Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
VentingStone8
Tyr
Level 79
God Stats
12W - 14L
1,641 SR
Queue Stats
374W - 341L
1,482 Elo+
Solo
Ix Chel
Ix Chel
drebrad
Ix Chel
Level 177
God Stats
14W - 19L
1,381 SR
Queue Stats
622W - 575L
1,456 Elo+
Solo
Izanami
Izanami
koala892timide
Izanami
Level 115
God Stats
2W - 3L
1,500 SR
Queue Stats
177W - 214L
1,353 Elo+
Solo
Aphrodite
Aphrodite
nervereflex
Aphrodite
Level 81
God Stats
6W - 2L
1,823 SR
Queue Stats
129W - 122L
1,533 Elo+
Solo
Team Averages
Level 127
1,569 SR
1,465 Elo+

VS

Team Averages
Level 85
1,604 SR
1,419 Elo+
Neith
Neith
Link17x
Neith
Level 73
God Stats
3W - 6L
1,364 SR
Queue Stats
35W - 41L
1,435 Elo+
Party 1
Hera
Hera
Mdias192
Hera
Level 97
God Stats
11W - 4L
1,693 SR
Queue Stats
431W - 409L
1,374 Elo+
Solo
Loki
Loki
TheBull2002
Loki
Level 68
God Stats
6W - 1L
1,538 SR
Queue Stats
77W - 87L
1,393 Elo+
Solo
Guan Yu
Guan Yu
Zzamoraaa
Guan Yu
Level 69
God Stats
1W - 1L
1,928 SR
Queue Stats
40W - 44L
1,442 Elo+
Party 1
Sylvanus
Sylvanus
kokoarissa
Sylvanus
Level 118
God Stats
10W - 13L
1,498 SR
Queue Stats
229W - 228L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
1 / 0 / 1
6,005
500
4,490
7,350
4,250
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
3 / 6 / 0
6,217
518
7,444
13,186
6,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ix Chel
drebrad
Ix Chel
10
0 / 4 / 1
5,928
494
6,449
8,807
2,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

4
0 / 2 / 0
4,161
347
1,257
2,117
427
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
nervereflex
Aphrodite
10
0 / 2 / 1
6,221
518
4,836
8,071
3,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Link17x
Neith
12
2 / 1 / 4
6,821
568
6,562
9,308
3,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hera
12
1 / 1 / 2
6,890
574
4,263
4,080
1,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
8 / 0 / 2
8,119
677
4,379
7,717
2,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
Zzamoraaa
Guan Yu
11
3 / 0 / 8
7,170
598
4,660
9,866
8,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
kokoarissa
Sylvanus
11
0 / 3 / 0
6,416
535
5,206
9,528
8,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
4
Kills
14
14
Deaths
5
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
0
1
1.5
W
Neith
Link17x
Neith
2
1
4
4
W
Hera
1
1
2
2
W
8
0
2
9
L
3
6
0
0.5
W
Guan Yu
Zzamoraaa
Guan Yu
3
0
8
7
L
Ix Chel
drebrad
Ix Chel
0
4
1
0.13
L
0
2
0
0
W
Sylvanus
kokoarissa
Sylvanus
0
3
0
0
L
Aphrodite
nervereflex
Aphrodite
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,476
Damage
25,070
39,531
Taken
40,499
17,212
Mitigated
24,196
10,833
Healing
14,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
4,490
1,645
0
1,886
7,350
4,250
0
4,570
2,780
0
34,149
W
Neith
Link17x
Neith
6,562
3,270
0
4,172
9,308
3,765
1,072
4,936
4,347
0
54,570
W
Hera
4,263
277
0
1,248
4,080
1,242
1,259
922
3,158
50,494
0
W
4,379
1,104
0
1,540
7,717
2,908
531
1,262
6,455
0
64,122
L
7,444
1,762
0
751
13,186
6,688
0
1,119
12,067
0
44,252
W
Guan Yu
Zzamoraaa
Guan Yu
4,660
676
874
5,004
9,866
8,260
41
4,140
5,726
0
14,576
L
Ix Chel
drebrad
Ix Chel
6,449
973
57
2,653
8,807
2,816
360
0
8,807
44,256
0
L
1,257
1,170
0
107
2,117
427
0
0
2,117
0
10,008
W
Sylvanus
kokoarissa
Sylvanus
5,206
1,678
120
1,086
9,528
8,021
520
0
9,528
34,851
7,382
L
Aphrodite
nervereflex
Aphrodite
4,836
314
1,218
4,161
8,071
3,031
0
3,443
4,628
46,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,532
Gold Earned
35,416
289
Minions Killed
367
0
Camps Cleared
0
949,417
Distance Traveled
1,090,913
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,005
500
59
5
0
210,949
0
W
Neith
6,821
568
92
8
0
200,632
0
W
Hera
6,890
574
83
7
0
222,126
0
W
Loki
8,119
677
93
8
0
257,737
1
L
Tyr
6,217
518
69
6
0
248,793
0
W
Guan Yu
7,170
598
24
2
0
259,619
2
L
Ix Chel
5,928
494
63
5
0
202,081
2
L
Izanami
4,161
347
13
1
0
78,572
0
W
Sylvanus
6,416
535
75
6
0
150,799
0
L
Aphrodite
6,221
518
85
7
0
209,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role