Player Matchup

Martichoras
Martichoras
A1phaZ
Martichoras
Level 129
God Stats
18W - 10L
1,819 SR
Queue Stats
216W - 188L
1,667 Elo+
Solo
Ix Chel
Ix Chel
Bleauman
Ix Chel
Level 149
God Stats
2W - 1L
1,615 SR
Queue Stats
36W - 19L
1,670 Elo+
Party 1
Bakasura
Bakasura
Congolopo
Bakasura
Level 153
God Stats
4W - 1L
1,795 SR
Queue Stats
73W - 41L
1,675 Elo+
Party 1
Ao Kuang
Ao Kuang
Fusìon
Ao Kuang
Level 147
God Stats
7W - 7L
1,557 SR
Queue Stats
189W - 167L
1,625 Elo+
Party 4
Maui
Maui
jksax
Maui
Level 105
God Stats
1W - 1L
1,304 SR
Queue Stats
152W - 135L
1,610 Elo+
Party 4
Team Averages
Level 137
1,618 SR
1,649 Elo+

VS

Team Averages
Level 156
1,517 SR
1,601 Elo+
Neith
Neith
 
Neith
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
BlackColorZ
Ix Chel
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 45L
1,584 Elo+
Party 3
Hercules
Hercules
Charlypower45
Hercules
Level 173
God Stats
3W - 2L
1,521 SR
Queue Stats
78W - 67L
1,591 Elo+
Party 3
Atlas
Atlas
LususN
Atlas
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 35L
1,700 Elo+
Party 2
Fenrir
Fenrir
Ommnomnom
Fenrir
Level 158
God Stats
6W - 7L
1,562 SR
Queue Stats
258W - 211L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
A1phaZ
Martichoras
16
1 / 4 / 0
9,574
563
7,149
11,201
5,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ix Chel
Bleauman
Ix Chel
15
3 / 2 / 3
9,475
557
9,957
9,421
5,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
Congolopo
Bakasura
15
2 / 1 / 2
9,105
536
7,419
13,074
6,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
Fusìon
Ao Kuang
16
3 / 0 / 0
9,913
583
8,843
12,937
13,476
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Maui
jksax
Maui
13
0 / 0 / 2
8,022
472
4,182
14,684
14,851
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
1 / 1 / 4
8,807
518
5,385
9,847
4,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
BlackColorZ
Ix Chel
14
1 / 2 / 0
7,877
463
7,337
10,108
4,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Charlypower45
Hercules
14
0 / 3 / 0
8,463
498
7,954
13,020
11,366
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Atlas
LususN
Atlas
13
1 / 1 / 3
7,994
470
7,682
14,109
13,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Ommnomnom
Fenrir
15
4 / 2 / 1
8,776
516
8,311
12,902
5,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
15
9
Kills
7
7
Deaths
9
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
1
4
3
W
Martichoras
A1phaZ
Martichoras
1
4
0
0.25
L
Ix Chel
BlackColorZ
Ix Chel
1
2
0
0.5
W
Ix Chel
Bleauman
Ix Chel
3
2
3
2.25
L
Hercules
Charlypower45
Hercules
0
3
0
0
W
Bakasura
Congolopo
Bakasura
2
1
2
3
W
Ao Kuang
Fusìon
Ao Kuang
3
0
0
3
L
Atlas
LususN
Atlas
1
1
3
2.5
L
Fenrir
Ommnomnom
Fenrir
4
2
1
2.25
W
Maui
jksax
Maui
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,550
Damage
36,669
61,317
Taken
59,986
45,171
Mitigated
39,248
27,771
Healing
19,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,385
2,091
0
4,619
9,847
4,207
0
346
9,361
0
75,018
W
Martichoras
A1phaZ
Martichoras
7,149
2,211
0
2,741
11,201
5,599
0
1,177
10,024
0
94,743
L
Ix Chel
BlackColorZ
Ix Chel
7,337
843
500
2,677
10,108
4,814
0
6,278
3,654
77,208
0
W
Ix Chel
Bleauman
Ix Chel
9,957
1,493
1,570
2,814
9,421
5,113
607
5,907
3,514
87,174
0
L
Hercules
Charlypower45
Hercules
7,954
3,570
0
4,524
13,020
11,366
0
9,263
3,757
0
68,799
W
Bakasura
Congolopo
Bakasura
7,419
4,352
0
8,591
13,074
6,132
0
1,519
11,555
0
64,766
W
Ao Kuang
Fusìon
Ao Kuang
8,843
2,731
0
5,577
12,937
13,476
0
0
12,937
73,136
0
L
Atlas
LususN
Atlas
7,682
3,184
0
4,340
14,109
13,643
0
6,306
7,215
33,543
0
L
Fenrir
Ommnomnom
Fenrir
8,311
3,658
0
2,504
12,902
5,218
0
789
11,170
0
79,770
W
Maui
jksax
Maui
4,182
1,561
2,121
4,357
14,684
14,851
12
6,416
8,268
27,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,089
Gold Earned
41,917
629
Minions Killed
559
0
Camps Cleared
0
1,747,902
Distance Traveled
1,772,006
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,807
518
136
8
0
323,556
4
W
Martichoras
9,574
563
151
9
0
297,691
2
L
Ix Chel
7,877
463
128
8
0
346,758
3
W
Ix Chel
9,475
557
143
8
0
348,412
6
L
Hercules
8,463
498
132
8
0
336,472
4
W
Bakasura
9,105
536
155
9
0
410,449
1
W
Ao Kuang
9,913
583
141
8
0
344,031
4
L
Atlas
7,994
470
39
2
0
360,369
4
L
Fenrir
8,776
516
124
7
0
404,851
0
W
Maui
8,022
472
39
2
0
347,319
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role