Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
MantraG_FB
Mulan
Level 108
God Stats
9W - 10L
1,562 SR
Queue Stats
99W - 99L
1,477 Elo+
Party 2
Sylvanus
Sylvanus
MrMNumberOne
Sylvanus
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 53L
1,475 Elo+
Party 2
Ishtar
Ishtar
WardTheFireGiant
Ishtar
Level 156
God Stats
2W - 2L
1,446 SR
Queue Stats
95W - 92L
1,551 Elo+
Party 2
Kukulkan
Kukulkan
lmKindOfAGod
Kukulkan
Level 136
God Stats
2W - 3L
1,322 SR
Queue Stats
67W - 75L
1,493 Elo+
Party 2
Team Averages
Level 134
1,466 SR
1,499 Elo+

VS

Team Averages
Level 116
1,447 SR
1,504 Elo+
Pele
Pele
 
Pele
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Ghostayane
Tiamat
Level 123
God Stats
10W - 22L
1,338 SR
Queue Stats
122W - 126L
1,553 Elo+
Party 1
Kali
Kali
JordansRage
Kali
Level 91
God Stats
2W - 0L
1,713 SR
Queue Stats
9W - 11L
1,386 Elo+
Solo
Hachiman
Hachiman
Pohpohjuseio
Hachiman
Level 92
God Stats
1W - 1L
1,264 SR
Queue Stats
127W - 112L
1,537 Elo+
Party 1
Terra
Terra
SquidPsych
Terra
Level 124
God Stats
2W - 5L
1,418 SR
Queue Stats
211W - 215L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
2 / 3 / 0
6,606
551
4,117
9,387
3,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
9
0 / 3 / 1
5,349
446
2,647
8,956
8,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sylvanus
MrMNumberOne
Sylvanus
9
1 / 2 / 1
6,102
509
3,980
12,731
8,629
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

12
3 / 2 / 1
6,964
580
6,473
8,981
3,480
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
lmKindOfAGod
Kukulkan
11
0 / 4 / 0
6,086
507
3,643
7,483
2,843
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
7 / 1 / 1
8,320
693
10,123
7,606
4,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tiamat
Ghostayane
Tiamat
12
2 / 1 / 4
6,789
566
6,234
6,138
3,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
3 / 0 / 2
6,826
569
3,573
7,967
3,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
Pohpohjuseio
Hachiman
11
2 / 4 / 0
6,212
518
5,416
9,494
3,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Terra
10
0 / 0 / 7
6,136
511
4,163
8,527
6,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
6
Kills
14
14
Deaths
6
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
2
3
0
0.67
W
Pele
 
Pele
7
1
1
7.5
W
Tiamat
Ghostayane
Tiamat
2
1
4
4
W
3
0
2
4
L
Mulan
0
3
1
0.17
L
Sylvanus
MrMNumberOne
Sylvanus
1
2
1
0.75
W
Hachiman
Pohpohjuseio
Hachiman
2
4
0
0.5
W
Terra
0
0
7
3.5
L
3
2
1
1.75
L
Kukulkan
lmKindOfAGod
Kukulkan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,860
Damage
29,509
47,538
Taken
39,732
26,650
Mitigated
20,204
11,132
Healing
10,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
4,117
659
0
690
9,387
3,367
0
1,104
8,283
0
54,244
W
Pele
 
Pele
10,123
2,729
0
1,134
7,606
4,076
0
1,638
5,749
0
62,388
W
Tiamat
Ghostayane
Tiamat
6,234
715
0
2,389
6,138
3,268
0
2,479
3,659
50,827
0
W
3,573
1,527
0
1,573
7,967
3,066
0
543
7,380
0
46,263
L
Mulan
2,647
540
0
1,282
8,956
8,331
0
399
8,557
632
25,194
L
Sylvanus
MrMNumberOne
Sylvanus
3,980
929
1,721
3,305
12,731
8,629
0
2,466
10,265
21,471
0
W
Hachiman
Pohpohjuseio
Hachiman
5,416
3,027
0
2,521
9,494
3,464
0
1,248
8,246
0
43,356
W
Terra
4,163
1,516
240
2,590
8,527
6,330
0
2,151
6,288
16,723
0
L
6,473
3,789
0
3,313
8,981
3,480
462
1,751
7,230
0
57,208
L
Kukulkan
lmKindOfAGod
Kukulkan
3,643
199
0
821
7,483
2,843
0
4,677
2,806
54,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,107
Gold Earned
34,283
353
Minions Killed
349
0
Camps Cleared
0
1,106,526
Distance Traveled
1,283,678
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,606
551
88
7
0
263,472
0
W
Pele
8,320
693
100
8
0
250,414
4
W
Tiamat
6,789
566
93
8
0
264,301
2
W
Kali
6,826
569
77
6
0
316,782
3
L
Mulan
5,349
446
50
4
0
191,136
0
L
Sylvanus
6,102
509
33
3
0
209,544
1
W
Hachiman
6,212
518
67
6
0
213,124
0
W
Terra
6,136
511
12
1
0
239,057
4
L
Ishtar
6,964
580
93
8
0
212,981
0
L
Kukulkan
6,086
507
89
7
0
229,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role