Player Matchup

Nox
Nox
Death_Legions001
Nox
Level 150
God Stats
11W - 12L
1,630 SR
Queue Stats
602W - 556L
1,588 Elo+
Solo
Cliodhna
Cliodhna
KanaShimiRegen
Cliodhna
Level 135
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 11L
1,272 Elo+
Solo
Surtr
Surtr
PlumpTillDeth638
Surtr
Level 204
God Stats
14W - 20L
1,411 SR
Queue Stats
355W - 292L
1,534 Elo+
Party 2
Danzaburou
Danzaburou
dyispo
Danzaburou
Level 167
God Stats
0W - 3L
1,718 SR
Queue Stats
45W - 70L
1,427 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
epicsalsa
Morgan Le Fay
Level 121
God Stats
4W - 6L
1,468 SR
Queue Stats
66W - 69L
1,456 Elo+
Party 2
Team Averages
Level 155
1,545 SR
1,455 Elo+

VS

Team Averages
Level 145
1,538 SR
1,620 Elo+
Yu Huang
Yu Huang
DrakeQueenSerena
Yu Huang
Level 156
God Stats
1W - 1L
1,283 SR
Queue Stats
10W - 8L
1,578 Elo+
Party 1
Sobek
Sobek
PrettyHatMachine
Sobek
Level 83
God Stats
12W - 8L
1,792 SR
Queue Stats
89W - 61L
1,631 Elo+
Party 3
Arachne
Arachne
RobertSchlosser
Arachne
Level 159
God Stats
13W - 3L
1,500 SR
Queue Stats
220W - 190L
1,587 Elo+
Party 3
Amaterasu
Amaterasu
Sunthetic
Amaterasu
Level 170
God Stats
2W - 1L
1,540 SR
Queue Stats
16W - 9L
1,667 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TCee
Morgan Le Fay
Level 158
God Stats
1W - 0L
1,573 SR
Queue Stats
57W - 51L
1,635 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
7,532
579
1,309
5,349
1,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
15
0 / 4 / 3
8,781
675
11,454
12,950
5,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
2 / 7 / 2
9,003
693
13,686
23,883
23,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
dyispo
Danzaburou
11
0 / 2 / 2
7,492
576
926
2,931
712
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
epicsalsa
Morgan Le Fay
16
3 / 6 / 1
9,370
721
10,746
12,339
5,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 8
10,919
840
14,970
12,665
6,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

16
4 / 1 / 13
10,862
836
4,220
12,622
13,103
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

18
3 / 0 / 7
10,716
824
6,407
11,665
6,467
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Amaterasu
Sunthetic
Amaterasu
18
4 / 1 / 8
10,805
831
11,124
19,052
15,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
TCee
Morgan Le Fay
18
5 / 0 / 6
10,708
824
14,288
7,912
4,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
63
5
Kills
21
21
Deaths
5
9
Assists
42
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
5
3
8
3
L
Cliodhna
0
4
3
0.38
L
2
7
2
0.43
W
4
1
13
10.5
W
3
0
7
6.5
W
Amaterasu
Sunthetic
Amaterasu
4
1
8
8
W
Morgan Le Fay
TCee
Morgan Le Fay
5
0
6
8
L
Danzaburou
dyispo
Danzaburou
0
2
2
0.5
L
Morgan Le Fay
epicsalsa
Morgan Le Fay
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,121
Damage
51,009
57,452
Taken
63,916
36,304
Mitigated
46,098
4,184
Healing
18,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,309
75
0
590
5,349
1,456
0
4,553
677
5,317
0
W
14,970
550
0
695
12,665
6,209
1,219
1,009
11,233
39,318
0
L
Cliodhna
11,454
1,019
0
475
12,950
5,241
0
6,883
5,837
0
33,777
L
13,686
4,231
0
2,930
23,883
23,577
0
13,780
9,685
905
33,070
W
4,220
248
0
5,104
12,622
13,103
798
1,584
9,493
15,845
0
W
6,407
4,290
0
6,213
11,665
6,467
0
1,803
9,652
0
61,399
W
Amaterasu
Sunthetic
Amaterasu
11,124
3,822
0
5,441
19,052
15,861
4,674
7,806
10,915
0
46,593
W
Morgan Le Fay
TCee
Morgan Le Fay
14,288
847
0
1,508
7,912
4,458
1,503
374
7,415
48,472
0
L
Danzaburou
dyispo
Danzaburou
926
292
0
20
2,931
712
0
1,618
1,313
0
2,005
L
Morgan Le Fay
epicsalsa
Morgan Le Fay
10,746
424
0
169
12,339
5,318
0
6,576
5,503
41,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,178
Gold Earned
54,010
212
Minions Killed
346
0
Camps Cleared
0
846,916
Distance Traveled
1,566,604
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,532
579
11
1
0
43,826
0
W
Yu Huang
10,919
840
59
5
0
323,302
0
L
Cliodhna
8,781
675
76
6
0
293,500
0
L
Surtr
9,003
693
50
4
0
250,409
0
W
Sobek
10,862
836
22
2
0
294,999
0
W
Arachne
10,716
824
90
7
0
347,811
0
W
Amaterasu
10,805
831
89
7
0
291,870
0
W
Morgan Le Fay
10,708
824
86
7
0
308,622
0
L
Danzaburou
7,492
576
3
0
0
26,590
0
L
Morgan Le Fay
9,370
721
72
6
0
232,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role