Player Matchup

Cthulhu
Cthulhu
CTAPUMA
Cthulhu
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 58L
1,501 Elo+
Solo
Kukulkan
Kukulkan
Dolphin chub
Kukulkan
Level 119
God Stats
10W - 1L
1,825 SR
Queue Stats
237W - 237L
1,435 Elo+
Solo
Maui
Maui
Hawkaname
Maui
Level 155
God Stats
6W - 4L
1,559 SR
Queue Stats
296W - 301L
1,537 Elo+
Solo
Odin
Odin
L3G34Dx
Odin
Level 114
God Stats
3W - 3L
1,170 SR
Queue Stats
301W - 315L
1,455 Elo+
Solo
Poseidon
Poseidon
TrashMonkeyFunky
Poseidon
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 22L
1,528 Elo+
Solo
Team Averages
Level 122
1,511 SR
1,491 Elo+

VS

Team Averages
Level 100
1,558 SR
1,458 Elo+
Martichoras
Martichoras
AlaskanJack88
Martichoras
Level 101
God Stats
4W - 5L
1,832 SR
Queue Stats
125W - 128L
1,482 Elo+
Party 1
Cliodhna
Cliodhna
EpicVeritas
Cliodhna
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 39L
1,374 Elo+
Party 2
Ganesha
Ganesha
II_Protogy_II
Ganesha
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 67L
1,430 Elo+
Party 2
Fenrir
Fenrir
MBD225387
Fenrir
Level 127
God Stats
11W - 7L
1,486 SR
Queue Stats
458W - 454L
1,519 Elo+
Party 1
Cupid
Cupid
z Blasted z
Cupid
Level 151
God Stats
2W - 2L
1,470 SR
Queue Stats
216W - 231L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CTAPUMA
Cthulhu
16
3 / 3 / 15
9,716
747
13,087
13,792
22,333
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
Dolphin chub
Kukulkan
19
7 / 2 / 12
11,642
896
25,377
9,311
5,853
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maui
17
1 / 2 / 23
9,856
758
7,551
21,097
31,071
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Odin
L3G34Dx
Odin
16
4 / 2 / 16
9,731
749
10,972
17,240
24,859
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
10 / 5 / 11
11,499
885
24,247
16,086
7,568
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
AlaskanJack88
Martichoras
15
0 / 5 / 8
8,097
623
12,021
15,457
7,568
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
EpicVeritas
Cliodhna
14
1 / 10 / 8
8,324
640
9,430
15,323
6,709
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ganesha
16
0 / 6 / 12
8,381
645
11,275
23,761
19,475
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
MBD225387
Fenrir
17
4 / 2 / 6
8,971
690
5,981
18,667
14,516
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

19
7 / 2 / 4
10,320
794
11,497
13,588
6,762
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
50
25
Kills
12
14
Deaths
25
77
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Martichoras
AlaskanJack88
Martichoras
0
5
8
0.8
W
Cthulhu
CTAPUMA
Cthulhu
3
3
15
3.5
W
Kukulkan
Dolphin chub
Kukulkan
7
2
12
6.5
L
Cliodhna
EpicVeritas
Cliodhna
1
10
8
0.5
W
Maui
1
2
23
6.25
L
Ganesha
0
6
12
1
W
Odin
L3G34Dx
Odin
4
2
16
6
L
Fenrir
MBD225387
Fenrir
4
2
6
3.5
W
10
5
11
3.1
L
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,234
Damage
50,204
77,526
Taken
86,796
91,684
Mitigated
55,030
26,573
Healing
31,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
AlaskanJack88
Martichoras
12,021
3,096
1,119
3,685
15,457
7,568
0
13,164
2,015
0
28,958
W
Cthulhu
CTAPUMA
Cthulhu
13,087
231
3,838
1,038
13,792
22,333
140
2,995
10,797
21,890
0
W
Kukulkan
Dolphin chub
Kukulkan
25,377
2,517
777
1,363
9,311
5,853
953
1,556
7,755
55,690
0
L
Cliodhna
EpicVeritas
Cliodhna
9,430
1,603
135
283
15,323
6,709
0
13,256
1,805
0
15,824
W
Maui
7,551
1,163
4,212
6,653
21,097
31,071
685
2,770
18,327
9,642
0
L
Ganesha
11,275
265
563
5,734
23,761
19,475
0
19,154
3,972
17,525
0
W
Odin
L3G34Dx
Odin
10,972
1,323
938
2,609
17,240
24,859
706
1,948
15,292
1,229
15,779
L
Fenrir
MBD225387
Fenrir
5,981
1,112
732
6,970
18,667
14,516
0
14,877
3,350
0
10,791
W
24,247
5,601
1,663
3,482
16,086
7,568
3,606
2,006
14,080
39,208
0
L
11,497
5,761
4,450
8,280
13,588
6,762
0
10,016
3,277
0
29,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,444
Gold Earned
44,093
150
Minions Killed
112
0
Camps Cleared
0
1,271,863
Distance Traveled
1,132,768
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
8,097
623
47
4
0
218,080
0
W
Cthulhu
9,716
747
22
2
0
254,041
0
W
Kukulkan
11,642
896
76
6
0
228,890
0
L
Cliodhna
8,324
640
14
1
0
216,803
0
W
Maui
9,856
758
1
0
0
277,623
0
L
Ganesha
8,381
645
0
0
0
220,885
0
W
Odin
9,731
749
15
1
0
279,265
0
L
Fenrir
8,971
690
9
1
0
230,537
0
W
Poseidon
11,499
885
36
3
0
232,044
0
L
Cupid
10,320
794
42
3
0
246,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role