Player Matchup

Ymir
Ymir
Afro Samurai322
Ymir
Level 29
God Stats
10W - 7L
1,563 SR
Queue Stats
47W - 53L
1,497 Elo+
Party 3
Poseidon
Poseidon
NoBLKs
Poseidon
Level 20
God Stats
2W - 5L
1,380 SR
Queue Stats
211W - 210L
1,349 Elo+
Party 3
Ne Zha
Ne Zha
Rich Chigga503
Ne Zha
Level 107
God Stats
2W - 5L
1,246 SR
Queue Stats
120W - 130L
1,439 Elo+
Party 3
Ishtar
Ishtar
bookmywook2
Ishtar
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,335 Elo+
Party 3
Gilgamesh
Gilgamesh
kinglarryg
Gilgamesh
Level 27
God Stats
2W - 8L
1,244 SR
Queue Stats
283W - 257L
1,375 Elo+
Party 3
Team Averages
Level 38
1,387 SR
1,399 Elo+

VS

Team Averages
Level 72
1,500 SR
1,439 Elo+
Mulan
Mulan
BalebTrippin
Mulan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,281 Elo+
Party 2
Bacchus
Bacchus
Frimemo54
Bacchus
Level 17
God Stats
22W - 16L
1,575 SR
Queue Stats
40W - 38L
1,473 Elo+
Party 1
Lancelot
Lancelot
TheOscar17
Lancelot
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
186W - 188L
1,506 Elo+
Party 1
Sol
Sol
WatchTheGank
Sol
Level 60
God Stats
4W - 3L
1,604 SR
Queue Stats
53W - 67L
1,407 Elo+
Party 2
Danzaburou
Danzaburou
xBirroZ
Danzaburou
Level 117
God Stats
7W - 10L
1,321 SR
Queue Stats
133W - 143L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 0
5,026
457
2,204
13,341
8,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
NoBLKs
Poseidon
10
0 / 1 / 0
5,970
543
2,460
3,332
992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 1
5,814
529
5,475
8,503
3,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
7
0 / 6 / 0
4,524
411
4,035
9,750
3,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
kinglarryg
Gilgamesh
11
3 / 1 / 0
6,443
586
7,290
10,549
7,574
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
5,160
469
5,758
12,666
11,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
Frimemo54
Bacchus
9
0 / 0 / 10
6,039
549
5,080
6,395
5,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lancelot
TheOscar17
Lancelot
11
3 / 0 / 4
6,291
572
6,189
6,936
2,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 0 / 0
6,387
581
1,492
6,344
1,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
xBirroZ
Danzaburou
11
11 / 0 / 1
7,150
650
11,369
6,191
2,624
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
3
Kills
16
16
Deaths
3
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
0
3
1
0.17
W
Bacchus
Frimemo54
Bacchus
0
0
10
5
L
Poseidon
NoBLKs
Poseidon
0
1
0
0
L
0
2
1
0.25
W
Lancelot
TheOscar17
Lancelot
3
0
4
5
W
2
0
0
2
L
Ishtar
0
6
0
0
L
Gilgamesh
kinglarryg
Gilgamesh
3
1
0
3
W
Danzaburou
xBirroZ
Danzaburou
11
0
1
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,464
Damage
29,888
45,475
Taken
38,532
23,617
Mitigated
24,721
8,384
Healing
9,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,204
792
279
1,647
13,341
8,535
0
2,248
11,093
16,147
0
W
5,758
1,228
0
714
12,666
11,604
0
0
12,666
0
30,408
W
Bacchus
Frimemo54
Bacchus
5,080
925
0
1,868
6,395
5,567
75
1,223
5,172
15,575
0
L
Poseidon
NoBLKs
Poseidon
2,460
60
0
724
3,332
992
425
994
2,338
39,383
0
L
5,475
2,162
0
1,304
8,503
3,241
0
913
7,590
0
40,211
W
Lancelot
TheOscar17
Lancelot
6,189
1,541
0
800
6,936
2,974
0
421
6,515
0
42,289
W
1,492
225
0
3,180
6,344
1,952
880
2,168
4,176
39,373
0
L
Ishtar
4,035
2,820
0
1,257
9,750
3,275
0
2,182
7,568
0
25,822
L
Gilgamesh
kinglarryg
Gilgamesh
7,290
3,045
0
3,173
10,549
7,574
0
235
10,314
0
38,495
W
Danzaburou
xBirroZ
Danzaburou
11,369
7,967
0
3,188
6,191
2,624
822
852
5,339
0
56,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,777
Gold Earned
31,027
284
Minions Killed
283
0
Camps Cleared
0
1,072,617
Distance Traveled
1,103,024
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,026
457
37
3
0
203,216
0
W
Mulan
5,160
469
45
4
0
205,753
0
W
Bacchus
6,039
549
16
1
0
222,552
1
L
Poseidon
5,970
543
79
7
0
200,496
0
L
Ne Zha
5,814
529
63
6
0
253,329
0
W
Lancelot
6,291
572
66
6
0
259,452
2
W
Sol
6,387
581
70
6
0
206,907
0
L
Ishtar
4,524
411
40
4
0
179,664
0
L
Gilgamesh
6,443
586
65
6
0
235,912
0
W
Danzaburou
7,150
650
86
8
0
208,360
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role