Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
APregn4ntWomaN
Cthulhu
Level 46
God Stats
246W - 230L
1,510 SR
Queue Stats
261W - 261L
1,474 Elo+
Party 3
Hercules
Hercules
DaOneTrueBo
Hercules
Level 153
God Stats
4W - 3L
1,402 SR
Queue Stats
71W - 70L
1,422 Elo+
Party 4
Medusa
Medusa
HarleyQuinn9438
Medusa
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 32L
1,382 Elo+
Party 4
Danzaburou
Danzaburou
maruslel
Danzaburou
Level 45
God Stats
1W - 1L
1,300 SR
Queue Stats
45W - 58L
1,356 Elo+
Solo
Team Averages
Level 75
1,442 SR
1,427 Elo+

VS

Team Averages
Level 45
1,478 SR
1,415 Elo+
Thanatos
Thanatos
AsianPersuaz10n
Thanatos
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 13L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Dark-N-Edgy
Sun Wukong
Level 89
God Stats
0W - 1L
1,155 SR
Queue Stats
76W - 83L
1,433 Elo+
Party 1
Ra
Ra
ScrewyCashew472
Ra
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
135W - 111L
1,322 Elo+
Party 2
Sol
Sol
Thousand-Horns
Sol
Level 26
God Stats
1W - 1L
1,733 SR
Queue Stats
35W - 31L
1,393 Elo+
Party 1
Chernobog
Chernobog
Tony the tigr7
Chernobog
Level 63
God Stats
0W - 4L
1,500 SR
Queue Stats
294W - 251L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
2 / 0 / 7
6,728
1,346
6,753
3,456
1,158
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 0 / 9
6,663
1,333
6,681
3,669
3,447
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hercules
DaOneTrueBo
Hercules
12
4 / 0 / 9
7,177
1,435
7,442
6,936
3,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
5 / 0 / 7
7,044
1,409
3,763
2,746
1,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
maruslel
Danzaburou
11
1 / 0 / 5
6,275
1,255
3,733
2,066
763
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Team 1 Tickets

400

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
0 / 2 / 0
5,488
1,098
1,203
3,404
1,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sun Wukong
Dark-N-Edgy
Sun Wukong
10
0 / 4 / 0
5,689
1,138
4,643
11,601
7,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 2 / 0
5,648
1,130
2,813
4,186
1,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 4 / 0
5,489
1,098
3,529
6,956
2,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
Tony the tigr7
Chernobog
10
0 / 2 / 0
5,560
1,112
4,615
5,038
1,817
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
0
14
Kills
0
0
Deaths
14
37
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
0
7
5.5
W
2
0
9
6.5
L
Thanatos
0
2
0
0
W
Hercules
DaOneTrueBo
Hercules
4
0
9
8.5
L
Sun Wukong
Dark-N-Edgy
Sun Wukong
0
4
0
0
W
5
0
7
8.5
L
0
2
0
0
L
0
4
0
0
L
Chernobog
Tony the tigr7
Chernobog
0
2
0
0
W
Danzaburou
maruslel
Danzaburou
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,372
Damage
16,803
18,873
Taken
31,185
10,348
Mitigated
14,511
2,720
Healing
3,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,753
1,766
0
0
3,456
1,158
0
345
3,111
23,273
0
W
6,681
258
186
0
3,669
3,447
0
1,409
2,260
14,003
726
L
Thanatos
1,203
149
0
756
3,404
1,375
0
1,482
1,922
0
6,046
W
Hercules
DaOneTrueBo
Hercules
7,442
1,871
0
1,498
6,936
3,771
0
3,087
3,849
0
11,538
L
Sun Wukong
Dark-N-Edgy
Sun Wukong
4,643
980
0
1,071
11,601
7,118
0
4,946
6,655
0
17,441
W
3,763
1,817
0
251
2,746
1,209
0
1,051
1,622
0
7,750
L
2,813
365
513
570
4,186
1,683
0
1,520
2,666
14,987
0
L
3,529
1,432
0
236
6,956
2,518
0
2,926
4,030
6,084
836
L
Chernobog
Tony the tigr7
Chernobog
4,615
2,084
0
357
5,038
1,817
0
1,834
3,204
0
17,587
W
Danzaburou
maruslel
Danzaburou
3,733
2,195
0
785
2,066
763
0
146
1,920
10
14,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,887
Gold Earned
27,874
97
Minions Killed
107
3
Camps Cleared
3
538,020
Distance Traveled
475,160
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,728
1,346
33
7
0
101,220
0
W
Cthulhu
6,663
1,333
13
3
0
119,813
0
L
Thanatos
5,488
1,098
14
3
0
65,768
0
W
Hercules
7,177
1,435
9
2
2
114,620
0
L
Sun Wukong
5,689
1,138
35
7
1
117,773
0
W
Medusa
7,044
1,409
14
3
0
103,689
0
L
Ra
5,648
1,130
21
4
0
100,061
0
L
Sol
5,489
1,098
14
3
2
83,703
0
L
Chernobog
5,560
1,112
23
5
0
107,855
0
W
Danzaburou
6,275
1,255
28
6
1
98,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role