Player Matchup

Izanami
Izanami
DankableDink
Izanami
Level 126
God Stats
11W - 12L
1,560 SR
Queue Stats
187W - 195L
1,475 Elo+
Party 2
Surtr
Surtr
Jcole2790
Surtr
Level 29
God Stats
7W - 1L
1,868 SR
Queue Stats
20W - 9L
1,539 Elo+
Party 2
Nu Wa
Nu Wa
Thy Carrion
Nu Wa
Level 108
God Stats
21W - 12L
1,633 SR
Queue Stats
160W - 169L
1,451 Elo+
Party 2
Team Averages
Level 88
1,687 SR
1,488 Elo+

VS

Team Averages
Level 150
1,500 SR
1,430 Elo+
Ra
Ra
 
Ra
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Cadzbah
Thoth
Level 109
God Stats
3W - 10L
1,500 SR
Queue Stats
168W - 184L
1,327 Elo+
Solo
Ne Zha
Ne Zha
ThtRand0mGuy
Ne Zha
Level 163
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 39L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DankableDink
Izanami
16
5 / 4 / 6
10,903
839
10,772
13,710
5,290
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
Jcole2790
Surtr
16
8 / 1 / 7
10,885
837
9,659
15,385
17,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
3 / 5 / 10
10,425
802
14,929
10,121
4,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
6 / 4 / 3
10,574
813
12,806
13,179
6,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thoth
Cadzbah
Thoth
12
3 / 8 / 3
8,468
651
6,049
10,306
7,434
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
14
0 / 4 / 6
8,392
646
8,890
17,270
17,127
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
16
Kills
9
10
Deaths
16
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
6
4
3
1.88
L
Thoth
Cadzbah
Thoth
3
8
3
0.56
W
Izanami
DankableDink
Izanami
5
4
6
2
W
Surtr
Jcole2790
Surtr
8
1
7
11.5
L
Ne Zha
0
4
6
0.75
W
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,360
Damage
27,745
39,216
Taken
40,755
27,958
Mitigated
31,092
7,757
Healing
4,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
12,806
838
1,053
2,376
13,179
6,531
299
4,095
8,986
63,146
0
L
Thoth
Cadzbah
Thoth
6,049
291
0
53
10,306
7,434
583
4,552
5,682
25,870
0
W
Izanami
DankableDink
Izanami
10,772
6,883
0
2,199
13,710
5,290
1,824
6,971
6,667
0
69,044
W
Surtr
Jcole2790
Surtr
9,659
3,445
40
3,226
15,385
17,940
627
7,441
7,944
390
21,858
L
Ne Zha
8,890
1,708
0
1,489
17,270
17,127
0
6,186
10,806
0
27,128
W
14,929
4,004
709
1,583
10,121
4,728
483
4,391
5,730
51,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,213
Gold Earned
27,434
189
Minions Killed
202
0
Camps Cleared
0
684,841
Distance Traveled
670,686
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,574
813
134
10
0
235,404
0
L
Thoth
8,468
651
36
3
0
185,867
0
W
Izanami
10,903
839
93
7
0
217,070
0
W
Surtr
10,885
837
21
2
0
249,976
0
L
Ne Zha
8,392
646
32
2
0
249,415
0
W
Nu Wa
10,425
802
75
6
0
217,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role