Player Matchup

Hercules
Hercules
DandyDino
Hercules
Level 147
God Stats
0W - 3L
1,293 SR
Queue Stats
128W - 118L
1,561 Elo+
Party 1
Jing Wei
Jing Wei
Godoftrix
Jing Wei
Level 128
God Stats
6W - 10L
1,575 SR
Queue Stats
569W - 568L
1,575 Elo+
Solo
Jormungandr
Jormungandr
NogSmite
Jormungandr
Level 127
God Stats
10W - 8L
1,677 SR
Queue Stats
495W - 430L
1,549 Elo+
Solo
Cabrakan
Cabrakan
Tiger Country
Cabrakan
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 138L
1,583 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
tinysack816
Morgan Le Fay
Level 106
God Stats
322W - 226L
1,615 SR
Queue Stats
568W - 517L
1,463 Elo+
Solo
Team Averages
Level 131
1,532 SR
1,546 Elo+

VS

Team Averages
Level 106
1,452 SR
1,541 Elo+
Ao Kuang
Ao Kuang
Eywa_Toruk_Makto
Ao Kuang
Level 159
God Stats
3W - 2L
1,500 SR
Queue Stats
404W - 359L
1,552 Elo+
Solo
Neith
Neith
Ormy
Neith
Level 130
God Stats
1W - 2L
1,599 SR
Queue Stats
8W - 8L
1,519 Elo+
Party 3
Ix Chel
Ix Chel
SunEggs
Ix Chel
Level 110
God Stats
4W - 8L
1,500 SR
Queue Stats
222W - 197L
1,591 Elo+
Party 3
Khepri
Khepri
Telsa210
Khepri
Level 25
God Stats
1W - 1L
1,312 SR
Queue Stats
35W - 28L
1,522 Elo+
Party 2
Serqet
Serqet
thecoltsfan12
Serqet
Level 106
God Stats
9W - 10L
1,351 SR
Queue Stats
36W - 29L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DandyDino
Hercules
9
0 / 5 / 0
4,992
499
5,636
11,727
8,152
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
Godoftrix
Jing Wei
10
1 / 0 / 1
5,890
589
2,752
5,633
2,765
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
NogSmite
Jormungandr
8
0 / 0 / 1
4,852
485
3,595
8,613
4,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Tiger Country
Cabrakan
8
1 / 1 / 1
5,416
542
2,003
8,980
8,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
tinysack816
Morgan Le Fay
10
1 / 3 / 0
5,527
553
3,831
6,023
2,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 0
6,687
669
10,190
12,223
4,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Ormy
Neith
10
0 / 0 / 0
5,373
537
5,633
3,003
1,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ix Chel
SunEggs
Ix Chel
10
2 / 1 / 1
5,958
596
5,820
5,861
2,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
Telsa210
Khepri
9
0 / 1 / 3
5,513
551
2,893
7,181
5,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
2 / 2 / 2
6,357
636
1,940
7,313
2,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
3
Kills
9
9
Deaths
4
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
DandyDino
Hercules
0
5
0
0
W
5
0
0
5
L
Jing Wei
Godoftrix
Jing Wei
1
0
1
1.5
L
Jormungandr
NogSmite
Jormungandr
0
0
1
0.5
W
Neith
Ormy
Neith
0
0
0
0
W
Ix Chel
SunEggs
Ix Chel
2
1
1
2.5
W
Khepri
Telsa210
Khepri
0
1
3
1.5
L
Cabrakan
Tiger Country
Cabrakan
1
1
1
1.5
W
2
2
2
1.5
L
Morgan Le Fay
tinysack816
Morgan Le Fay
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,817
Damage
26,476
40,976
Taken
35,581
25,774
Mitigated
16,223
10,946
Healing
16,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
DandyDino
Hercules
5,636
2,633
0
3,505
11,727
8,152
0
9,228
2,499
0
33,133
W
10,190
2,764
0
8,010
12,223
4,607
52
866
11,357
47,641
0
L
Jing Wei
Godoftrix
Jing Wei
2,752
2,549
0
2,423
5,633
2,765
0
628
5,005
0
44,416
L
Jormungandr
NogSmite
Jormungandr
3,595
1,036
0
1,797
8,613
4,078
0
1,739
6,874
37,615
0
W
Neith
Ormy
Neith
5,633
1,905
0
1,193
3,003
1,103
0
540
2,463
0
46,608
W
Ix Chel
SunEggs
Ix Chel
5,820
325
487
1,398
5,861
2,416
0
3,958
1,903
47,399
0
W
Khepri
Telsa210
Khepri
2,893
667
21
1,763
7,181
5,297
0
3,321
3,860
13,622
0
L
Cabrakan
Tiger Country
Cabrakan
2,003
536
0
2,092
8,980
8,067
0
3,172
5,604
15,751
0
W
1,940
535
0
3,269
7,313
2,800
0
744
6,569
0
45,533
L
Morgan Le Fay
tinysack816
Morgan Le Fay
3,831
188
0
1,129
6,023
2,712
0
4,136
1,802
39,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,677
Gold Earned
29,888
300
Minions Killed
347
0
Camps Cleared
0
951,585
Distance Traveled
1,048,586
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,992
499
53
5
0
201,570
0
W
Ao Kuang
6,687
669
72
7
0
200,587
1
L
Jing Wei
5,890
589
92
9
0
170,534
0
L
Jormungandr
4,852
485
56
6
0
213,571
2
W
Neith
5,373
537
94
9
0
178,613
0
W
Ix Chel
5,958
596
80
8
0
217,494
4
W
Khepri
5,513
551
15
2
0
197,053
0
L
Cabrakan
5,416
542
33
3
0
182,252
1
W
Serqet
6,357
636
86
9
0
254,839
0
L
Morgan Le Fay
5,527
553
66
7
0
183,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role