Player Matchup

Susano
Susano
Bootou
Susano
Level 81
God Stats
1W - 3L
1,495 SR
Queue Stats
20W - 19L
1,530 Elo+
Party 1
Maui
Maui
Mordrahar
Maui
Level 29
God Stats
18W - 18L
1,667 SR
Queue Stats
79W - 84L
1,501 Elo+
Party 1
Cliodhna
Cliodhna
Peeb12
Cliodhna
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 17L
1,470 Elo+
Party 1
Kukulkan
Kukulkan
Steelzeez
Kukulkan
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 33L
1,244 Elo+
Party 1
Sylvanus
Sylvanus
XxxGrandpa69Xxx
Sylvanus
Level 143
God Stats
0W - 1L
1,594 SR
Queue Stats
91W - 86L
1,530 Elo+
Party 1
Team Averages
Level 59
1,551 SR
1,455 Elo+

VS

Team Averages
Level 113
1,470 SR
1,477 Elo+
Izanami
Izanami
Bizcutz
Izanami
Level 115
God Stats
6W - 7L
1,134 SR
Queue Stats
119W - 145L
1,400 Elo+
Party 2
Shiva
Shiva
Green8yellow
Shiva
Level 43
God Stats
5W - 2L
1,769 SR
Queue Stats
39W - 67L
1,399 Elo+
Party 2
Cthulhu
Cthulhu
Noobinski
Cthulhu
Level 129
God Stats
11W - 22L
1,327 SR
Queue Stats
67W - 83L
1,493 Elo+
Solo
Sol
Sol
SenpapiOG
Sol
Level 149
God Stats
21W - 14L
1,619 SR
Queue Stats
71W - 57L
1,546 Elo+
Party 3
Ix Chel
Ix Chel
kiksters
Ix Chel
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 58L
1,546 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Bootou
Susano
15
3 / 3 / 5
10,080
1,008
10,827
15,370
8,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Maui
15
0 / 4 / 7
9,975
998
4,212
20,921
25,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cliodhna
Peeb12
Cliodhna
16
2 / 3 / 4
10,149
1,015
10,019
17,559
8,646
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
Steelzeez
Kukulkan
15
0 / 6 / 4
9,377
938
9,861
12,890
7,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
16
5 / 6 / 5
10,789
1,079
15,725
18,327
12,165
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

132

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bizcutz
Izanami
16
4 / 1 / 11
11,021
1,102
19,139
8,526
3,667
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
11 / 1 / 11
12,294
1,229
20,381
16,146
26,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cthulhu
Noobinski
Cthulhu
17
1 / 2 / 17
10,285
1,029
11,743
12,548
13,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

17
5 / 3 / 13
11,511
1,151
13,639
9,051
4,042
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ix Chel
kiksters
Ix Chel
16
1 / 3 / 18
9,871
987
12,750
9,431
4,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
92
10
Kills
22
22
Deaths
10
25
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Izanami
Bizcutz
Izanami
4
1
11
9.5
L
Susano
Bootou
Susano
3
3
5
1.83
W
11
1
11
16.5
L
Maui
0
4
7
0.88
W
Cthulhu
Noobinski
Cthulhu
1
2
17
4.75
L
Cliodhna
Peeb12
Cliodhna
2
3
4
1.33
W
5
3
13
3.83
L
Kukulkan
Steelzeez
Kukulkan
0
6
4
0.33
L
Sylvanus
5
6
5
1.25
W
Ix Chel
kiksters
Ix Chel
1
3
18
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,644
Damage
77,652
85,067
Taken
55,702
62,947
Mitigated
52,486
8,636
Healing
7,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Bizcutz
Izanami
19,139
13,912
0
285
8,526
3,667
0
6,131
2,395
0
38,654
L
Susano
Bootou
Susano
10,827
1,163
0
156
15,370
8,284
0
6,073
8,795
0
27,529
W
20,381
2,027
0
943
16,146
26,436
0
7,694
8,452
1,743
37,019
L
Maui
4,212
1,186
524
3,066
20,921
25,961
0
8,310
11,629
8,524
0
W
Cthulhu
Noobinski
Cthulhu
11,743
445
0
3,112
12,548
13,877
0
5,688
6,860
25,630
0
L
Cliodhna
Peeb12
Cliodhna
10,019
1,330
0
23
17,559
8,646
0
10,029
7,188
0
28,530
W
13,639
4,592
0
1,538
9,051
4,042
0
5,293
3,758
33,426
0
L
Kukulkan
Steelzeez
Kukulkan
9,861
1,042
0
5
12,890
7,891
0
5,889
6,915
37,356
0
L
Sylvanus
15,725
2,149
1,941
2,921
18,327
12,165
0
7,697
10,430
30,080
0
W
Ix Chel
kiksters
Ix Chel
12,750
1,331
1,050
159
9,431
4,464
0
4,992
4,439
25,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,370
Gold Earned
54,982
161
Minions Killed
216
6
Camps Cleared
10
974,080
Distance Traveled
948,635
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,021
1,102
60
6
2
156,121
0
L
Susano
10,080
1,008
35
4
1
223,657
0
W
Shiva
12,294
1,229
27
3
0
214,801
0
L
Maui
9,975
998
7
1
3
179,267
0
W
Cthulhu
10,285
1,029
40
4
3
203,293
0
L
Cliodhna
10,149
1,015
30
3
1
212,541
0
W
Sol
11,511
1,151
50
5
5
195,444
0
L
Kukulkan
9,377
938
63
6
0
161,477
0
L
Sylvanus
10,789
1,079
26
3
1
197,138
0
W
Ix Chel
9,871
987
39
4
0
178,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role