Player Matchup

Hercules
Hercules
Ashiestyyy
Hercules
Level 8
God Stats
0W - 4L
1,239 SR
Queue Stats
1W - 6L
1,250 Elo+
Party 2
Mercury
Mercury
Dru_Drizzy
Mercury
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 28L
1,161 Elo+
Party 2
Ymir
Ymir
G-freaky01
Ymir
Level 26
God Stats
13W - 21L
1,131 SR
Queue Stats
67W - 81L
1,161 Elo+
Party 2
Rama
Rama
Zachattacks52
Rama
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,161 Elo+
Party 2
Kukulkan
Kukulkan
ruski_tank
Kukulkan
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 127L
1,161 Elo+
Party 2
Team Averages
Level 20
1,374 SR
1,179 Elo+

VS

Team Averages
Level 45
1,620 SR
1,409 Elo+
Vamana
Vamana
Bkizzterter
Vamana
Level 49
God Stats
3W - 0L
1,682 SR
Queue Stats
70W - 79L
1,348 Elo+
Party 1
Anubis
Anubis
CODsPotDealer
Anubis
Level 29
God Stats
7W - 3L
1,638 SR
Queue Stats
78W - 93L
1,341 Elo+
Party 1
Chiron
Chiron
FISHERMANTURT
Chiron
Level 85
God Stats
1W - 1L
1,776 SR
Queue Stats
91W - 80L
1,550 Elo+
Party 3
Cthulhu
Cthulhu
Gogurt on YT
Cthulhu
Level 7
God Stats
2W - 2L
1,503 SR
Queue Stats
6W - 13L
1,410 Elo+
Party 3
Awilix
Awilix
GrngoLechuga
Awilix
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 104L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ashiestyyy
Hercules
7
0 / 10 / 0
4,495
375
3,056
15,181
7,982
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
Dru_Drizzy
Mercury
8
1 / 2 / 1
5,306
442
1,446
8,683
6,486
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 2 / 4
5,618
468
2,106
9,554
5,774
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

7
2 / 2 / 1
4,881
407
1,968
6,236
1,864
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
ruski_tank
Kukulkan
10
3 / 3 / 0
6,029
502
7,664
6,552
1,653
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
13
9 / 0 / 3
8,925
744
11,950
8,085
5,563
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 1 / 0
7,350
613
4,272
8,987
4,309
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
4 / 1 / 1
6,924
577
7,641
5,746
2,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cthulhu
Gogurt on YT
Cthulhu
10
0 / 1 / 4
6,036
503
3,259
6,976
3,413
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Awilix
11
4 / 3 / 1
7,118
593
5,923
8,898
3,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
6
Kills
19
19
Deaths
6
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hercules
Ashiestyyy
Hercules
0
10
0
0
W
Vamana
9
0
3
10.5
W
2
1
0
2
L
Mercury
Dru_Drizzy
Mercury
1
2
1
0.75
W
4
1
1
4.5
L
0
2
4
1
W
Cthulhu
Gogurt on YT
Cthulhu
0
1
4
2
W
Awilix
4
3
1
1.5
L
2
2
1
1.25
L
Kukulkan
ruski_tank
Kukulkan
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,240
Damage
33,045
46,206
Taken
38,692
23,759
Mitigated
18,739
3,988
Healing
11,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Ashiestyyy
Hercules
3,056
1,012
0
1,422
15,181
7,982
0
0
15,181
0
15,991
W
Vamana
11,950
7,312
0
1,882
8,085
5,563
0
0
8,085
0
65,455
W
4,272
287
0
4,615
8,987
4,309
805
5,497
3,490
50,500
0
L
Mercury
Dru_Drizzy
Mercury
1,446
774
0
0
8,683
6,486
0
98
8,585
0
24,528
W
7,641
2,431
136
2,715
5,746
2,366
600
1,324
4,422
0
44,620
L
2,106
423
942
786
9,554
5,774
0
2,310
7,244
16,104
0
W
Cthulhu
Gogurt on YT
Cthulhu
3,259
109
0
1,947
6,976
3,413
293
1,531
5,445
30,108
0
W
Awilix
5,923
2,335
0
334
8,898
3,088
46
1,418
7,480
0
43,030
L
1,968
1,476
0
0
6,236
1,864
0
1,011
5,225
0
13,541
L
Kukulkan
ruski_tank
Kukulkan
7,664
961
0
838
6,552
1,653
0
4,112
2,440
32,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,329
Gold Earned
36,353
142
Minions Killed
387
0
Camps Cleared
0
1,119,906
Distance Traveled
1,212,357
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,495
375
10
1
0
233,315
0
W
Vamana
8,925
744
105
9
0
235,610
0
W
Anubis
7,350
613
91
8
0
208,473
0
L
Mercury
5,306
442
43
4
0
247,973
0
W
Chiron
6,924
577
71
6
0
236,717
4
L
Ymir
5,618
468
19
2
0
235,557
0
W
Cthulhu
6,036
503
52
4
0
240,313
1
W
Awilix
7,118
593
68
6
0
291,244
0
L
Rama
4,881
407
19
2
0
173,907
0
L
Kukulkan
6,029
502
51
4
0
229,154
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role