Player Matchup

Jing Wei
Jing Wei
Frtinn
Jing Wei
Level 68
God Stats
1W - 1L
1,239 SR
Queue Stats
63W - 68L
1,388 Elo+
Party 2
Rama
Rama
Kulziti
Rama
Level 121
God Stats
3W - 1L
1,710 SR
Queue Stats
113W - 115L
1,442 Elo+
Party 2
Baron Samedi
Baron Samedi
LuarGiu
Baron Samedi
Level 56
God Stats
6W - 4L
1,688 SR
Queue Stats
40W - 38L
1,409 Elo+
Party 2
Team Averages
Level 82
1,546 SR
1,413 Elo+

VS

Team Averages
Level 76
1,500 SR
1,305 Elo+
Ullr
Ullr
 
Ullr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
FatherKhan
Sylvanus
Level 68
God Stats
8W - 11L
1,500 SR
Queue Stats
57W - 74L
1,282 Elo+
Party 1
Olorun
Olorun
arise722
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,132 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Frtinn
Jing Wei
16
6 / 0 / 3
11,299
807
15,196
7,750
3,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Rama
Kulziti
Rama
13
0 / 0 / 8
9,775
698
6,368
12,940
11,424
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Baron Samedi
LuarGiu
Baron Samedi
16
4 / 2 / 5
10,437
746
11,308
7,105
3,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
1 / 2 / 0
8,480
606
7,096
11,029
5,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
FatherKhan
Sylvanus
15
1 / 2 / 1
8,492
607
2,675
14,799
16,390
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
arise722
Olorun
13
0 / 6 / 2
8,231
588
7,748
12,202
6,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
10
Kills
2
2
Deaths
10
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
2
0
0.5
L
Sylvanus
FatherKhan
Sylvanus
1
2
1
0.75
W
Jing Wei
Frtinn
Jing Wei
6
0
3
7.5
W
Rama
Kulziti
Rama
0
0
8
4
W
Baron Samedi
LuarGiu
Baron Samedi
4
2
5
3.25
L
Olorun
arise722
Olorun
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,872
Damage
17,519
27,795
Taken
38,030
18,539
Mitigated
27,534
10,070
Healing
5,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
7,096
2,716
0
704
11,029
5,115
0
2,646
8,383
0
32,651
L
Sylvanus
FatherKhan
Sylvanus
2,675
704
531
1,383
14,799
16,390
0
5,246
9,553
14,746
0
W
Jing Wei
Frtinn
Jing Wei
15,196
13,289
0
3,052
7,750
3,794
2,673
2,601
5,149
0
58,475
W
Rama
Kulziti
Rama
6,368
4,603
188
3,862
12,940
11,424
299
5,945
6,995
0
19,288
W
Baron Samedi
LuarGiu
Baron Samedi
11,308
643
1,189
1,779
7,105
3,321
0
1,907
5,198
54,272
0
L
Olorun
arise722
Olorun
7,748
3,689
346
2,664
12,202
6,029
0
3,452
8,750
33,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,511
Gold Earned
25,203
187
Minions Killed
127
0
Camps Cleared
0
728,761
Distance Traveled
694,044
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,480
606
44
3
0
250,426
3
L
Sylvanus
8,492
607
20
1
0
222,336
0
W
Jing Wei
11,299
807
92
7
0
259,497
0
W
Rama
9,775
698
19
1
0
217,610
0
W
Baron Samedi
10,437
746
76
5
0
251,654
0
L
Olorun
8,231
588
63
5
0
221,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role