
2
L
Atlas
ToG_White
Atlas
0
2
0
0
W
Medusa
5
0
0
5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,188
Damage
22,369
38,445
Taken
27,469
16,736
Mitigated
14,764
12,538
Healing
11,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
FDMajora
Anubis
3,364
295
0
1,941
5,974
2,795
0
0
5,974
35,794
0
L
Charybdis
Heraion92
Charybdis
2,962
1,142
0
2,255
7,510
2,555
0
1,550
5,960
0
33,813
W
Jormungandr
MrDragonBalls
Jormungandr
4,514
2,009
193
2,865
7,863
6,703
90
1,702
6,161
25,017
0
L
Ne Zha
315
0
0
3,023
7,920
2,450
0
941
6,979
0
27,535
W
1,216
79
0
1,093
5,775
2,057
0
233
5,534
0
31,956
W
Baba Yaga
THE WAR TITAN56
Baba Yaga
6,549
349
0
1,649
2,756
904
440
1,199
1,475
52,515
0
W
3,354
2,719
0
2,410
6,093
3,218
0
3,364
2,729
0
51,209
L
Atlas
ToG_White
Atlas
3,143
1,809
1,126
2,945
9,455
6,084
0
2,964
6,491
18,241
0
W
Medusa
6,736
2,837
0
2,811
4,982
1,882
848
1,323
3,659
0
40,976
L
1,404
0
5
1,243
7,586
2,852
0
5,608
1,978
26,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,726
Gold Earned
32,771
250
Minions Killed
312
0
Camps Cleared
0
916,299
Distance Traveled
994,531
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,570
506
60
5
0
154,491
0
L
Charybdis
4,971
452
64
6
0
203,880
0
W
Jormungandr
6,095
554
27
2
0
169,037
3
L
Ne Zha
5,060
460
55
5
0
173,435
0
W
Fenrir
6,012
547
55
5
0
231,563
0
W
Baba Yaga
6,766
615
72
7
0
206,280
0
W
Vamana
7,161
651
93
8
0
199,053
2
L
Atlas
5,054
459
15
1
0
178,851
1
W
Medusa
6,737
612
65
6
0
188,598
0
L
Ix Chel
5,071
461
56
5
0
205,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role