Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
Babyleg5
Ravana
Level 141
God Stats
4W - 7L
1,218 SR
Queue Stats
522W - 557L
1,538 Elo+
Party 2
Xbalanque
Xbalanque
FsMz Young
Xbalanque
Level 154
God Stats
2W - 1L
1,701 SR
Queue Stats
130W - 125L
1,493 Elo+
Party 1
Sun Wukong
Sun Wukong
SaulGamer15
Sun Wukong
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,599 Elo+
Party 1
Chronos
Chronos
Vadersfather
Chronos
Level 157
God Stats
3W - 2L
1,834 SR
Queue Stats
293W - 308L
1,481 Elo+
Solo
Team Averages
Level 137
1,551 SR
1,522 Elo+

VS

Team Averages
Level 147
1,503 SR
1,494 Elo+
Anubis
Anubis
AncoraImparo420
Anubis
Level 159
God Stats
7W - 7L
1,796 SR
Queue Stats
587W - 608L
1,580 Elo+
Solo
Ganesha
Ganesha
ItsThisYoshi
Ganesha
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
126W - 119L
1,419 Elo+
Party 3
Chernobog
Chernobog
WarMachine1775
Chernobog
Level 140
God Stats
4W - 5L
1,500 SR
Queue Stats
407W - 401L
1,527 Elo+
Solo
Sol
Sol
Wolfiakun
Sol
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
92W - 93L
1,398 Elo+
Party 3
Merlin
Merlin
kopnoa39
Merlin
Level 148
God Stats
4W - 3L
1,217 SR
Queue Stats
182W - 154L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
2 / 7 / 5
9,042
646
11,659
15,125
5,802
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
Babyleg5
Ravana
15
3 / 8 / 4
9,252
661
10,824
14,551
7,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xbalanque
FsMz Young
Xbalanque
15
1 / 8 / 4
8,792
628
11,429
14,259
6,116
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
SaulGamer15
Sun Wukong
17
2 / 6 / 6
9,704
693
8,658
20,264
20,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
Vadersfather
Chronos
19
5 / 6 / 2
10,235
731
15,720
17,716
7,998
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 4 / 19
11,421
816
10,261
13,517
9,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
ItsThisYoshi
Ganesha
18
0 / 3 / 32
11,359
811
7,955
19,943
31,411
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
WarMachine1775
Chernobog
19
11 / 3 / 18
11,875
848
19,226
14,256
8,065
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
5 / 1 / 21
10,997
786
15,733
12,975
6,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Merlin
kopnoa39
Merlin
19
10 / 2 / 19
11,761
840
20,802
12,244
7,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
144
13
Kills
35
35
Deaths
13
21
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
2
7
5
0.64
W
9
4
19
4.63
L
Ravana
Babyleg5
Ravana
3
8
4
0.63
L
Xbalanque
FsMz Young
Xbalanque
1
8
4
0.38
W
Ganesha
ItsThisYoshi
Ganesha
0
3
32
5.33
L
Sun Wukong
SaulGamer15
Sun Wukong
2
6
6
0.83
L
Chronos
Vadersfather
Chronos
5
6
2
1
W
Chernobog
WarMachine1775
Chernobog
11
3
18
6.67
W
5
1
21
15.5
W
Merlin
kopnoa39
Merlin
10
2
19
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,290
Damage
73,977
81,915
Taken
72,935
47,722
Mitigated
62,841
15,682
Healing
25,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
11,659
4,222
952
1,888
15,125
5,802
628
11,235
3,890
0
26,932
W
10,261
183
2,129
2,893
13,517
9,086
330
2,031
11,486
25,755
0
L
Ravana
Babyleg5
Ravana
10,824
1,845
0
186
14,551
7,249
0
9,803
4,748
0
13,189
L
Xbalanque
FsMz Young
Xbalanque
11,429
5,539
414
1,697
14,259
6,116
0
9,864
4,395
0
19,855
W
Ganesha
ItsThisYoshi
Ganesha
7,955
468
1,485
4,745
19,943
31,411
206
4,787
15,156
10,801
0
L
Sun Wukong
SaulGamer15
Sun Wukong
8,658
1,206
390
4,033
20,264
20,557
0
12,065
8,199
0
25,559
L
Chronos
Vadersfather
Chronos
15,720
2,603
1,992
4,130
17,716
7,998
114
11,784
5,932
36,638
0
W
Chernobog
WarMachine1775
Chernobog
19,226
7,633
1,297
2,134
14,256
8,065
2,740
3,219
11,037
0
44,637
W
15,733
3,510
1,693
5,060
12,975
6,519
4,478
4,167
8,808
28,035
0
W
Merlin
kopnoa39
Merlin
20,802
542
748
2,931
12,244
7,760
358
1,516
10,728
40,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,025
Gold Earned
57,413
135
Minions Killed
169
0
Camps Cleared
0
1,121,929
Distance Traveled
1,188,387
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,042
646
22
2
0
222,121
0
W
Anubis
11,421
816
34
2
0
198,403
0
L
Ravana
9,252
661
2
0
0
215,116
0
L
Xbalanque
8,792
628
27
2
0
203,735
0
W
Ganesha
11,359
811
0
0
0
241,645
0
L
Sun Wukong
9,704
693
35
3
0
232,697
0
L
Chronos
10,235
731
49
4
0
248,260
0
W
Chernobog
11,875
848
56
4
0
257,629
0
W
Sol
10,997
786
40
3
0
251,570
0
W
Merlin
11,761
840
39
3
0
239,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role