Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
BetterCallZule
Mulan
Level 14
God Stats
2W - 3L
1,391 SR
Queue Stats
2W - 4L
1,663 Elo+
Party 2
Maui
Maui
Jenceno
Maui
Level 33
God Stats
37W - 34L
1,598 SR
Queue Stats
47W - 48L
1,431 Elo+
Party 2
Hel
Hel
Klebstyx
Hel
Level 18
God Stats
23W - 23L
1,398 SR
Queue Stats
390W - 396L
1,500 Elo+
Party 2
Rama
Rama
ReportTheMoon
Rama
Level 40
God Stats
31W - 29L
1,468 SR
Queue Stats
162W - 131L
1,530 Elo+
Solo
Team Averages
Level 40
1,471 SR
1,525 Elo+

VS

Team Averages
Level 42
1,614 SR
1,427 Elo+
Thanatos
Thanatos
 
Thanatos
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
BluddyP07
Nu Wa
Level 29
God Stats
4W - 1L
1,825 SR
Queue Stats
49W - 54L
1,500 Elo+
Party 1
Hachiman
Hachiman
EVOIgnite
Hachiman
Level 9
God Stats
2W - 0L
1,723 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
ItsCave
Surtr
Level 38
God Stats
5W - 9L
1,299 SR
Queue Stats
17W - 32L
1,295 Elo+
Solo
Khepri
Khepri
Paden1446
Khepri
Level 78
God Stats
4W - 3L
1,723 SR
Queue Stats
284W - 246L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
4 / 3 / 1
5,877
534
4,278
9,295
2,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 7 / 0
4,691
426
1,631
9,388
3,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

Maui
Jenceno
Maui
7
0 / 1 / 1
5,309
483
1,599
7,752
5,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 1 / 2
5,892
536
1,096
3,122
881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
1 / 1 / 1
5,290
481
5,608
6,557
2,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
3 / 5 / 3
5,915
538
5,908
9,059
3,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
BluddyP07
Nu Wa
11
3 / 1 / 2
6,324
575
3,247
3,722
959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
EVOIgnite
Hachiman
9
0 / 0 / 2
5,149
468
3,623
3,016
1,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
ItsCave
Surtr
11
7 / 0 / 3
7,434
676
6,708
5,382
2,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
Paden1446
Khepri
8
0 / 0 / 1
5,539
504
2,454
6,535
4,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
5
Kills
13
13
Deaths
6
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
3
1
1.5
W
Thanatos
 
Thanatos
3
5
3
0.9
L
0
7
0
0
W
Nu Wa
BluddyP07
Nu Wa
3
1
2
4
W
Hachiman
EVOIgnite
Hachiman
0
0
2
1
W
Surtr
ItsCave
Surtr
7
0
3
8.5
L
Maui
Jenceno
Maui
0
1
1
0.5
L
0
1
2
1
W
Khepri
Paden1446
Khepri
0
0
1
0.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,212
Damage
21,940
36,114
Taken
27,714
14,185
Mitigated
12,502
11,051
Healing
8,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,278
1,560
0
3,769
9,295
2,719
0
1,411
7,884
0
24,755
W
Thanatos
 
Thanatos
5,908
1,982
0
2,925
9,059
3,147
0
0
9,059
0
29,783
L
1,631
1,098
0
966
9,388
3,134
0
384
9,004
0
20,359
W
Nu Wa
BluddyP07
Nu Wa
3,247
631
0
737
3,722
959
250
1,096
2,626
40,624
0
W
Hachiman
EVOIgnite
Hachiman
3,623
2,268
0
769
3,016
1,190
0
796
2,220
0
25,031
W
Surtr
ItsCave
Surtr
6,708
4,108
0
1,965
5,382
2,668
0
62
5,320
432
50,652
L
Maui
Jenceno
Maui
1,599
129
0
2,022
7,752
5,084
0
1,610
6,142
11,680
0
L
1,096
53
0
472
3,122
881
0
1,118
2,004
39,473
0
W
Khepri
Paden1446
Khepri
2,454
68
150
2,287
6,535
4,538
0
741
5,794
20,386
0
L
5,608
5,002
0
3,822
6,557
2,367
0
1,340
5,217
0
44,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,059
Gold Earned
30,361
257
Minions Killed
278
0
Camps Cleared
0
1,047,928
Distance Traveled
1,042,421
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,877
534
37
3
0
252,038
0
W
Thanatos
5,915
538
47
4
0
223,500
0
L
Mulan
4,691
426
36
3
0
194,676
0
W
Nu Wa
6,324
575
65
6
0
192,807
4
W
Hachiman
5,149
468
51
5
0
208,546
0
W
Surtr
7,434
676
97
9
0
210,459
0
L
Maui
5,309
483
19
2
0
193,446
1
L
Hel
5,892
536
78
7
0
223,341
0
W
Khepri
5,539
504
18
2
0
207,109
0
L
Rama
5,290
481
87
8
0
184,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role