Player Matchup

Achilles
Achilles
Egzile20
Achilles
Level 76
God Stats
5W - 2L
1,536 SR
Queue Stats
67W - 34L
1,640 Elo+
Party 1
Aphrodite
Aphrodite
Kscno
Aphrodite
Level 58
God Stats
27W - 11L
1,685 SR
Queue Stats
50W - 32L
1,604 Elo+
Party 1
Janus
Janus
ayeitsj21
Janus
Level 123
God Stats
6W - 1L
1,707 SR
Queue Stats
82W - 105L
1,406 Elo+
Solo
Cthulhu
Cthulhu
cobrawebs
Cthulhu
Level 14
God Stats
6W - 1L
1,468 SR
Queue Stats
26W - 21L
1,584 Elo+
Party 1
Anhur
Anhur
reformedmrph
Anhur
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 31L
1,597 Elo+
Party 1
Team Averages
Level 66
1,579 SR
1,566 Elo+

VS

Team Averages
Level 100
1,562 SR
1,560 Elo+
Ix Chel
Ix Chel
Ders_94
Ix Chel
Level 125
God Stats
2W - 5L
1,353 SR
Queue Stats
495W - 520L
1,536 Elo+
Solo
Loki
Loki
MyNameBoneless
Loki
Level 124
God Stats
3W - 4L
1,526 SR
Queue Stats
148W - 145L
1,571 Elo+
Solo
Chiron
Chiron
Paulzoid
Chiron
Level 54
God Stats
1W - 3L
1,577 SR
Queue Stats
112W - 86L
1,578 Elo+
Party 2
Sun Wukong
Sun Wukong
Sitar
Sun Wukong
Level 89
God Stats
13W - 11L
1,489 SR
Queue Stats
205W - 166L
1,549 Elo+
Party 2
Aphrodite
Aphrodite
Velidria
Aphrodite
Level 106
God Stats
6W - 2L
1,865 SR
Queue Stats
263W - 230L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Egzile20
Achilles
15
5 / 2 / 14
8,584
780
17,096
12,853
14,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
Kscno
Aphrodite
14
3 / 2 / 11
7,979
725
9,242
9,292
5,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
ayeitsj21
Janus
16
2 / 1 / 8
8,936
812
9,666
8,429
3,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
cobrawebs
Cthulhu
14
2 / 4 / 9
7,725
702
9,771
13,136
15,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
10 / 2 / 3
9,819
893
15,271
14,157
6,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Ders_94
Ix Chel
15
2 / 3 / 5
8,444
768
10,668
9,380
4,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
5 / 8 / 2
8,390
763
12,969
15,572
6,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chiron
Paulzoid
Chiron
13
0 / 4 / 6
7,072
643
7,035
12,170
5,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Sitar
Sun Wukong
13
3 / 3 / 6
7,586
690
8,312
14,528
10,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
Velidria
Aphrodite
13
1 / 4 / 7
7,613
692
7,512
16,817
17,687
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
37
22
Kills
11
11
Deaths
22
45
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Ders_94
Ix Chel
2
3
5
1.5
W
Achilles
Egzile20
Achilles
5
2
14
6
W
Aphrodite
Kscno
Aphrodite
3
2
11
4.25
L
5
8
2
0.75
L
Chiron
Paulzoid
Chiron
0
4
6
0.75
L
Sun Wukong
Sitar
Sun Wukong
3
3
6
2
L
Aphrodite
Velidria
Aphrodite
1
4
7
1.13
W
Janus
ayeitsj21
Janus
2
1
8
6
W
Cthulhu
cobrawebs
Cthulhu
2
4
9
1.63
W
10
2
3
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,046
Damage
46,496
57,867
Taken
68,467
45,097
Mitigated
44,540
19,147
Healing
13,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Ders_94
Ix Chel
10,668
1,049
404
1,407
9,380
4,254
56
4,065
5,043
40,319
0
W
Achilles
Egzile20
Achilles
17,096
3,426
0
2,289
12,853
14,639
0
4,633
8,220
0
26,859
W
Aphrodite
Kscno
Aphrodite
9,242
2,469
5,336
5,639
9,292
5,158
444
3,299
5,993
19,773
0
L
12,969
3,089
0
15
15,572
6,554
273
6,415
8,896
0
19,848
L
Chiron
Paulzoid
Chiron
7,035
2,218
522
1,515
12,170
5,410
770
3,803
7,825
0
20,469
L
Sun Wukong
Sitar
Sun Wukong
8,312
1,643
0
986
14,528
10,635
230
6,587
7,410
0
17,217
L
Aphrodite
Velidria
Aphrodite
7,512
1,030
3,816
5,148
16,817
17,687
182
6,738
9,266
13,867
0
W
Janus
ayeitsj21
Janus
9,666
703
0
1,026
8,429
3,465
188
2,589
5,840
48,051
0
W
Cthulhu
cobrawebs
Cthulhu
9,771
946
265
863
13,136
15,212
0
4,933
8,203
15,743
0
W
15,271
8,910
0
3,729
14,157
6,623
1,687
2,726
11,431
0
46,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,043
Gold Earned
39,105
229
Minions Killed
158
0
Camps Cleared
0
1,177,051
Distance Traveled
1,090,899
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
8,444
768
73
7
0
213,308
0
W
Achilles
8,584
780
27
2
0
270,098
0
W
Aphrodite
7,979
725
25
2
0
209,289
0
L
Loki
8,390
763
18
2
0
214,894
0
L
Chiron
7,072
643
26
2
0
211,699
0
L
Sun Wukong
7,586
690
23
2
0
232,802
0
L
Aphrodite
7,613
692
18
2
0
218,196
0
W
Janus
8,936
812
103
9
0
241,129
0
W
Cthulhu
7,725
702
18
2
0
219,862
0
W
Anhur
9,819
893
56
5
0
236,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role