Player Matchup

Arachne
Arachne
BoxStateGoat
Arachne
Level 124
God Stats
1W - 1L
1,769 SR
Queue Stats
54W - 67L
1,457 Elo+
Party 1
Cabrakan
Cabrakan
JuiceEnthust
Cabrakan
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 79L
1,475 Elo+
Party 1
Kukulkan
Kukulkan
PhoenixHowl99
Kukulkan
Level 69
God Stats
2W - 4L
1,263 SR
Queue Stats
269W - 252L
1,537 Elo+
Party 2
Yu Huang
Yu Huang
Tinosan24
Yu Huang
Level 127
God Stats
0W - 1L
1,425 SR
Queue Stats
33W - 44L
1,453 Elo+
Party 1
Thor
Thor
Xelor93
Thor
Level 109
God Stats
7W - 9L
1,060 SR
Queue Stats
381W - 361L
1,539 Elo+
Party 2
Team Averages
Level 103
1,403 SR
1,492 Elo+

VS

Team Averages
Level 73
1,572 SR
1,425 Elo+
Khepri
Khepri
 
Khepri
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
Binny
Merlin
Level 127
God Stats
3W - 0L
1,836 SR
Queue Stats
25W - 24L
1,420 Elo+
Party 3
Hachiman
Hachiman
KakaSHI0875529
Hachiman
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,138 Elo+
Solo
Ne Zha
Ne Zha
SirBrotec
Ne Zha
Level 31
God Stats
5W - 5L
1,525 SR
Queue Stats
180W - 168L
1,540 Elo+
Solo
Tsukuyomi
Tsukuyomi
Yanginin
Tsukuyomi
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BoxStateGoat
Arachne
16
2 / 6 / 2
9,546
597
4,226
13,765
7,995
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
JuiceEnthust
Cabrakan
14
0 / 7 / 8
9,623
601
6,098
19,552
25,539
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
PhoenixHowl99
Kukulkan
20
3 / 6 / 4
11,666
729
18,606
13,815
6,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yu Huang
Tinosan24
Yu Huang
18
4 / 5 / 7
11,656
729
12,741
11,709
5,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
Xelor93
Thor
17
2 / 7 / 8
10,681
668
11,066
17,313
8,961
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
16
0 / 4 / 21
11,337
709
5,256
17,842
22,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
Binny
Merlin
20
13 / 2 / 7
12,920
808
19,506
10,243
5,886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
20
4 / 0 / 20
12,597
787
10,941
10,559
5,462
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ne Zha
SirBrotec
Ne Zha
19
10 / 4 / 11
12,306
769
17,242
14,401
9,609
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
Yanginin
Tsukuyomi
19
4 / 1 / 18
11,600
725
16,266
13,022
6,990
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
108
11
Kills
31
31
Deaths
11
29
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
4
21
2.63
W
Merlin
Binny
Merlin
13
2
7
8.25
L
Arachne
BoxStateGoat
Arachne
2
6
2
0.5
L
Cabrakan
JuiceEnthust
Cabrakan
0
7
8
0.57
W
Hachiman
4
0
20
14
L
Kukulkan
PhoenixHowl99
Kukulkan
3
6
4
0.83
W
Ne Zha
SirBrotec
Ne Zha
10
4
11
3.88
L
Yu Huang
Tinosan24
Yu Huang
4
5
7
1.5
L
Thor
Xelor93
Thor
2
7
8
0.86
W
Tsukuyomi
Yanginin
Tsukuyomi
4
1
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,737
Damage
69,211
76,154
Taken
66,067
54,405
Mitigated
50,794
9,884
Healing
16,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
5,256
435
380
2,283
17,842
22,847
872
11,687
5,986
11,622
0
W
Merlin
Binny
Merlin
19,506
955
1,005
1,233
10,243
5,886
3,556
6,177
4,031
45,372
0
L
Arachne
BoxStateGoat
Arachne
4,226
2,807
0
1,328
13,765
7,995
0
4,170
9,595
0
5,393
L
Cabrakan
JuiceEnthust
Cabrakan
6,098
686
1,233
1,514
19,552
25,539
738
7,432
12,120
9,984
0
W
Hachiman
10,941
4,958
681
3,675
10,559
5,462
1,981
4,250
6,157
0
43,446
L
Kukulkan
PhoenixHowl99
Kukulkan
18,606
662
815
1,281
13,815
6,744
0
4,126
9,689
47,313
0
W
Ne Zha
SirBrotec
Ne Zha
17,242
2,101
747
2,380
14,401
9,609
438
6,626
7,736
0
35,301
L
Yu Huang
Tinosan24
Yu Huang
12,741
275
749
1,115
11,709
5,166
1,084
3,123
8,586
27,721
0
L
Thor
Xelor93
Thor
11,066
1,661
1,039
810
17,313
8,961
0
5,911
11,402
0
23,122
W
Tsukuyomi
Yanginin
Tsukuyomi
16,266
3,055
575
3,560
13,022
6,990
1,291
8,160
4,712
0
37,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,172
Gold Earned
60,760
144
Minions Killed
242
0
Camps Cleared
0
1,285,525
Distance Traveled
1,541,524
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,337
709
19
1
0
290,150
0
W
Merlin
12,920
808
49
3
0
292,402
0
L
Arachne
9,546
597
4
0
0
292,400
0
L
Cabrakan
9,623
601
9
1
0
207,275
0
W
Hachiman
12,597
787
95
6
0
323,707
0
L
Kukulkan
11,666
729
77
5
0
261,672
0
W
Ne Zha
12,306
769
29
2
0
273,533
0
L
Yu Huang
11,656
729
34
2
0
253,246
0
L
Thor
10,681
668
20
1
0
270,932
0
W
Tsukuyomi
11,600
725
50
3
0
361,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role