Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
AZONE HEAT
Gilgamesh
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 48L
1,459 Elo+
Party 1
Sylvanus
Sylvanus
CallMePants
Sylvanus
Level 204
God Stats
6W - 7L
1,507 SR
Queue Stats
671W - 690L
1,472 Elo+
Solo
Charybdis
Charybdis
Cesarpro93
Charybdis
Level 154
God Stats
5W - 3L
1,694 SR
Queue Stats
251W - 256L
1,509 Elo+
Solo
Zhong Kui
Zhong Kui
JO3DIRT420
Zhong Kui
Level 78
God Stats
3W - 1L
1,834 SR
Queue Stats
40W - 49L
1,431 Elo+
Party 1
Team Averages
Level 122
1,607 SR
1,474 Elo+

VS

Team Averages
Level 114
1,487 SR
1,431 Elo+
Chiron
Chiron
Acidwolfe
Chiron
Level 98
God Stats
4W - 3L
1,437 SR
Queue Stats
196W - 198L
1,429 Elo+
Solo
Fenrir
Fenrir
Donjuan82
Fenrir
Level 155
God Stats
1W - 4L
1,500 SR
Queue Stats
742W - 733L
1,497 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
StA BoOmBa
Ah Muzen Cab
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,366 Elo+
Solo
Chang'e
Chang'e
itsbunnie
Chang'e
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
179W - 168L
1,356 Elo+
Solo
Bacchus
Bacchus
xXOmnusXx
Bacchus
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
332W - 355L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
19
6 / 2 / 20
12,138
867
10,460
11,890
6,458
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
AZONE HEAT
Gilgamesh
17
4 / 6 / 15
10,536
753
13,813
21,149
23,305
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Sylvanus
CallMePants
Sylvanus
18
2 / 4 / 24
10,702
764
10,841
20,052
30,904
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Charybdis
Cesarpro93
Charybdis
20
10 / 2 / 18
12,989
928
28,402
17,149
10,820
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
JO3DIRT420
Zhong Kui
17
7 / 5 / 12
10,959
783
12,699
15,362
11,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Acidwolfe
Chiron
18
6 / 5 / 6
10,992
785
15,932
14,900
7,824
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
Donjuan82
Fenrir
16
3 / 9 / 7
9,757
697
8,527
17,880
7,907
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ah Muzen Cab
StA BoOmBa
Ah Muzen Cab
17
4 / 6 / 7
10,194
728
17,360
16,901
8,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
itsbunnie
Chang'e
19
5 / 4 / 7
11,306
808
14,748
17,222
8,736
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Bacchus
xXOmnusXx
Bacchus
15
0 / 6 / 8
9,022
644
11,395
17,235
25,370
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
53
29
Kills
18
19
Deaths
30
89
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
2
20
8
W
Gilgamesh
AZONE HEAT
Gilgamesh
4
6
15
1.92
L
Chiron
Acidwolfe
Chiron
6
5
6
1.8
W
Sylvanus
CallMePants
Sylvanus
2
4
24
3.5
W
Charybdis
Cesarpro93
Charybdis
10
2
18
9.5
L
Fenrir
Donjuan82
Fenrir
3
9
7
0.72
W
Zhong Kui
JO3DIRT420
Zhong Kui
7
5
12
2.6
L
Ah Muzen Cab
StA BoOmBa
Ah Muzen Cab
4
6
7
1.25
L
Chang'e
itsbunnie
Chang'e
5
4
7
2.13
L
Bacchus
xXOmnusXx
Bacchus
0
6
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,215
Damage
67,962
85,602
Taken
84,138
82,710
Mitigated
58,171
34,720
Healing
27,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
10,460
3,689
698
2,665
11,890
6,458
2,814
4,435
7,455
0
26,846
W
Gilgamesh
AZONE HEAT
Gilgamesh
13,813
2,207
2,433
1,868
21,149
23,305
193
6,303
14,390
0
20,957
L
Chiron
Acidwolfe
Chiron
15,932
5,564
1,263
1,951
14,900
7,824
0
4,912
9,731
0
36,519
W
Sylvanus
CallMePants
Sylvanus
10,841
2,372
8,777
5,448
20,052
30,904
340
6,185
13,867
20,190
0
W
Charybdis
Cesarpro93
Charybdis
28,402
14,336
1,554
4,655
17,149
10,820
4,388
4,823
12,326
0
67,523
L
Fenrir
Donjuan82
Fenrir
8,527
941
431
1,107
17,880
7,907
168
6,083
11,459
0
12,332
W
Zhong Kui
JO3DIRT420
Zhong Kui
12,699
837
3,065
3,557
15,362
11,223
0
3,941
11,421
22,035
0
L
Ah Muzen Cab
StA BoOmBa
Ah Muzen Cab
17,360
6,972
661
1,389
16,901
8,334
986
3,174
13,587
0
33,512
L
Chang'e
itsbunnie
Chang'e
14,748
595
9,516
7,362
17,222
8,736
502
5,212
11,921
28,021
0
L
Bacchus
xXOmnusXx
Bacchus
11,395
297
1,238
2,498
17,235
25,370
37
4,159
12,809
16,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,324
Gold Earned
51,271
192
Minions Killed
165
0
Camps Cleared
0
1,243,729
Distance Traveled
1,251,300
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,138
867
45
3
0
267,904
0
W
Gilgamesh
10,536
753
6
0
0
250,127
0
L
Chiron
10,992
785
49
4
0
238,409
0
W
Sylvanus
10,702
764
26
2
0
237,632
0
W
Charybdis
12,989
928
88
6
0
256,329
0
L
Fenrir
9,757
697
18
1
0
232,651
0
W
Zhong Kui
10,959
783
27
2
0
231,737
0
L
Ah Muzen Cab
10,194
728
45
3
0
239,138
0
L
Chang'e
11,306
808
39
3
0
255,498
0
L
Bacchus
9,022
644
14
1
0
285,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role