Player Matchup

Jormungandr
Jormungandr
ABAForGGSTRIVE
Jormungandr
Level 5
God Stats
31W - 22L
1,890 SR
Queue Stats
150W - 131L
1,495 Elo+
Party 3
Scylla
Scylla
DunkanMS
Scylla
Level 84
God Stats
3W - 2L
1,264 SR
Queue Stats
65W - 51L
1,464 Elo+
Party 1
Ratatoskr
Ratatoskr
JaquesSung
Ratatoskr
Level 88
God Stats
7W - 1L
1,756 SR
Queue Stats
206W - 182L
1,448 Elo+
Party 3
Danzaburou
Danzaburou
Neumang
Danzaburou
Level 27
God Stats
7W - 4L
1,505 SR
Queue Stats
13W - 9L
1,506 Elo+
Party 1
Camazotz
Camazotz
kingpanda5764
Camazotz
Level 78
God Stats
15W - 18L
1,275 SR
Queue Stats
443W - 404L
1,353 Elo+
Party 3
Team Averages
Level 56
1,538 SR
1,453 Elo+

VS

Team Averages
Level 46
1,540 SR
1,476 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
BalebTrippin
Thanatos
Level 7
God Stats
2W - 3L
1,260 SR
Queue Stats
6W - 10L
1,309 Elo+
Party 4
Cthulhu
Cthulhu
MaxiPadWet
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,630 Elo+
Party 2
Horus
Horus
PretZelForm
Horus
Level 23
God Stats
21W - 14L
1,633 SR
Queue Stats
26W - 22L
1,523 Elo+
Party 2
Sol
Sol
WatchTheGank
Sol
Level 60
God Stats
4W - 3L
1,810 SR
Queue Stats
53W - 67L
1,417 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ABAForGGSTRIVE
Jormungandr
13
1 / 3 / 3
8,772
487
14,724
15,328
13,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
DunkanMS
Scylla
15
1 / 3 / 8
9,204
511
7,269
8,024
2,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
JaquesSung
Ratatoskr
18
15 / 2 / 3
11,898
661
19,556
13,992
6,096
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Neumang
Danzaburou
17
4 / 3 / 7
10,674
593
11,708
13,015
5,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
kingpanda5764
Camazotz
12
1 / 4 / 5
7,453
414
3,851
15,828
5,248
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
4 / 4 / 2
9,474
526
10,551
15,601
7,188
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
BalebTrippin
Thanatos
13
2 / 6 / 3
8,360
464
3,674
15,287
5,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
MaxiPadWet
Cthulhu
16
2 / 3 / 3
10,180
566
11,738
20,692
16,109
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 3 / 6
7,861
437
6,229
13,344
15,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
4 / 6 / 2
9,902
550
7,833
17,378
5,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
28
22
Kills
12
15
Deaths
22
26
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
4
4
2
1.25
W
Jormungandr
ABAForGGSTRIVE
Jormungandr
1
3
3
0.83
L
Thanatos
BalebTrippin
Thanatos
2
6
3
0.58
W
Scylla
DunkanMS
Scylla
1
3
8
1.67
W
Ratatoskr
JaquesSung
Ratatoskr
15
2
3
8.25
L
Cthulhu
MaxiPadWet
Cthulhu
2
3
3
1.17
W
Danzaburou
Neumang
Danzaburou
4
3
7
2.5
L
0
3
6
1
L
4
6
2
0.83
W
Camazotz
kingpanda5764
Camazotz
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,108
Damage
40,025
66,187
Taken
82,302
32,525
Mitigated
49,825
10,874
Healing
27,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
10,551
6,730
0
4,630
15,601
7,188
837
1,735
13,736
0
76,834
W
Jormungandr
ABAForGGSTRIVE
Jormungandr
14,724
4,065
0
1,613
15,328
13,158
56
8,252
7,076
67,021
0
L
Thanatos
BalebTrippin
Thanatos
3,674
1,027
0
4,979
15,287
5,412
0
1,113
14,024
0
48,259
W
Scylla
DunkanMS
Scylla
7,269
1,082
0
875
8,024
2,981
442
3,618
4,406
65,883
0
W
Ratatoskr
JaquesSung
Ratatoskr
19,556
4,380
0
0
13,992
6,096
0
4,524
9,468
0
96,458
L
Cthulhu
MaxiPadWet
Cthulhu
11,738
2,486
0
6,703
20,692
16,109
0
9,465
9,811
64,556
0
W
Danzaburou
Neumang
Danzaburou
11,708
5,468
0
4,326
13,015
5,042
752
1,409
11,606
0
81,704
L
6,229
1,864
1,146
3,500
13,344
15,327
17
3,704
9,322
0
19,633
L
7,833
1,940
0
6,395
17,378
5,789
1,240
3,933
13,416
81,196
0
W
Camazotz
kingpanda5764
Camazotz
3,851
883
0
4,060
15,828
5,248
0
2,181
13,647
0
22,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,001
Gold Earned
45,777
492
Minions Killed
426
0
Camps Cleared
0
1,778,467
Distance Traveled
1,660,834
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,474
526
111
6
0
292,272
0
W
Jormungandr
8,772
487
110
6
0
329,258
5
L
Thanatos
8,360
464
61
3
0
346,095
0
W
Scylla
9,204
511
107
6
0
342,024
4
W
Ratatoskr
11,898
661
115
6
0
455,469
0
L
Cthulhu
10,180
566
99
6
0
352,030
0
W
Danzaburou
10,674
593
134
7
0
328,077
5
L
Horus
7,861
437
23
1
0
352,680
4
L
Sol
9,902
550
132
7
0
317,757
0
W
Camazotz
7,453
414
26
1
0
323,639
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role