Player Matchup

Jing Wei
Jing Wei
Azorias
Jing Wei
Level 82
God Stats
2W - 2L
1,540 SR
Queue Stats
31W - 29L
1,553 Elo+
Party 2
Ao Kuang
Ao Kuang
BluethoPrime
Ao Kuang
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
283W - 239L
1,654 Elo+
Party 2
Guan Yu
Guan Yu
ChinoFriki
Guan Yu
Level 119
God Stats
4W - 5L
1,446 SR
Queue Stats
185W - 156L
1,576 Elo+
Solo
Zhong Kui
Zhong Kui
InhaledPeeler
Zhong Kui
Level 129
God Stats
6W - 8L
1,470 SR
Queue Stats
173W - 175L
1,577 Elo+
Party 2
Sobek
Sobek
TuckerCandies
Sobek
Level 127
God Stats
59W - 58L
1,666 SR
Queue Stats
155W - 148L
1,656 Elo+
Party 2
Team Averages
Level 99
1,524 SR
1,603 Elo+

VS

Team Averages
Level 134
1,592 SR
1,599 Elo+
Surtr
Surtr
I KnoW Menace
Surtr
Level 153
God Stats
6W - 6L
1,752 SR
Queue Stats
93W - 65L
1,656 Elo+
Party 3
Cernunnos
Cernunnos
LoveTrap
Cernunnos
Level 148
God Stats
8W - 4L
1,766 SR
Queue Stats
252W - 176L
1,610 Elo+
Party 3
Eset
Eset
RadicalStorm414
Eset
Level 123
God Stats
1W - 1L
1,254 SR
Queue Stats
756W - 676L
1,556 Elo+
Party 1
Da Ji
Da Ji
galacticalTaco
Da Ji
Level 122
God Stats
3W - 1L
1,576 SR
Queue Stats
249W - 237L
1,569 Elo+
Party 1
Cthulhu
Cthulhu
maverick james0
Cthulhu
Level 126
God Stats
12W - 15L
1,615 SR
Queue Stats
748W - 687L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Azorias
Jing Wei
12
1 / 4 / 1
7,105
508
4,701
10,206
4,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
BluethoPrime
Ao Kuang
14
4 / 7 / 2
8,403
600
9,156
16,549
6,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
ChinoFriki
Guan Yu
13
2 / 2 / 0
6,978
498
3,704
11,386
9,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
InhaledPeeler
Zhong Kui
11
1 / 7 / 2
6,616
473
9,315
11,561
8,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 2 / 4
6,485
463
5,142
14,757
14,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 6
8,143
582
6,505
15,505
16,687
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
LoveTrap
Cernunnos
15
5 / 0 / 0
8,719
623
11,420
7,574
3,784
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 2 / 7
8,313
594
13,240
11,157
5,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
6 / 3 / 10
8,357
597
9,688
11,339
5,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 2 / 1
8,650
618
6,891
7,698
5,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
8
Kills
22
22
Deaths
8
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Azorias
Jing Wei
1
4
1
0.38
L
Ao Kuang
BluethoPrime
Ao Kuang
4
7
2
0.71
L
Guan Yu
ChinoFriki
Guan Yu
2
2
0
1
W
5
1
6
8
L
Zhong Kui
InhaledPeeler
Zhong Kui
1
7
2
0.29
W
Cernunnos
LoveTrap
Cernunnos
5
0
0
5
W
4
2
7
3.75
L
0
2
4
1
W
6
3
10
3.67
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,018
Damage
47,744
64,459
Taken
53,273
43,585
Mitigated
37,107
14,352
Healing
11,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Azorias
Jing Wei
4,701
3,848
0
1,912
10,206
4,564
0
693
9,513
0
54,630
L
Ao Kuang
BluethoPrime
Ao Kuang
9,156
2,895
0
3,029
16,549
6,884
0
3,837
12,670
75,720
0
L
Guan Yu
ChinoFriki
Guan Yu
3,704
328
0
2,489
11,386
9,636
0
5,677
4,524
0
46,207
W
6,505
1,964
0
4,537
15,505
16,687
66
6,439
9,066
1,072
30,022
L
Zhong Kui
InhaledPeeler
Zhong Kui
9,315
353
0
1,916
11,561
8,446
0
4,857
6,704
50,052
0
W
Cernunnos
LoveTrap
Cernunnos
11,420
7,590
0
3,693
7,574
3,784
1,005
2,956
4,618
0
76,399
W
13,240
998
376
1,695
11,157
5,737
83
7,447
3,710
68,513
0
L
5,142
507
0
5,006
14,757
14,055
0
4,201
10,446
20,104
0
W
9,688
3,140
0
399
11,339
5,698
257
5,792
5,547
0
48,708
W
6,891
886
0
1,062
7,698
5,201
84
979
6,719
62,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,587
Gold Earned
42,182
410
Minions Killed
470
0
Camps Cleared
0
1,407,349
Distance Traveled
1,453,592
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,105
508
115
8
0
269,450
0
L
Ao Kuang
8,403
600
110
8
0
292,461
0
L
Guan Yu
6,978
498
77
6
0
281,805
0
W
Surtr
8,143
582
39
3
0
309,916
0
L
Zhong Kui
6,616
473
83
6
0
270,261
0
W
Cernunnos
8,719
623
128
9
0
264,420
0
W
Eset
8,313
594
118
8
0
297,370
5
L
Sobek
6,485
463
25
2
0
293,372
0
W
Da Ji
8,357
597
73
5
0
302,562
0
W
Cthulhu
8,650
618
112
8
0
279,324
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role