Player Matchup

Athena
Athena
Bodizzle53
Athena
Level 102
God Stats
4W - 4L
1,605 SR
Queue Stats
97W - 79L
1,499 Elo+
Solo
Susano
Susano
IInfernuum
Susano
Level 85
God Stats
20W - 21L
1,558 SR
Queue Stats
195W - 166L
1,485 Elo+
Solo
Medusa
Medusa
M-Slim-E
Medusa
Level 67
God Stats
6W - 10L
1,339 SR
Queue Stats
210W - 214L
1,351 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Mrsteelurkil396
Morgan Le Fay
Level 85
God Stats
128W - 105L
1,650 SR
Queue Stats
452W - 401L
1,536 Elo+
Party 1
Bellona
Bellona
TheQueen9192
Bellona
Level 14
God Stats
11W - 5L
1,852 SR
Queue Stats
25W - 20L
1,528 Elo+
Party 1
Team Averages
Level 71
1,601 SR
1,480 Elo+

VS

Team Averages
Level 87
1,508 SR
1,422 Elo+
Zhong Kui
Zhong Kui
A4A1drin
Zhong Kui
Level 53
God Stats
18W - 28L
1,437 SR
Queue Stats
72W - 93L
1,354 Elo+
Solo
Merlin
Merlin
DUBxSZN
Merlin
Level 128
God Stats
84W - 70L
1,619 SR
Queue Stats
166W - 141L
1,475 Elo+
Solo
Loki
Loki
DunkinBl0wnuts1
Loki
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,455 Elo+
Solo
King Arthur
King Arthur
jostyv009
King Arthur
Level 103
God Stats
12W - 16L
1,302 SR
Queue Stats
558W - 536L
1,355 Elo+
Solo
Horus
Horus
unsold_cylinder
Horus
Level 66
God Stats
16W - 14L
1,684 SR
Queue Stats
74W - 87L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Bodizzle53
Athena
13
1 / 5 / 4
8,490
447
5,055
22,772
24,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Susano
IInfernuum
Susano
16
6 / 6 / 3
9,745
513
13,941
17,936
8,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
M-Slim-E
Medusa
12
2 / 8 / 3
7,660
403
12,899
17,394
6,616
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Mrsteelurkil396
Morgan Le Fay
13
2 / 6 / 3
8,610
453
13,357
16,449
6,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
TheQueen9192
Bellona
16
1 / 3 / 1
10,016
527
10,160
23,218
31,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
A4A1drin
Zhong Kui
16
7 / 3 / 8
9,900
521
19,073
17,721
13,936
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Merlin
DUBxSZN
Merlin
18
8 / 2 / 7
10,945
576
16,304
12,369
5,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
8 / 4 / 7
11,318
596
14,626
18,184
7,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
jostyv009
King Arthur
16
3 / 1 / 1
9,831
517
14,129
18,159
24,561
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate

Breastplate

+20
Physical Protection

15
1 / 2 / 11
9,466
498
10,485
16,317
20,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
61
12
Kills
27
28
Deaths
12
14
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
A4A1drin
Zhong Kui
7
3
8
3.67
L
Athena
Bodizzle53
Athena
1
5
4
0.6
W
Merlin
DUBxSZN
Merlin
8
2
7
5.75
W
8
4
7
2.88
L
Susano
IInfernuum
Susano
6
6
3
1.25
L
Medusa
M-Slim-E
Medusa
2
8
3
0.44
L
Morgan Le Fay
Mrsteelurkil396
Morgan Le Fay
2
6
3
0.58
L
Bellona
TheQueen9192
Bellona
1
3
1
0.5
W
King Arthur
jostyv009
King Arthur
3
1
1
3.5
W
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,412
Damage
74,617
97,769
Taken
82,750
78,121
Mitigated
71,617
22,818
Healing
30,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
A4A1drin
Zhong Kui
19,073
2,065
483
8,350
17,721
13,936
2,428
2,976
14,745
77,720
0
L
Athena
Bodizzle53
Athena
5,055
1,775
271
6,413
22,772
24,839
0
8,678
14,094
26,623
0
W
Merlin
DUBxSZN
Merlin
16,304
264
0
250
12,369
5,183
1,175
5,247
7,122
81,683
0
W
14,626
5,456
0
6,359
18,184
7,709
1,313
3,945
14,239
0
93,998
L
Susano
IInfernuum
Susano
13,941
3,110
0
1,787
17,936
8,450
0
2,305
15,631
0
84,291
L
Medusa
M-Slim-E
Medusa
12,899
7,146
0
1,849
17,394
6,616
0
12,369
5,025
0
52,009
L
Morgan Le Fay
Mrsteelurkil396
Morgan Le Fay
13,357
1,647
0
898
16,449
6,462
0
10,301
6,148
65,652
0
L
Bellona
TheQueen9192
Bellona
10,160
5,435
0
11,600
23,218
31,754
0
1,724
21,494
0
83,391
W
King Arthur
jostyv009
King Arthur
14,129
2,054
0
4,413
18,159
24,561
56
2,184
15,975
0
70,093
W
10,485
4,470
3,604
7,147
16,317
20,228
311
4,060
12,257
0
30,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,521
Gold Earned
51,460
444
Minions Killed
495
0
Camps Cleared
0
1,815,090
Distance Traveled
1,965,757
21
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,900
521
116
6
0
351,748
0
L
Athena
8,490
447
38
2
0
381,038
2
W
Merlin
10,945
576
133
7
0
395,265
0
W
Loki
11,318
596
121
6
0
427,605
0
L
Susano
9,745
513
105
6
0
429,304
0
L
Medusa
7,660
403
75
4
0
334,141
7
L
Morgan Le Fay
8,610
453
95
5
0
364,636
6
L
Bellona
10,016
527
131
7
0
305,971
6
W
King Arthur
9,831
517
95
5
0
387,520
0
W
Horus
9,466
498
30
2
0
403,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role