Player Matchup

Chang'e
Chang'e
BlazeFlumber
Chang'e
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,465 Elo+
Solo
Hou Yi
Hou Yi
CelestialArks
Hou Yi
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 50L
1,475 Elo+
Party 2
Surtr
Surtr
Escastone
Surtr
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 49L
1,471 Elo+
Party 2
Team Averages
Level 104
1,500 SR
1,470 Elo+

VS

Team Averages
Level 148
1,548 SR
1,476 Elo+
Ix Chel
Ix Chel
SgtJerimyIrons
Ix Chel
Level 141
God Stats
55W - 52L
1,573 SR
Queue Stats
511W - 525L
1,476 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
XEN0CiiDE
Ah Muzen Cab
Level 158
God Stats
6W - 4L
1,571 SR
Queue Stats
146W - 154L
1,468 Elo+
Party 1
Atlas
Atlas
ii Megatron q
Atlas
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
293W - 302L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BlazeFlumber
Chang'e
14
0 / 3 / 3
8,619
663
8,596
12,890
5,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
4 / 1 / 0
8,879
683
14,134
12,408
5,150
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
Escastone
Surtr
12
0 / 3 / 4
7,810
601
6,736
13,744
14,776
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 3
9,484
730
12,284
7,001
3,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
XEN0CiiDE
Ah Muzen Cab
15
3 / 2 / 4
9,640
742
12,899
15,740
7,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 3 / 4
8,705
670
6,767
16,622
19,331
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
4
Kills
7
7
Deaths
5
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BlazeFlumber
Chang'e
0
3
3
0.5
L
4
1
0
4
L
Surtr
Escastone
Surtr
0
3
4
0.67
W
3
0
3
4.5
W
Ah Muzen Cab
XEN0CiiDE
Ah Muzen Cab
3
2
4
2.5
W
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,466
Damage
31,950
39,042
Taken
39,363
25,137
Mitigated
30,782
17,366
Healing
10,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BlazeFlumber
Chang'e
8,596
965
4,390
6,212
12,890
5,211
487
7,165
5,725
41,882
0
L
14,134
8,405
0
3,936
12,408
5,150
643
6,716
5,692
0
40,923
L
Surtr
Escastone
Surtr
6,736
1,733
0
2,828
13,744
14,776
0
5,211
8,533
303
13,624
W
12,284
1,061
1,445
2,982
7,001
3,829
250
917
6,084
51,714
0
W
Ah Muzen Cab
XEN0CiiDE
Ah Muzen Cab
12,899
3,782
0
1,669
15,740
7,622
3,100
2,917
12,823
0
54,535
W
6,767
1,581
476
4,203
16,622
19,331
0
5,027
11,595
15,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,308
Gold Earned
27,829
164
Minions Killed
187
0
Camps Cleared
0
718,196
Distance Traveled
678,358
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,619
663
87
7
0
232,635
0
L
Hou Yi
8,879
683
57
4
0
251,189
0
L
Surtr
7,810
601
20
2
0
234,372
0
W
Ix Chel
9,484
730
89
7
0
229,915
0
W
Ah Muzen Cab
9,640
742
83
6
0
230,021
0
W
Atlas
8,705
670
15
1
0
218,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role