Player Matchup

Ra
Ra
Bernels36
Ra
Level 107
God Stats
9W - 7L
1,693 SR
Queue Stats
196W - 192L
1,397 Elo+
Solo
Achilles
Achilles
HedgeTrimmer38
Achilles
Level 55
God Stats
6W - 6L
1,529 SR
Queue Stats
154W - 142L
1,595 Elo+
Party 1
Tiamat
Tiamat
HenryMcAvoy
Tiamat
Level 61
God Stats
25W - 31L
1,420 SR
Queue Stats
71W - 70L
1,467 Elo+
Solo
Vulcan
Vulcan
MrGIitch
Vulcan
Level 17
God Stats
2W - 0L
1,728 SR
Queue Stats
25W - 17L
1,513 Elo+
Party 1
Apollo
Apollo
leafblower38
Apollo
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,455 Elo+
Party 1
Team Averages
Level 57
1,574 SR
1,485 Elo+

VS

Team Averages
Level 95
1,473 SR
1,559 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
KokoBeware
Nu Wa
Level 127
God Stats
0W - 2L
1,243 SR
Queue Stats
233W - 152L
1,659 Elo+
Party 2
Maui
Maui
MaYnO170
Maui
Level 137
God Stats
29W - 44L
1,205 SR
Queue Stats
175W - 183L
1,482 Elo+
Party 3
Artemis
Artemis
SlupeeKid
Artemis
Level 88
God Stats
40W - 13L
1,919 SR
Queue Stats
307W - 165L
1,652 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 6
7,474
1,246
5,116
3,611
1,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
12
3 / 2 / 4
7,250
1,208
6,740
6,579
5,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
13
1 / 1 / 7
7,270
1,212
5,922
4,077
2,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vulcan
MrGIitch
Vulcan
12
1 / 4 / 1
6,515
1,086
4,391
5,209
2,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
12
1 / 2 / 8
7,044
1,174
3,697
3,972
1,697
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

344

VS

Team 2 Tickets

309

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
4 / 1 / 3
7,569
1,262
5,106
4,425
1,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Loki
 
Loki
10
0 / 0 / 0
5,613
936
0
0
0
Nu Wa
12
4 / 2 / 6
7,780
1,297
6,962
7,101
2,648
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maui
12
1 / 3 / 8
7,286
1,214
2,799
8,164
6,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
SlupeeKid
Artemis
12
1 / 3 / 8
6,987
1,165
6,020
8,133
3,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
35
9
Kills
10
10
Deaths
9
26
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
4
1
3
5.5
L
Loki
 
Loki
0
0
0
0
W
3
1
6
6
W
Achilles
3
2
4
2.5
W
Tiamat
1
1
7
4.5
L
Nu Wa
4
2
6
3.5
L
Maui
1
3
8
1.67
W
Vulcan
MrGIitch
Vulcan
1
4
1
0.38
L
Artemis
SlupeeKid
Artemis
1
3
8
1.67
W
Apollo
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,866
Damage
20,887
23,448
Taken
27,823
13,370
Mitigated
14,573
3,674
Healing
5,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
5,106
288
1,220
902
4,425
1,840
0
2,221
1,930
22,323
0
L
Loki
 
Loki
0
0
0
0
0
0
0
0
0
0
0
W
5,116
164
283
970
3,611
1,454
0
2,356
1,231
22,032
0
W
Achilles
6,740
1,493
0
564
6,579
5,770
0
3,884
2,581
0
10,349
W
Tiamat
5,922
346
0
1,021
4,077
2,425
0
1,742
2,245
26,319
0
L
Nu Wa
6,962
1,552
0
545
7,101
2,648
0
4,319
2,535
22,756
0
L
Maui
2,799
421
0
1,151
8,164
6,419
0
4,939
2,864
5,772
0
W
Vulcan
MrGIitch
Vulcan
4,391
1,777
0
110
5,209
2,024
0
3,538
1,607
11,814
0
L
Artemis
SlupeeKid
Artemis
6,020
2,192
95
1,191
8,133
3,666
0
3,432
4,426
0
14,928
W
Apollo
3,697
2,188
0
726
3,972
1,697
0
2,987
917
0
15,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,553
Gold Earned
35,235
130
Minions Killed
113
8
Camps Cleared
4
615,409
Distance Traveled
467,837
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,569
1,262
51
9
2
113,387
0
L
Loki
5,613
936
0
0
0
7,724
0
W
Ra
7,474
1,246
24
4
3
128,383
0
W
Achilles
7,250
1,208
16
3
1
126,909
0
W
Tiamat
7,270
1,212
58
10
1
115,556
0
L
Nu Wa
7,780
1,297
39
7
2
116,637
0
L
Maui
7,286
1,214
4
1
0
118,863
0
W
Vulcan
6,515
1,086
12
2
1
119,238
0
L
Artemis
6,987
1,165
19
3
0
111,226
0
W
Apollo
7,044
1,174
20
3
2
125,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role