Player Matchup

Bacchus
Bacchus
Klown99
Bacchus
Level 144
God Stats
1W - 1L
1,802 SR
Queue Stats
130W - 103L
1,635 Elo+
Party 2
Danzaburou
Danzaburou
MrGruntle
Danzaburou
Level 118
God Stats
0W - 3L
1,269 SR
Queue Stats
99W - 109L
1,532 Elo+
Solo
Hercules
Hercules
ScytheTheKid
Hercules
Level 112
God Stats
1W - 4L
1,390 SR
Queue Stats
24W - 31L
1,493 Elo+
Party 2
Ix Chel
Ix Chel
T 8 JOHNSON
Ix Chel
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 39L
1,682 Elo+
Party 2
Serqet
Serqet
The Sscary Door
Serqet
Level 145
God Stats
7W - 4L
1,746 SR
Queue Stats
105W - 91L
1,578 Elo+
Party 2
Team Averages
Level 128
1,541 SR
1,584 Elo+

VS

Team Averages
Level 110
1,531 SR
1,533 Elo+
Ne Zha
Ne Zha
BrenK2000
Ne Zha
Level 106
God Stats
8W - 9L
1,543 SR
Queue Stats
679W - 628L
1,540 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Futhu
Morgan Le Fay
Level 95
God Stats
18W - 19L
1,490 SR
Queue Stats
379W - 363L
1,574 Elo+
Party 1
Izanami
Izanami
MikeDaMartianG
Izanami
Level 151
God Stats
4W - 5L
1,500 SR
Queue Stats
137W - 129L
1,500 Elo+
Solo
Aphrodite
Aphrodite
TheOG Negan
Aphrodite
Level 92
God Stats
67W - 52L
1,621 SR
Queue Stats
580W - 532L
1,548 Elo+
Party 1
Surtr
Surtr
citrusfroggy
Surtr
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Klown99
Bacchus
8
0 / 1 / 1
4,832
483
2,937
10,301
9,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
MrGruntle
Danzaburou
9
0 / 3 / 1
5,457
546
5,351
7,246
2,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Hercules
ScytheTheKid
Hercules
9
0 / 3 / 1
5,366
537
5,063
10,449
5,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
T 8 JOHNSON
Ix Chel
10
2 / 3 / 0
5,395
540
3,361
5,515
1,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 1 / 2
5,860
586
5,034
8,071
2,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BrenK2000
Ne Zha
12
0 / 1 / 2
6,370
637
3,923
8,417
3,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
Futhu
Morgan Le Fay
10
5 / 1 / 0
6,443
644
9,585
5,990
2,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 0 / 0
6,064
606
4,802
7,985
2,885
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
TheOG Negan
Aphrodite
9
0 / 1 / 3
5,861
586
2,452
5,747
4,217
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
3 / 1 / 0
6,853
685
6,254
7,766
5,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
4
Kills
11
11
Deaths
4
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
BrenK2000
Ne Zha
0
1
2
1
W
Morgan Le Fay
Futhu
Morgan Le Fay
5
1
0
5
L
Bacchus
Klown99
Bacchus
0
1
1
0.5
W
3
0
0
3
L
Danzaburou
MrGruntle
Danzaburou
0
3
1
0.17
L
Hercules
ScytheTheKid
Hercules
0
3
1
0.17
L
Ix Chel
T 8 JOHNSON
Ix Chel
2
3
0
0.67
L
2
1
2
3
W
Aphrodite
TheOG Negan
Aphrodite
0
1
3
1.5
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,746
Damage
27,016
41,582
Taken
35,905
22,865
Mitigated
18,084
13,464
Healing
13,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
BrenK2000
Ne Zha
3,923
1,544
0
1,206
8,417
3,227
0
535
7,787
0
53,390
W
Morgan Le Fay
Futhu
Morgan Le Fay
9,585
1,702
0
1,164
5,990
2,716
462
2,141
3,681
46,496
0
L
Bacchus
Klown99
Bacchus
2,937
347
0
2,651
10,301
9,602
0
5,022
5,150
17,397
0
W
4,802
3,101
0
3,116
7,985
2,885
0
1,007
6,978
0
48,471
L
Danzaburou
MrGruntle
Danzaburou
5,351
2,351
0
1,573
7,246
2,441
0
504
6,742
0
37,122
L
Hercules
ScytheTheKid
Hercules
5,063
1,400
0
4,051
10,449
5,905
0
503
9,926
0
41,432
L
Ix Chel
T 8 JOHNSON
Ix Chel
3,361
175
690
950
5,515
1,923
0
4,037
1,236
32,132
0
L
5,034
878
0
3,549
8,071
2,994
0
1,699
6,264
0
34,011
W
Aphrodite
TheOG Negan
Aphrodite
2,452
413
2,499
3,330
5,747
4,217
145
2,615
2,916
17,548
0
W
6,254
2,378
0
2,273
7,766
5,039
22
0
7,341
613
45,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,910
Gold Earned
31,591
286
Minions Killed
359
0
Camps Cleared
0
1,038,842
Distance Traveled
1,013,212
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,370
637
93
9
0
250,480
0
W
Morgan Le Fay
6,443
644
74
7
0
190,552
1
L
Bacchus
4,832
483
25
3
0
206,968
2
W
Izanami
6,064
606
90
9
0
194,476
0
L
Danzaburou
5,457
546
65
7
0
176,629
2
L
Hercules
5,366
537
80
8
0
200,627
0
L
Ix Chel
5,395
540
49
5
0
196,545
0
L
Serqet
5,860
586
67
7
0
258,073
0
W
Aphrodite
5,861
586
29
3
0
177,131
0
W
Surtr
6,853
685
73
7
0
200,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role