Player Matchup

Heimdallr
Heimdallr
DrSpacer
Heimdallr
Level 25
God Stats
2W - 4L
1,294 SR
Queue Stats
2W - 4L
1,165 Elo+
Party 1
Arachne
Arachne
M4mb4M3nt4l1ty
Arachne
Level 150
God Stats
10W - 3L
1,620 SR
Queue Stats
101W - 97L
1,509 Elo+
Party 1
Nu Wa
Nu Wa
Odinsgaming70
Nu Wa
Level 128
God Stats
11W - 6L
1,510 SR
Queue Stats
96W - 104L
1,457 Elo+
Party 1
Anubis
Anubis
Theadjcentsquid
Anubis
Level 159
God Stats
10W - 6L
1,466 SR
Queue Stats
262W - 256L
1,495 Elo+
Party 1
Discordia
Discordia
VenomV9
Discordia
Level 145
God Stats
3W - 3L
1,351 SR
Queue Stats
177W - 172L
1,488 Elo+
Party 1
Team Averages
Level 121
1,448 SR
1,423 Elo+

VS

Team Averages
Level 127
1,629 SR
1,491 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
 
Olorun
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
baconlover20
Atlas
Level 127
God Stats
6W - 4L
1,876 SR
Queue Stats
297W - 274L
1,526 Elo+
Solo
Athena
Athena
get-established
Athena
Level 98
God Stats
10W - 8L
1,500 SR
Queue Stats
64W - 65L
1,366 Elo+
Solo
Thanatos
Thanatos
奉天灬刀疤
Thanatos
Level 140
God Stats
1W - 2L
1,767 SR
Queue Stats
207W - 191L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DrSpacer
Heimdallr
9
0 / 1 / 3
5,021
502
4,096
3,883
1,410
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

12
4 / 3 / 0
6,851
685
4,961
7,326
2,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

10
0 / 1 / 4
5,772
577
4,406
4,130
1,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
6 / 2 / 1
7,083
708
5,786
5,484
1,964
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
VenomV9
Discordia
9
2 / 0 / 1
5,638
564
6,752
4,762
1,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
9
0 / 3 / 2
5,169
517
2,983
7,236
2,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
 
Olorun
8
1 / 3 / 0
5,053
505
2,233
8,070
2,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

5
1 / 3 / 0
4,001
400
1,354
4,824
1,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 1 / 1
5,130
513
1,874
9,262
6,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
10
5 / 2 / 0
6,004
600
4,234
9,598
3,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
12
Kills
7
7
Deaths
12
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
3
2
0.33
L
Olorun
 
Olorun
1
3
0
0.33
W
Heimdallr
DrSpacer
Heimdallr
0
1
3
1.5
W
4
3
0
1.33
W
0
1
4
2
W
6
2
1
3.25
W
Discordia
VenomV9
Discordia
2
0
1
2.5
L
1
3
0
0.33
L
0
1
1
0.5
L
Thanatos
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,001
Damage
12,678
25,585
Taken
38,990
8,668
Mitigated
16,222
6,416
Healing
14,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
2,983
351
233
1,343
7,236
2,452
0
3,139
4,097
36,782
0
L
Olorun
 
Olorun
2,233
881
450
2,652
8,070
2,857
0
3,203
4,867
43,532
0
W
Heimdallr
DrSpacer
Heimdallr
4,096
1,409
0
750
3,883
1,410
601
1,669
2,214
0
24,849
W
4,961
3,935
0
1,455
7,326
2,371
0
570
6,756
0
44,771
W
4,406
1,266
0
475
4,130
1,311
966
2,008
2,122
35,767
0
W
5,786
179
0
3,148
5,484
1,964
0
1,095
4,197
47,506
0
W
Discordia
VenomV9
Discordia
6,752
1,342
0
588
4,762
1,612
0
2,910
1,852
34,291
0
L
1,354
472
0
520
4,824
1,307
0
2,324
2,500
7,728
0
L
1,874
592
139
2,541
9,262
6,410
0
4,689
4,573
11,225
0
L
Thanatos
4,234
1,442
0
6,370
9,598
3,196
0
3,589
6,009
0
37,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,365
Gold Earned
25,357
298
Minions Killed
227
0
Camps Cleared
0
940,213
Distance Traveled
966,258
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,169
517
74
7
0
193,668
0
L
Olorun
5,053
505
68
7
0
197,866
0
W
Heimdallr
5,021
502
35
4
0
178,217
0
W
Arachne
6,851
685
86
9
0
241,644
0
W
Nu Wa
5,772
577
58
6
0
161,312
4
W
Anubis
7,083
708
68
7
0
180,843
3
W
Discordia
5,638
564
51
5
0
178,197
4
L
Atlas
4,001
400
9
1
0
95,816
0
L
Athena
5,130
513
13
1
0
243,450
0
L
Thanatos
6,004
600
63
6
0
235,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role